:tips hat:
Nicely done, Sario.
And also to Dante for keeping things interesting and unexpected with the game management.
For those old enough to remember:
[Underdog Narrator Voice] The final climactic battle scene is fast approaching!
Who will rise to the occasion?
How will the obligatory car chase end?
Will Sweet Polly Purebreed ever stop chasing this story?
Will our Hero save the Day, or will blood stain the streets until it is efficiently washed away by the emergency responders?
Tune in to the next Episode! [/UNV]
ETA:
That should be Purebred, not Purebreed.
Damn typos. :mad:
**MOD NOTE **
It is still Night Phase. I’ve received most abilities. I can end the phase early if I get them all before tomorrow. I will keep you posted.
Play on, players!
I do support ending Night early if we get all the orders. I like to keep games moving.
Same here.
I agree. Let’s get this thing going!
Same same. If the night actions and votes are in, let’s do this.
Will there be explosions? We haven’t had very many explosions yet.
It has to build to the climax. Dante can’t ramp the action up if it starts at the explosions.
True, explosions would be nice if I can work them into a scene. So far it’s been more like Die Hard meets Final Destinaton.
I’m sure you’ll manage an suitably appropriate final scene. Buildings exploding, thousands of rounds being fired, a car chase, a helicopter chase, more explosions, and a kitten, with the heroes riding into the sunset.
I’m just wondering why Mosier and Plum didn’t stop in to say goodbye. Oh, well.
I thought about it, but the shock of finding out I was wrong about Plum made me all self conscious!
Go town!
gasp a g… g…g… GHOST!
Who ya gonna call?
Seconded.
[director’s voice] “Bigger! BIGGER!!” [/dv]
Now we must have a Ghostbusters mafia. We had a ghostbusters RPG on here at one point, but I don’t believe we’ve had a mafia game from it.
Dibs on Egon.