Elite Dangerous

There are some tricks you can use to avoid them. NPC pirates nearly always announce that they’re targeting you before trying to pull you out of Supercruise; if you get this announcement right after jumping into a system, head straight for the closest star and pull a 180° when your temperature hits 65 or so. The pirate will likely get too close to the star while trying to get behind you.

You can also try dropping into places where you’ll find help as long as you don’t have wanted status. For example: a nav beacon (not a compromised nav beacon). Or head toward a signal source and hope it resolves to a convoy.

If all else fails, just submit, spam boost, and jump as soon as your frame shift cools down.

If you’re playing on Windows, give a shout to CMDR Holdstock and we can wing up sometime. I’ll bring one of my combat ships and watch your six, or we can muticrew my Krait - give you a taste of firing shock cannons. This would be in my own private group so there’s no concern about being jumped by a live player.

After an encounter with some particularly nasty (AI) pirates, I bought an Anaconda for mining in anarchy systems. She’s not quite finished but should make those pirates think twice about trying to take my Void Opals.

Been playing a bit over the past few weeks.

The new Exploration stuff is actually really good and engaging, and nicely profitable - perhaps not up there with the Void Opal mining Skywatcher is doing, but I did a quick 1.5kly trip out of the bubble and round and came back to 90 million exploration cash.

Whilst I was out there, I got did some of the Guardian ruin sites to get the stuff to hopefully unlock a Guardian FSD booster - by ditching the cabins I can fit the 10ly booster in to my Asp and really start to get some good range out of it.

Then I can disappear into the black again.

I really like not having to target anything to discover it, that way the next system jump is still there if I need to make a quick exit.

Which reminds me of another trick to avoid pirates: if you’re not yet in your destination system, trigger the jump as soon as you can after you get the “I’m coming for you!” message then start doing loops. Chances are, the countdown will finish before they can get behind you. You’ll jump as soon as you’re lined up with the target system again.

I was planning to do some exploration mining with the T9 but, on a whim, checked out the only rings in a system way out on the bubble’s fringe. That icy ring turned out to be virtually full of hotspots! 23 with all sorts of nice stuff and seven Bromellite.

Fleet carriers are expected in December!

Carriers have been delayed until summer so devs can concentrate on squashing bugs.

I wish I had the kind of free time to commit to this game. I love the concept and the time I’ve played is great but I feel like I need to put in some solid contiguous hours to get good and stay good. Maybe when I don’t have to watch my daughter 95% of the time I’m at home.

Come join an Order of Mobius private group. No PvP at all; any griefers who do manage to sneak in get booted right quick. The admins are so good at booting grifers that many of 'em took to playing PvE instead, ganging up on the AI version.

Too late to edit; here’s the instructions on how to join the Order.

Dug out my AspX to go find Crystalline Shards, which are at least 1500 ly from Sol. These are great sources for rare raw materials; the planet I’m heading to is supposed to have shards which contain the Technetium I need for Shock Cannons.

I already have some turreted Shock Cannons but they only function as turrets in multi-crew, going to unlock medium & large gimbals.

Technetium storage is full and there are still plenty of crystals to be harvested.

Think I’ll do some sightseeing on my way back; haven’t been to that huge cluster of stars around Running Man yet.

Odyssey is looking really good!

Well I played a bit when it first came out in beta then have been sidetracked. I reloaded it up through Steam last and spent a hour or two trying to remember the basics of docking and the controls and how to request landing permission. The UI is still as clunky as I remember, but that is more of a U problem probably.
Looking back through the thread it all seems quite over whelming as I don’t have hours to put in, but I guess I’ll just get going with some trading (the details on who is buying is a nice addition, saves a lot of time) build up some cash and see where it goes.
Any get rich quick hints welcome.
One question I see on the ‘who is buying’ section of the commodity screen several locations that don’t show up on the system maps, I assume they are bases on the planet surfaces? If so how do I find them?

Ok figured that out, very cool surface bases

I have never sorted whether ED is a multiplayer game or a single player game or choose one but single player then really sucks because it is an empty universe.

I played EVE Online for years. I want NO PART of assholes winging in to gank me. Been there and I am well done with it.

So, what is ED? Can I have a fun single player experience?

There are 3 modes, closed, group and open.
Open is as you may imagine the complete MMO experience, so yes you can get killed, some more experienced players can fill you in on the chances of getting smoked by griefers
The closed mode basically is solo play but interacts with the economic world of the open mode so resources get sold etc.
Group let’s you join a closed group so it’s MMO but only people in the group so a nice 1/2 way.
A group was linked to up in one of the earlier responses
There is a close quarter combat mode that I haven’t looked at but no doubt a good place to practice combat.

I applied to joined the mobius north America group so I will see how that goes, although so far in open mode I haven’t had any issues but I am hardly a big target.

I did just find a carrier buying tritium at 75k a ton, with a purchase price of 45k a ton one system away so milking that for as much as I can.

So I have E:D and have been playing. I do find it entertaining overall. However, the game makes a bad first impression. I also have to admit that I’ve been spending most of my time doing a very tedious rank grind because, while it’s miserable to the point of agony, it’s also by far the fastest and most efficient way to actually get to the things I want to do, like cool ships and locked star systems.

I do see several issues with the way the game is structured and how trading is handled, but perhaps it would be a bit presumptuous to talk about them until I have a bit more experience with it. I’d like to try passenger missions as they seem really fun but so far I can’t find any place that will sell me guest accommodations.

Don’t have Odyssey yet, which caused me some confusion as some missions require and SRV, but I think I can’t get one (or land on planets at all). Not sure why they do that. I see many missions are extremely repetitive - which does not inherently bother me but it’s weird when one mission-provider has fifteen missions to do the same thing at the same location.

Is playing the closed game any fun or just an empty expanse of you bopping around?

As I said, I am done with griefers. I had them up to my eyeballs for years playing EVE Online. In theory that is what helps make that game great. It is also what made me tire of it completely. I’m too old to be jacked-up on Chocolate Frosted Sugar Bombs and Jolt Cola constantly on the look-out for the next asshat to come into view and try to ruin my night. It’s exhausting and I want my game time to be fun and not a pins-and-needles adventure every time.