To continue the hijack, I just have to prove myself right.
You’re probably thinking of the warlock spell Unending Breath, which lets you breath underwater for 10 minutes.
You may all now continue with your regularly scheduled glitchiness.
To continue the hijack, I just have to prove myself right.
You’re probably thinking of the warlock spell Unending Breath, which lets you breath underwater for 10 minutes.
You may all now continue with your regularly scheduled glitchiness.
I liked the way in WoW you could find occasional passes through the mountains and enter contested zones at odd points. I thought this was deliberate to add a small additional layer of strategy and make the world seem a little more ‘realistic’ but apparently they were unintended. No idea if they’ve been patched up however as I quit months ago.
Heh. I got dumped off the ship once between Menethil and Auberdine. Before I hearthed, my location was showing as “Something something internment camp”…I can’t remember exactly what it was. Weirdness.
Ah, I thought it was passive - simply unable to drown.
George
I have no idea what game this was, sorry, but a friend fell through the bottom of the ocean once. And proceeded to make it one of his bases, because apparently no one else could get down there.
Also, I understand that in one of the early editions of Diablo the Devil could be generated in a doorless room, making it impossible to complete the game.
About breathing underwater in WoW: There are some abilities/potions which give you unlimited breath for a finite amount of time. As far as I’m aware, the only permanent way to stay underwater is the Deepdive helmet. It has actually been quite a lifesaver: Any time I am getting ganked (higher-leveled enemy player trying to kill me while I’m minding my own business) in a zone that has cliffs overlooking the ocean, I make a dramatic escape a la ‘The Fugitive’, plunging into the water hundreds of feet below. The great thing about this is that few human players bother to even follow, and even if they did I could just swim very deep, letting them drown chasing me.
Another amusing bug is what I call the graveyard bug. Normally in WoW when you die, your ghost spawns at the nearest graveyard. You can either run back to your body to ressurect, or you can ressurect at the graveyard by talking to a Spirit healer (with some hefty penalties involved in being a lazy git). Normally there are anywhere between 1 to 3 graveyards in a zone, and generally your ghost will be at the nearest graveyard to where you died. Also, you generally only spawn at a graveyard in the same zone (i.e. if you die next to a graveyard that is technically outside the zone you are in you will not spawn there, but instead at the nearest graveyard in your zone…aggrivating! :mad: ).
Sometimes the game has a brain fart, and just seems to arbitrarily put your ghost at an incredibly distant graveyard. This is particularly apalling to a newbie player whose ghost is in a high level area and is unable to find their way back (zones may be adjacent to each other, but that doesn’t mean you can neceesarily go from one zone to another.
There are also several places in the game (some waterfall in the Night Elf area comes to mind) where you can die and have your body be in an inacessable place, making it impossible to bring your ghost there.
Actually, Druid aquatic form is also water-breathing. You can stay underwater forever; you never get a breath bar.
That’s the falls in Darnassus that go over the side of the Tree. I’ve actually corpsefrogged my way down the side (just to see what it was like) and ended up in the ocean on the far side of Teldrassil from Rut’Theran Village. Had to swim my way around.
Not a bug, but amusing:
When a monster ‘aggroes’ you, it will chase you a bit, before getting bored and running back to its original area. Some monsters, however, are extremely stubborn and don’t care that they have to run halfway across the Eastern Kingdoms to smite your sorry ass.
Case in point:
Somebody(s) lead a Devilsaur (basically a huge Tyrannosaur) all the way to Ogrimmar (Orc capital city). Jurassic Park ensues
Another good one was a guild who lead Lord Kazzak, and outdoor raid boss (This demon that takes 40 players to take down) to Lakeshire. Now to clairfy, outdoor raid bosses have special abilities to keep players from killing them through sheer numbers. Lord Kazzak would do this ability that gives him life=the HP of the guy he killed. Not only that, but he had a spell which would drain mana from players, causing them to explode with damage equal to their total mana.
Once Kazzak got into Lakeshire he basically went berserk, and nuked every sprite in sight. It got so bad (he was unkillable at this point) that they had to restart the server! :eek:
For some reason, the notion of a Helm of Underwater Breathing has just made WoW look a lot more attractive to me.
Yes, CG. Come to the dark side…
[mon calamari]
It’s a trap!
[/mon calamari]
Well of COURSE a giant lobstersquid is going to know a trap when it sees it…
But what if he want’s to play Alliance?
In Dark Age of Camelot, I was in a Master Level raid, where the zerg had to swim through underwater tunnels to get to the encounter. Along the way, we had to kill the aggro. Then we all moved to a central chamber to await the spawn.
Problem is, one player’s aggro followed him on land, but stayed under ground and kept attacking him. It was untargettable, so nobody could hit it. The guy kept spamming HEAL ME GODDAMIT while his toon was jerking around and crying in pain. I think nobody did anything because they were all laughing their asses off.
No… No! I’ll never join you!
The other day my Undead Warlock had an encounter with a Centaur Stormweaver that killed me. When I recovered my corpse, she kept getting hit by lightning from nowhere. I ran all the way to The Crossroads with my ass getting periodically french fried. It was quite comical.
I had to log out to make it stop.
Some EQ ones. . .
Here is the inside of my Avatar’s head. As you see, it’s quite empty. But she only has to poke things in the back anyways.
Dude, where’s my clip plane?
I have one somewhere from BoT as well that is of one of the militis’ nipplerings floating in midair.
From Star Wars: Galaxies…