Oh, I don’t see that as any kind of tell, just a D&D in joke.
Thanks Normal, it has just been at the back of my mind since I first read it
10 examples without breaking a sweat? Shouldn’t be too much of a task to link to some examples, then?
(I keed, I keed)
The issue with your votes is that here it’s generally considered ‘bad form’ to make votes without any sort of justification. Even on Day 1, when “because the voices tell me to” is generally just as good a reason as any else, we like for there to be ‘something’ behind every vote. Your initial vote on **Skeezix **was I think properly viewed as a ‘joke vote’, but your vote on **Koldanar **appeared to have nothing at all to support it, so it was not appreciated.
I don’t think you’ve really addressed ShadowFacts points here. Even if you thought you were the first to actually vote, you were taking your lead in who to vote for from two other players - either of whom, as you’ve acknowledged, might be scum setting up an innocent townie. But not only does this not give you pause, you’ve claimed that their suspicion of Koldanar was a big factor in your choice of him.
I can see that you’ve got a well-developed theory of scum-hunting, and it’s consistent with your actions so far. But your confidence in Normal and Scathach’s honesty reduces my confidence in you. How worried were you that they were guilty, and you’d be kicking off a wagon on someone innocent?
I was just wondering about Askthepizzaguys really long post on defending Kelly. I know he was asked what his opinion was but he seemed to go into an awful lot of detail in defending her/him.
I was about to vote for Kelly because 20 minutes after receiving a vote s/he asked about handshakes. If that had been me I would have jumped up and down defending myself (check the Giraffe boards, I was in tears cos I was called scum{silly too})
I wonder if **ATPG **is just being contraversial.
That being said
Vote KellyCriterion
After a while, getting voted just doesn’t seem as important.
Of course, to a newer player it really is. And to a newer Scum, it can induce real panic.
Even with all the games I’ve lost as Scum, I still get a little irritated when I’m Scum and someone votes for me for reasons that I know just aren’t right.
I am still new and it is important, I know I have one vote against me that was because I did not explain properly. I find it difficult to explain what I really mean (and this is a game of words?) When I have played scum I dream about the game, specially when Normal was after me (she is good), Special Ed, yourself doesn’t terrify me anymore although Moody does, what’s up with him in this game, what am I missing?
The fact that he isn’t in this game perhaps
That is one of the few valid reasons for not participating.
You sound…incredibly familiar. Do I know you from somewhere? Did you play in Spies 7? That’s the only place I think we could have met without knowing it.
Most of this post is solid, but the last bit is weird. The voting mechanic is front and center, and of course townies get voted and killed. The people who pushed their bandwagons get looked at suspiciously, as well as the hangers-on who sealed the deal. That said, I can see choie, being a newbie, being surprised by the intensity of the game. No vote.
This is just plain wrong. You are conflating two ways one could get XP:
-Using a second vote on the Lynch Leader
-Switching their main vote to the lynch leader
Atpg came out against the first one only, yet you seem to think he disapproves of both.
You seem to be occupying a state of quantum flux–your vote is simultaneously a jokey, pressure vote intended only to generate discussion, and yet also a solid vote based on a bevy of suspicious that add up to a position where no doubt is in your mind. So which is it?
There’s something else you failed to account for–a vote contains pressure all by itself, even if it is on it’s lonesome and not part of a bandwagon. Players feel compelled to defend votes on themselves, and it seems pressure voting would be less effective, not more, on someone who already has votes (since they were already provoked). Furthermore, whether or not others are interested in lynching a player has no bearing on how guilty they are or aren’t.
No, this is bad reasoning all the way around, even if I rather like the idea of pressure votes. Not that that’s necessarily suspicious, in and of itself.
Yep, that’s exactly what I meant: I’m surprised that I feel genuine guilt… like, personal, internal responsibility… for pulling a virtual trigger (or noose, I suppose) at someone in a make-believe game.
But then I’m the same person who hasmoral quandaries and crying jags about killing bugs, so let’s just say I have a rather embarrassingly advanced guilt complex!
Cool, looks like we almost have our lynch victim for day 1.
I’m wondering if I can confirm my alignment (of town) to other townies… I, uhh… “strongly suspect” other townies share my role, which means I’m going to throw in a last ditch effort to convert the unbelievers. So…
My role PM. Ignoring the bolded subject line, and copying and pasting from the very first character (or letter) of my role PM, and finishing at the very last character (or letter) of my role PM… generates an SHA1 hash tag, of which the first 3 characters are: 94f
If the mods have used letter-perfect copies of role PMs for this game, then there should be others here with the power to vindicate me, by copying and pasting their own role PMs in to the SHA1 converter, and confirming the first 3 characters of their hash tag.
If you’re convinced this is some uber meta-meta-game where I’m getting people to copy and paste the role PMs to me, you can surf around for other free online SHA1 converters.
*(“SHA1 hash tags” are a seemingly random 40 character string that get generated based on any sort of text input (letters, numbers, etc). Any such input can be turned in to an SHA1 tag, from a single letter (eg: Y) to the entire contents of the Great Library. All can be converted in to a 40 character string, of which, the process can not be reversed to find the original input).
The very first post in the thread from Astral says that the mods have made every effort to prevent handshakes.
I think a town player trying to do a handshake would check the mods posts to see if it was possible. I think a scum player would fake it and then claim they didn’t see that rule in the hopes that other players would assume good intent.
** unvote koldanar
vote kellycriterion **
Sent from my GT-I9100 using Tapatalk
I’m here. I’ve been working all day. I was following pretty closely through yesterday afternoon and will do a little catch up as quickly as I can. Hopefully I can get through enough to make an intelligent vote before Dusk.
Under no circumstances should anyone respond to this post with information from our own PMs. There is a chance it could differentiate power roles and non-power roles.
Also, the sample PM does not match this same hash tag.
This seems very odd after the discussion about handshaking. Especially given the fact that, if there is a universal PM, then with the moderators assurance that handshaking was taken into consideration, we must assume that the Scum are aware of this PM.
So, what is the point in attempting to handshake when we know it’s something that the moderators have made every attempt to nullify?
I’ve certainly learned my lesson to be careful about handshakes less you out power roles, and I’m exceptionally surprised that you’ve done so after the discussion earlier.
Vote: KellyCriterion
At least this sheds some light on that entire conversation that Kelly and Ed had about handshaking. Are you claiming vanilla town, Kelly? Or are you trying to claim that you are a mason of some very odd sort?
If she claims mason I’m voting for her. I couldn’t design a set of crazy-ass masons that would require hash tag handshakes.
I didn’t know what a handshake was until less than 24 hours ago, so any specified details in relation to handshakes in the OP is, and was, meaninglessly unmemorable to me. Either the scum are beautifully manipulating this game to get an easy town kill on day 1, or I should stick to playing Nintendo for my gaming fix, coz every move I make as an innocent townie is apparently looking scummy. God only knows what my play would look like if I was intentionally trying to look scummy.
I don’t really know what moves I have left at this point. Here’s my PM, which the mods have confirmed I can repost:
Note the last two bullet points have been “switched” compared to the vanilla townie role posted by Astral. I thought the mods had “goofed” when I noticed this difference, and I hoped to use this difference as a means to flag my towniness to the other townies.
After my conversation with special ed, I discovered that sometimes the mods “mix up” the same role PM, to “avoid handshakes”. I had no memory of reading in the OP that steps were taken to prevent handshakes. This is obvious from a PM I sent to the mods prior, clearly naive about it:
Astral responded and said I could share such info “If you feel it’s prudent”. Astral then referred me to rule #8:
So.. that’s my case. You’re barking up the wrong tree, townies. I’m town. Plain, old, vanilla-boring town. Lynch elsewhere, please.
So, where did you learn about handshakes then, if not from the OP?
There was obviously much snippage in my previous post