In the spirit of films like Alien/s/3/ect, 2010, Sunshine, Event Horizon, Pandorum, Lost in Space and a million others, I’ve put together this pre-flight checklist/flight manual. Feel free to add onto it:
-Map of ship’s layout (including ventilation duct systems). The ship is surprisingly large, given the size of the crew
-Test self destruct system
-Test life support shutoff preventor pre-flight
-Test life support pod deep-space jetison prevention system pre-flight
-Inspect and perform regular maintenance on the escape pod Controlled Landing System
-Be aware that there is no such thing as a ‘derelict spacecraft’ and they typically DO NOT contain hot underwear clad female crew in hypersleep.
-Be aware that one of the crew will probably work for The Company and will place their interests ahead of the rest of the crew.
-Be aware that one of the crew will probably be suffering from ‘space madness’. (Note that if there are only two crew members, that crewman is YOU)
-If you are not having sex with the token female crew member after a major crisis occurs, your survivability is reduced by 75%.
-Make sure at least TWO crewmen are aboard the ship at any time. Not every away mission has access to a transmitter and an android who is qualified to pilot the other dropship remotely.
-ALWAYS use a safety tether during a space walk.
Test the emergency manual shutdown switch for the ship’s computer/artificial intelligence. Test the backup emergency manual shutdown switch for the ship’s computer/AI. Test the secondary backup emergency manual shutdown switch for the ship’s computer/AI.
[ul] li burnt out crewman + (1) powered exo-skeletal cargo lifter = (1) platoon of battle-hardened Colonial Marines. [/li][li]“If it bleeds, we can kill it.” – However, it probably has a self-destruct device that will vaporize anything in a 200 meter radius.[/li][li]If you’re going to kill a Mondoshawan, kill them all.[/li][li]The alien has the ability to infect or imitate any member of the crew, so isolate yourself on the bridge and threaten to detonate the reactor core until everyone submits a blood sample.[/li][li]If you spew out enough technobabble sooner or later you’ll come across a workable solution, or at least, discover an entirely new particle/novel method of faster-than-light travel/physical principle.[/li][li]“Didn’t you guys ever watch the show?” i.e. those cute little aliens are going to become mean, nasty, and extremely dangerous real soon.[/li][li]When in doubt, take off your shirt. [/li][/ul]
Always remember that your spaceship is 2 cubic miles of millions of metal and space-age polymer parts hurtling through space powered by a transwarp megareactor all assembled by the lowest bidder
The shutdown system is located in some dark, dangerous corner of the ship, under the service ducts on the opposide of the ship on Sublevel 5, up ladder to the top of the 100 ft shaft, under the nuclear exhaust port and right on through the chompers. Just where you want some expendable crewman to be able to quickly get to it in an emergency.
Caution. Safty railings for all the open shafts and command mezanines were not in the budget.
Despite the apparent inaccessibility of the shutdown system, it is, in fact, accessible through ductwork that is big enough and sturdy enough to admit said expendable crewman even though he is 6’5" and weighs 230lbs. In fact, it’s big enough that the crewman could probably drive the mobile landrover thingie through it.
The whole spaceship/space station is like a clown car- much bigger on the inside than it is on the outside.
This quality was shared by my 1978 AMC Pacer (which some people thought of as a clown car).