Doper Diplomacy - Fall and Winter 2002

Dude RT those little boxes around the built units are scaring me.
Cool addition.

I agree with you guys. The board’s looking pretty crowded.

I don’t know if anyone else has this problem with then print out their maps from the site, but when I do it cuts off the bottom of the map from the point where the box with “ion” appears. Has anyone else had that problem, and if so, would it be possible to move up the map on the page slightly?

I like the boxes too.

Those of us who are plugged in to the technological revolution don’t need the hard copy, big boy. Get with the times!

RT! If you’re showing those boxes then RP hasn’t accepted the builds! You need to commit to those orders in the software.

Thanks for the hint, JC. I didn’t even think about resolving or committing the builds.

Maybe I should be committed. :wink:

WL - as JC said, the boxes weren’t my doing. I left out a step with the Realpolitik adjudication software (which also produces the map), and I got the boxes. I thought they looked kinda neat, too, but the map will probably be more legible without them, so I’ll fix the map when I get home tonight.

Abe - here at work, I see the map all the way down to the bottom of the ‘tun’ box, in both Netscape 4.7 and IE 5.5. And I do all my uploading from home, with none of those files on my hard drive here at work, so I shouldn’t be seeing anything from here that nobody else can see. What browser are you using?

I can view the map just fine. It’s when I print it out that something cuts off. I’ve only printed at work, where I have IE, but I’ll try at home with Opera too. It’s not a real biggie, as I can still see Tunis (Boy can I see Tunis) and all the southern territories, but it does bug me about ---------)(--------- much.

Abe, you can grab a utility like Snaggit somewhere, then cut that area out, paste into some other software and voila!, nice printable format.

Now, if I can make a pedestrian suggestion for the site (I don’t know how much of this you guys control), how about forward and backward pointers between the rounds so that you can walk through the moves in a campaign without always having to jump back to the initial screen. Sort of a Previous - Next sort of thing.

What you might do is just go to your browser cache (c:\program files
etscape\default\users\cache for Netscape on my 'puter), sort the files by size, and look for a JPEG of around 100 MB, give or take a couple. Right click on it, mouse up to “open with” and click on one of the JPEG viewers that pops up. Print from there, and see if that helps.

I just printed here out of Imaging for Windows, which was what we have on our computers, and it printed everything on the screen.

Another trick for more general use is downloading PrintKey 2000, a bit of freeware that will allow you to print whatever’s on your screen, but that’s a lot of work if you never need that sort of utility for anything else. (I do. Google “PrintKey” and you should find it.)

Didn’t really think of that, since I’m basically doing a ‘monkey see - monkey do’ from Nate’s pages, but I think that would be quite easy for me to put in.

Since my weekend starts mere minutes from now, I should have some time to play with that, and clean up a couple other doodads I’d been meaning to fix. I’ll post here when I upload any changes.

I’ve toyed with doing that, Shibb. But I never quite got around to it. Plus, when I get around to selling banner ads on my dip site I’ll need all the page views I can get!

You wouldn’t BELIEVE the traffic I get.

If you put some popups out there you can guarantee that you’ll get attacked, 100% of the time, no matter which country you play.

Besides, any smart advertiser is going to pay you on click-thru, not views.

If either Nate or RT are interested, I’m an unemployed developer with lots of spare time who’d be willing to tweak the pages.

What do you think?

I’ll let Nate speak for himself, Omni. But for me, right now, part of the fun is the chance to learn a little bit about putting up Web pages, in a really low-hassle environment.

BTW, links from one move’s page to the previous/next are now directly underneath the map on each page. And Nate, the boxes are gone - the winter builds are resolved and committed. Thanks again.

Any plans to animate the map moves once the game is going for a while or over? There are quite a few bits of software that will assemble a series of image files into an animation.

How many years is this game expected to take?

Animated Dip map… that would be coooooooooooool.

Dream on.

An average game can take from 12-15 years. The shortest I’ve seen was 6 years and the longest I’ve been involved with is 26. Ugh!

An update on crazy-mad Austria:

Yes, the guy playing Austria appears intent on breaking new ground in dip playing.

Take a look at his Spring 1902

And tell me what you think. He’s vulnerable to the German but has accomplished some amazing things this early in the game.

Unorthodox is his middle name!

Wow, that’s an intriguing map. I wonder if he can keep Russia and Turkey at each other long enough to pull that off… although it also seems he’s about to get a Bavarian enema.

Just checked the map. Some highly innovative play here (euphemism for “the man’s mad” :D). I’d guess that if Germany is going for Russia, then Austria’s OK. He could surrender Rumania to Turkey for Serbia to seal the bargain. Then if he pulls a stunt like convoying A Trieste to Apulia…

Yep, he’s…innovative.

I see the German army marching into either Warsaw or Prussia for possible pressure on St. Pete’s. Russia is gonna lose a center here (counting Sweden), so his question is who will it be against. In the south, it is ready made for a Turk/Russkie alliance. Russia could retake Rumania, and Turkey could waltz into Serbia.

England’s in trouble too, unless he takes St. Pete’s.

And does anyone else find it funny that there’s a MPSIMS thread lately called “Roughing up the Bear”? Good name for an anti-Russia opening.