I’m starting to think that, too. I know that there are billions of star systems, but the unexplored ones are going to be harder and harder to reach, one assumes.
I imagine hardly anyone bothers to explore far outside the realm of habited systems. Get fuel scoops and head out that way, skimming fuel from the local stars.
Holy crap! 101K bounty from an Imperial Courier at a Resource Extraction Site!
This was right after nearly losing my ship on the way to the site by submitting to a pirate’s interdiction. Damn thing was a Python which blew my canopy along with 99% of the hull. Went to one station with my oxygen down to about 3 minutes but they didn’t have a repair shop, so I had to settle for topping off the fuel & oxygen tanks and head over to the other station.
Spent the past couple hours patrolling Resource Extraction Sites in LTT 18486. Got 700K, minus fuel, reloading, and some minor repair expenses.
I’d stay clear of the LV systems if I were you. And be careful out there.
Having much better luck with the rares this time, except for the one station which fined me 38K for illegal Biomorphic Companions. Have seven different rares and will soon add another.
Think I’ll sell off everything by the time I get to Leesti, stock up on all the rares in that area, then head for the edge of inhabited space, sell everything again when I get good prices, and outfit for exploration.
Speaking of which, once upgraded detailed scanners are available for purchase, there should be a race to get better detailed scans around inhabited space.
Huh. They’ve released the game on Steam.
Did not see that coming.
Uh-oh. The time for me to cave and pick this one up is drawing ever nigh.
RMH
Hm. Apparently I evaded the Feds once too often and made them hostile. After losing my Type-6 twice while trying to get back in with them, I docked the third one, bought a Viper, and fought for the Feds in a nearby warzone. I hadn’t even destroyed my first rebel when the Feds decided I’m not so bad after all.
Only now the rebel faction will shoot on sight.
On my way from HR 4373 to the Witch Head Nebula. Only a couple hundred light years out from 4373 and already encountering systems which have not been fully discovered, if at all.
The Steam release was the final straw for me to pick up this game. And the past week has been absolute joy. Did some exploration until I could crawl my way to a system with pristine metallic reserves and mining platinum/palladium. When the mining game got a little too robotic, I refit my cobra and started taking on bandits. Thinking of getting into rare trading and really exploring the galaxy. One great aspect of this game is the many roles you can partake in. In the meantime I’m still deciding whether I should go Fed to visit sol or Emp to get the Clipper. Choices choices choices.
Hey, found me a candidate for terraforming!
No Earth-like worlds yet. A few water worlds and a bunch of gas giants, occasionally with a metal rich ring, though.
I just got blown out of space by an enemy that I never even got a look at. No matter how I maneuvered, it was as if he was always behind me.
Open play, right? Lazy commander with an aimbot.
That sort of thing is why I never play in Open, and it’s a problem they’ll need to solve if they want people to.
Perhaps, but you would think that if I pulled the equivalent of an Immelman, I could turn and face him, but I never seemed to be able to get him in front of me.
From what I’ve read, an aimbot is basically an autopilot to keep any given target in a commander’s sights. Assuming the commander’s ship has the maneuverability to keep up with the target.
Now that I’ve done quite a bit of exploring, AFAICT how it works is thus:
Each body discovered is worth a certain amount of credits when turned in at a station; each body type has a base amount, which increases in proportion to the body’s mass. Planets which can be terraformed also get an increase.
These credits are awarded whenever discoveries are turned in, even if someone else already discovered them, unless a detailed surface scan has been performed. It’s like rediscovery without the detailed scan confirms any previous discoveries and the detailed scan commits it to cartographic memory.
The first to discover any given body gets a nice bonus when turned in. Commanders who stick around to perform a detailed surface scan, of which only Level 1 is currently available, also get a nice bonus. Detailed scans at levels 2 and 3 are nothing more than placeholders for the time being, presumably they’ll be worth even more when implemented.