Fallout New Vegas: Lonesome Road

Anyone playing it? I pre-ordered it a month ago, and also got to additional DLCs that seem to add some weapons content, but have yet to fire it up. This is supposedly the last official DLC, and will wrap up the courier story line. One thing I read that seems kind of odd is that, according to the blurb at the beginning when you enter the zone for Lonesome Road you can’t take out anything you get while in the zone. If so, that will seriously suck, and makes me wonder why they would do that…with the other DLCs you could cart back all sorts of new weapons and armor you got in each zone.

Anyway, anyone checked it out yet or planning to play? Thoughts?

-XT

Just fired it up today, got a little ways in, and quit. I am so damned sick of the ‘cryptic dungeon master’ role - they did it in Dead Money, and it was just as stupid then. It’s worse here, because the guy’s talking about my character’s past - well, hello, I don’t KNOW that. It’s before the main game. So I’m stuck either telling him he’s mistaken (which he might be? I don’t know!) or trying to parse the cryptic ‘the colors will tell’ nonsense. Yech.

So far I also hate the obvious enemy spawn points that I have to walk past, since I can’t do anything to them, but I still know I’m gonna hit a trigger and have tunnelers behind me. Bad game design. Grrr.

I’ll probably give it another shot later, but I got frustrated pretty quick.

Finished it. Worth it, I suppose, but very linear. Also, I found I had a hard time navigating, having to check the map to where I had been. IOW, everything looks the same.

I had no problem bringing stuff back out. Maybe they meant no running back and forth to shops? I never went back until I finished with it, so can’t say if that’s it.

There’s another (equally short) thread on Lonesome Road here.

FWIW, I enjoyed it, although I’d basically been playing the DLCs as they came out, and then putting the game aside while I waiting for the next DLC, which I think diluted the story a bit.

The fact all the DLCs are out now also means that a decent playthrough of Fallout: New Vegas and DLCs will take nearly 100 hours (or the equivalent of nearly 3 weeks full-time work!), which is both awesome but more time than most people probably want to invest on a second (or subsequent) playthrough of a game, no matter how great it is.

I was on my first play-through of the game (I only bought it back in August) and staggered my downloading and playing through of the DLC over a few weeks. I basically played the main story up to RIGHT before the 2nd battle of Hoover Dam and then did Lonesome Road.

I enjoyed Lonesome Road all right…but… well I’ll just mostly repost what I said on the Fallout wiki.

I found this story to be immensely confusing. I’m still kind of confused after finishing. So were Hopeville and Ashton rebuilt post-war towns that were largely functional and back to pre-war levels of civilization…or were they towns that hadn’t been affected at all? Had the Legion and the NCR encountered the towns BEFORE the devastation or only after?

The Courier and Ulysses both visited the town pre-underground explosion? For some reason Ulysses really fell in love with the town(s) even though based on everything else we know about his character–he shouldn’t. And was the Courier there or not? The game seemingly allows you to roleplay either option because you can deny knowing anything about it or just argue that you didn’t know that the underground detonation was going to happen.

And was it the Ed-E that the Courier brought to the Divide? I feel like this should have been referenced in the main game that the Courier was familiar with the ED-E model before encountering it in Primm. Or did the Courier just bring an item that was later used to cause the detonation via the Ed-E? (I think this might have actually been explained but I missed it).

I found the Marked Men to be pretty boring adversaries and the tunnelers to be kind of ridiculous. --they were like Sleestaks. I thought Ulysses was a boring adversary at the end. I didn’t realize I could talk him out of fighting at the finale or I would have.

I fired the game back up yesterday but almost immediately got stuck. I couldn’t figure out how to get past a large truck with a nuclear war head on it that is seemingly blocking the path into the next section I presume I’m supposed to get into. I tried various ways to jump over the truck or find alternative paths for about 5 minutes and then just gave up. I’ll probably give it another shot tonight but so far I have to say that the DLC has been a disappointment.

-XT

You need to use the laser detonator to blow up the warhead.

That’s what I thought, but I figured that might be a bad idea if I had to then walk through the fallout area, so was trying to figure out some way to get around the truck that didn’t involve exploding a nuclear weapon. :wink:

-XT