I disagree. I’m all for a rushed dunking.
<Lobs water balloon at Kat >
Well, the town seems to have picked up a bit and the discussion seems more intense.
I’m not buying the Mal/PM angle that is being proposed and I can see Sachertorte being set up as a Cultist fallguy in the future as his name keeps appearing in the possible scum lists.
Given that the Oracle can only see if a person is town/non-town, looking to see who Hal B voted for is not helpful, seeing who he suggested was town or non-town is.
I’m am now more convinced that Queuing is scum along with **HM ** and sach, given his description of breadcrumbing, but I’m less sure of zuma.
Current role claims are:
Hockey Monkey: Alchemist
Zeriel: Monk
Pleonast: Martyr
Current role claims are now:
Hockey Monkey: Alchemist
Zeriel: Monk
Pleonast: Martyr
Malacandra: Disciple
I see that this new revelation has finally got the town thinking faster, although I guess the deadline has something to do with it as well.
Nice to see that DiggitCamara v.2 has had the same idea as me about the the Oracle’s breadcrumbs and a possible pointer to the Prophet.
They might actually catch a Cultist tonight, although I hope they don’t all have to roleclaim to make it happen.
Might I just say how scummy I find it when people cast doubt on major role-claims? If Mal isn’t the Disciple, then the real one will role-claim and Mal will get dunked. No matter what, a double-claim would lead to a Cultist getting caught within a Day, so quit bellyaching about it.
SFOS* FlyingCowOfDoom and Pygmy Rugger.
*Skeletal Finger of Suspicion
I wonder if I should start using “Pom-Pom of Suspicion” in future games.
At this rate the next sub required is going to be for Blaster Master
aaaaaand it looks like we are rushed dunking territory again.
On the downside, I hate to be out of the game. On the upside, I’ve got my life back.
Links to funny stories please!
amrussell, welcome to the Forbidden thread, pull up a chair and grab some nachos.
As for you being dunked, I would say that was Scum led and they did a good job of it.
They would be able to guess who the psychopath was because they would not have expected you to be protected at night and by dunking you they free up other options for tonight, otherwise I suspect you would have been tonights victim instead.
So do they knock off **Mal ** or Pleonast or go for a conversion?
I really wish I’d been able to log in last night. There were so many “gut” votes coming out of nowhere and I could at least have pointed that out. At least I can hope they’ve revealed themselves now…
I had started to consider I might be the Psycho, after we lost other non-believers, but I didn’t try and think of an appropriate strategy. (Basically, I didn’t think I’d be that lucky.) I suppose I should have faked being the apprentice and sought out a night-kill, but that’s probably harder to do than it sounds.
It’s a pity the Psychopath was never activated, as having an extra night killer would have kept the Cultists on their toes. Then again, if you had been activated then the Cultists would have known your identity as soon as you made your first night kill.
I was also wondering if I was the Psychopath, although I didn’t figure out how to attract a night kill attempt. It seems to be extremely difficult for the Psychopath to win, as he/she needs to survive to the end of the game. If I was the Psychopath then I was planning to lie low for a very long time, at least until after a subsequent non killing night, and only striking when we were down to 1 or 2 Cultists. Even then I might not win, as the Psychopath also needs a non-believer win.
A Psychopath on the loose would have livened up the game a bit - Blaster Master, were you ever tempted to move the Psychopath role to another non-believer? (No one would have noticed, as even the budding Psychopath is not aware of his/her role)
There was some temptation to fiddle with some of the roles, especially the unknown ones, but I thought pasta’s play style, and then amrussell’s, would have been a lot of fun to watch be the Psychopath. I have to say that I, too, am disappointed that the role never got activated… certainly would have spiced things up.
In fact, I’ve been pleasantly surprised by the play of most of the special roles… I’ll just leave it at that.
As for now, it looks like it’s going to be a cat and mouse game with the Apprentice… the pool of relative unknowns is shrinking fast, which means the cult really has to think twice about targetting any of them hoping to find the Apprentice… however, each Night he lives, he has the potential to add one more person to the confirmed town list.
Is there something wrong with this town??
They have just dunked another townie, especially one who could take the fight back to the Cultists and they are wondering if this is a good or a bad thing. (Admittedly the role doesn’t like believers either, but hey, no-one’s perfect)
I would expect a recruit tonight, given that last night’s no-kill has been explained, although the pool of possible targets is getting smaller. Otherwise I would be taking out one of the three role claimed town roles to reduce the known pool.
(bolding added)
I’m not sure what you mean - the Psychopath was not activated, so we still don’t know the reason for the no-kill.
My mistake, I thought he had been activated and missed Blaster Master mentioning the situation in his end of day post. :smack:
It also means that the town lost yet another townie but they really don’t seem to bothered about it???
I guess we will have to wait for tonight and see what the Cultists get up to.
You know, I think the lost of Fretful Porpentine is a big one for the town… but it might just be enough to get them out of their rut in which they’ve been pretty much since the beginning… I suppose we’ll have to wait and see, though.
Well, now that should explain the last two nights, my guess is Fretful was blocking on either **Zeriel ** or Malacandra.
Considering that **USCDiver ** (cultist, methinks) has gone straight for Pygmy Rugger makes me think that the town is going to umm and aaah throughtout the day and then dunk Pygmy Rugger.
Congrats to the Cultists though, they have played very well so far and cannot be that far off winning the game outright.
Oh, damn. Guess I should have listened to all the people who kept telling the Priest to self-protect, but I really didn’t think I was on their radar at all and I figured they’d go for one of the many exposed power roles.
On the bright side, now I can read this thread
Welcome to the party, Fretful. No hard feelings.
Have some nachos.
Don’t worry about it, there were several people to protect and you can’t manage them all. Pull up a chair and have some nachos.
My guess is that on the night before last, Malacandra protected you and the Cultists hit you on the same night. I don’t think your death would have provided too many pointers to other Cultists, which is why you were targeted. When you were not killed they reckoned they had found the Priest, after Malacandra role-claimed.
Then again, I could be completely wrong