Fallout 4: Now Playing

Really? I didn’t think giving companions power armor uses charges. Or will it just drop a core from 100 to 99 and then stop there?

It doesn’t. Now that I think about it, it was because I would put a new core in each time I switched out of my power armor because it didn’t occur to me that it wouldn’t default to the emptiest one.

Yup. I built myself this massive Iron Man style museum to show off all the suits of Power Armor I collected. I made each one different and put them all in their own little display cases with lighting and stuff. Shuffling them around meant I ended up with a lot of cores at 99%. For powered armor, this makes no difference because your armor will accept a partially used core. The Gatling Laser does not. Wish I had known that from the start.

Pic, please!

I posted mine way upthread, but here it is again because I don’t mind showing off. I think I’ve added a few more bells and whistles since then, but it’s pretty much the same.

Out of curiosity, how did you “collect” all the suits? I mean, you can only wear one at a time - did you just fast travel back to base whenever you found one?

Yep - I dug up a map (after I’d completed about 70% of the storyline and was into “exploring the game” phase) of all the frame locations and went hunting. I’d find one and hop in, then find another and tell my companion to do the same. Then we’d fast-travel back.

I probably had four or five when I started. The rest were ludicrously easy to get once I knew where they were. Most of them are about two feet off the beaten path, and there are thirty or forty scattered across the game world.

Once I had the 14 frames, the “collect 'em all” process became parts. When I find a nice piece, I find the best suit that it fits in and then replace things piecemeal down the line. You can’t see it, but there’s a floor safe that has a whole shitload of castoff power armor pieces that aren’t good enough for a spot on the frames.

Today I learned…

Mr. Handys can wear Bowler hats (and others?) Including Codsworth. He looks dapper. Now someone needs to mod him a giant monocle (tricle?).

Maybe I’m missing something, but most companions have “hidden” outfits that only appear in their inventory if you equip something else. Synth-Curie is wearing a fairly common outfit, so I can find another, but did I accidentally trade it away or does she lose it if you switch? I put her in a Courser outfit and now she has no direct way to remove it.

I got 14 without a map. As you said, you kind of just stumble over them as you travel around. I found one submerged in a lake. The only clue it was there was the tail of an aircraft sticking out the water. I found another one inside one of those big satellite dish arrays.

Companions won’t let you strip them naked. If you give them a new outfit and switch then their specialty outfit (Piper’s trench coat, Cait’s leather bustier thing, etc) will be in inventory where you can take it out and put it on yourself or someone else. But they won’t “regenerate” it or anything. And they won’t remove their new outfit until you put a different outfit into their inventory and switch it.

Nick won’t let you switch outfits, possibly due to his unusual character model and them not wanting to make a whole “ragged synth” body for you to play dress up with. Or maybe just to keep his gumshoe pride intact. I never tried to change Dean’s gear to see if it affects his “disguises”.

I know giving Deacon armor screws up the “disguises.” He just ends up in his underwear with the armor pieces on.

https://www.youtube.com/watch?v=aMY0IETkDrU

Automatron DLC trailer.

BATTLE BOTS!

I’m curious who is talking to you at the beginning. People are assuming its the Assaultron-mod seen the trailer, but the voice isn’t robotic.

Stumbled across Cricket the wandering weapons vendor over the weekend. On a whim, spent a bunch of caps to buy the legendary tommygun “Spray 'n Pray”. Does significantly more damage than a regular tommygun, plus the bullets explode for 15 additional points of damage.

Best caps I’ve ever spent. Equipped it with a couple of mods (suppressor, better stock) and now I pretty much take down anything in no time at all. Especially good when there’s 2-3 enemies in a close bunch.

At the moment, the only time I use anything else is if I’m low on .45 ammo or need a longer-range weapon for sniping.

I never thought I’d say this about a Fallout game, but I haven’t downloaded the DLC and don’t have any plans to do so. The Mechanist? Really? Out of all the possibilities for DLC the best idea was bringing back a lame minor character from 3? Fargh, man, 4 is set in New England! Nobody thought it might be more fun to expand on the minor subplot with the Dunwich Building and the Krivbekneh if we absolutely had to have a shout out to 3?

Actually, I am really excited about the Automatron stuff. All the FO3 and NV DLC was adding bits to the edge of the map; I always thought “why not just have new people show up on the existing map?”

Played through Automatron last night.

It was fun but only about 2-3 hours of quest. The robot building looks to be fun though, I think I’m going to fill up a few settlements with robots and see how that goes.

Where’s my assaultron hoe and tiller arms, Bethesda?!?

I have complained in this thread about my inexperience, and my resulting lack of success dealing with certain opponents. Since then I have leveled up (47) and acquired some legendary weapons, and am much better at the game.
I now have a particular accomplishment to celebrate. I discovered a certain location that featured a Queen Mirelurk. I was able to- sneaking through a destroyed house- get right next to her, load up a missile into a Wounding Missile Launcher, target her in VATS, and take her down with a single shot.
:smiley:

What’s kind of interesting is that if you’re wearing the Silver Shroud costume when you confront the Mechanist, you get different dialog options for you and different dialog from the Mechanist. Kind of cool that Bethesda took the trouble to do that.

What kind/level of resistance numbers are you seeing in the Silver Shroud’s armor set? I was underwhelmed when I got my suit.

Can you mod that suit? It did not appear in my menu when I go to a work bench. I know that the guy back in Goodneighbor offers to upgrade it for me. How many times does he do this?

Well, the Silver Shroud outfit is certainly no set of power armor, but I tend to save the power armor for major events, and wear the costume the rest of the time.

I think Ken in Goodneighbor will upgrade it three times, but when I did the quest and managed to rescue him, I was high enough level (40-something) that when he did the upgrade it skipped the first two levels and went straight to the highest one.

At the highest level it’s 87 damage resistance/87 energy resistance plus reducing damage from humans by 15% (Assassin’s legendary feature).

Plus it just looks cool. :slight_smile:

I wore it for quite a while after upgrading. I’ve been wearing a fully upgraded Courser uniform since, though I just discovered that wearing power armor nullifies the effect of normal armor, so I was wasting my time.