Cloud support is disabled. (Has been since the first patch I think)
Aaarrrrggghhhh! Help! I’m not sure if it’s something in game or something I did, but when I play now my screen is all blurry. It’s almost like looking through a sand storm all the time! It started last night, I think after I got one of the armor implants, but it might have been when I was on a quest. I thought my character was just tired or diseased or something, but I rested and went to several doctors and they don’t see anything wrong with me.
Anyone else having this issue? I can’t see anything that’s changed with my video settings…it all looks the same. Argh…it’s almost unplayable like this, and it’s giving me a head ache to look at for more than a few hours.
-XT
Must be something in game…I went back to an earlier saved game (unfortunately MUCH earlier) and it’s crisp and clear as it should be. So…there must be some effect in game. Damn…no idea how to ‘fix’ it either, since it doesn’t seem to be a condition that can be cured.
-XT
Did you really go to several doctors? In case one NPC doctor was incompetent?
You say you went to doctors, did you check for addiction, venom or head crippling? Resting when you have hardcore on doesn’t heal crippled heads.
It usually means your head is crippled. Are you sure you’ve checked your head isn’t crippled?
My friend bought Fallout New Vegas for the 360 and he says it’s buggy as hell, he doesn’t have a internet connection but I do and an Xbox Live account. Will it be possible to plug in his 360 at my house to download the fixes his game obviously needs?
Yeah, I’m always getting crippled in the head and stim packs alone don’t heal that. Do you get a sound lke your ears are ringing, too? - that’s the part that gives me a headache. It would be neat if doctors’ skill varied from place to place, or if you could give them skill books.
I got freaked out in FO3’s river boat expansion when my screen’s color went purple and really weird stuff started dropping in - like Butch, Dad and a giant bobblehead or two. At one point, the sky and ground were reversed. I though my XBox was dying and got really nervous and shut it off, expecting a Red Ring of Death any second. Turns out it was part of the plot after I ate some psychedelic Punga Fruit - but until I learned that online, it was definitely the scariest part of the game for me. I though my XBox was dying!
Aaargh!
Everyone, beware. Be really, really careful when you go after the Deathclaw Matriarch - when you kill her, the Alpha Male shows up. And he’s one nasty sumbitch!
I found the Alpha Male, or rather he found me, while I was on the opposite side of Quarry Junction. Barely made a dent in him and he couldn’t get to me because of the barrier.
Nope…not crippled. I checked that. I’ve been to several doctors and been cured of everything that’s come up (a little damage and radiation was the extent of it). I ended up going back to any earlier saved game…mostly what I lost was lugging all my junk from NoVac to my new Brotherhood hideout. Annoying but not big deal.
-XT
There’s been a level cap mod at New Vegas Nexus since the 20th.
When entering the quarry, there’s a ridge on the left, you might want to use that to take out a few.
Also note that a deathclaw has 500 HP and a DT of 30 based on Living Anatomy on medium difficulty. 308 JSP does quite well.
I still haven’t found the dart gun plans, and wasn’t planning to try and take them on until I do. Of course, I haven’t seen any darts or dartboards, so maybe they don’t have that in this game. In which case I’ll mine a huge stretch of road and use the heaviest gun I have against their legs and hope for the best.
-XT
Or bring Boone and ED-E with orders to not charge the enemy.
Boone and ED-E are my companions…great pack mules. I just wish there was a way that I could give Boone stuff and not have him decide suddenly that he’s really a melee character. I had a shock lance (something like that) that I picked up somewhere and gave him to hold until I got back to my new bat cave…and the guy went nuts, running at the enemy and trying to kill them in melee with the freaking lance! It’s like they just ignore the command you give them and do whatever the hell they want to do…and then die horribly since, in fact, they aren’t melee characters (or whatever).
Haven’t had as much trouble with ED-E. His problem seems to be pathing related. It’s as if he gets lost or can’t figure out how to find me, so he ends up running around right through the mobs and picking up agro…and then dying horribly somewhere far away (I get a little message the ED-E has died, so sad, and that some quest I haven’t finished is gone now…same thing for Boone, though neither quest seems to be in my list of quests).
-XT
He’s not wrong. It is a bit of a mess with apparently save game corrupting bugs. Luckily I haven’t come across anything that bad, just companions disappearing and loading screens taking longer and longer and longer.
I am seriously considering giving it a break for a bit as the bugs and general slowness is really starting to wind me up. There has been one patch so far and maybe I should wait for the next one. I know I don’t want my save corrupted.
If your friend has an account on his 360 (I am not sure how it works but I’m guessing you have to set up a user account no matter what) then he should be able to use your net connection. Patches are available on the free silver account.
It could complicate matters using your live account but it could well work. I’d say the better solution is to set him up with a free silver account tied in to his login to the 360.
Finished the game yesterday following “The House Always Wins” questline, and the ending was definitely fitting, appropriate, nicely done (individual characters narrate different parts of it), and does rather seem to indicate either a sequel or DLC allowing you to continue on past the current “end”.
It was, in short, much more like the endings to Fallout 1 & 2 then the Fallout 3 original ending.
What kills me is that the two biggest complaints about FO3 were the fixed level cap and the definite ending which stops you just wandering put at the end doing quests you’d missed. DLC gave us a higher (although still fixed) level cap and an open ending.
Bethesda seems to have completely failed to learn from this. A fixed level cap again and a strict ending. But hey, they can sell us DLC to fix it.
There’s way, way more stuff to do in New Vegas than there was in Fallout 3. I feel I’ve well and truly gotten my money’s worth out of it and am definitely looking forward to the expansions/DLCs.
Fallout 3 was one of the best games of recent memory IMHO, and the ending took it from “Greatest And Best Game In The Universe” to “A Great Game”. Until they fixed it in the DLC, of course.
Point is, I didn’t have the same “WTF???” reaction at the end of New Vegas as I did in Fallout 3, so an “expansion” DLC really won’t feel like “paying to fix a problem that shouldn’t have been there” situation the way it did with the earlier game.
I haven’t finished yet, but I agree. There seems to be a much bigger sandbox aspect to this game. F03 had a great and compelling main plot. I really wanted to get to the next chapter, and see what happened next. The sidebar stuff was kind of interesting, but really as soon as I noticed something wasn’t main plot, I lost enthusiasm and went back to the main. And it ended up giving the illusion of a short, not really deep game. Then it all just ended with a crash into a brick wall, and when I went back to find the depth of things, it felt a bit pointless.
But FONV the immersive aspect was done much better. It does feel like a little bit of a real world I want to explore and impact. The main quest is interesting, but not driving. There’s just a lot more of “gotta get the chip, gotta get the chip, gotta g… ohh what’s that over there. ehhh the chip can wait I wanta check this out.”