For some of the nonsense I post, it’s really saying something that this is the first game people are objecting to!
Whatever fraction of a penny it cost me in electricity to watch that I want back. ![]()
Normally you post a lot of really good stuff.
It’s partially your fault that my game libraries are our of control.
The games steamDB chart is sad/hilarious. Until it became free it only ever had 1 weekly player, most weeks none. It reached a peak of 125 concurrent players 11 hours ago.
Foundry free to play until Monday.
Looks cool but really feels like Satisfactory. That’s not a bad thing at all but since I already own Satisfactory not sure I’d want this.
It kind of does and it doesn’t. I have it and abandoned it about a year ago. It was partly too much to do, but mainly because the resource nodes run out and aren’t that well supplied or placed. It might have got better, but I ended up running out of the ores needed and would have to have ran a conveyor for miles to get more. Which annoyed me enough to stop. I don’t mind nodes running out in the likes of Factorio, mainly its got very pure ones somewhere nearby, but this was just wrong…
Maybe I’ll go back, but as a Satisfactory player, it failed, and I played Techtonica to the end and that was rushed out and abandoned, but Foundry wasn’t as good as that.
I got Foundry on sale a few months ago, and it is similar to Satisfactory in concept. What eventually tired me of it is the pacing: Satisfactory feels “chill”, but with Foundry, 5+ hours in, it seemed the game was always pressuring me to move forward. It could just be me.
I would definitely recommend trying the free play.
Since you all hated the last game, you can play Just Move Fall Dungeon Endless Abyss, a word salad of a game that doesn’t look tons better and I suspect is by the same person even though Living Battle isn’t on the list when I click the dev’s name. But the $15.99 price tag and title text on the other games sure looks suspicious.
That said, if I had to play this or Living Battle at gunpoint, I guess I’d pick this one. Free until May 13th.
The “About This Game” probably tells you all you need to know. This is pasted verbatim.
In this Dungeon, player can move to approach the enemy with enough distance, gun will auto shoot the nearest enemy.
There Thirty missions need to finish.Try to complete all mission
More features
Three maps include:Dungeon,Living Room,Party place.Thirty mission, five types of gun weapons and characters
money and Experience Upgrade System
By the way, I love these links to bad games. Even if I don’t play them, the reviews are entertaining.
I got 9 hours in before the trial ended. I had finally steel production going, so I could make pipes, but wasn’t sure what to do with them. There’s obviously some liquid resource, but decided I had enough.
Feel I wasted a lot of time on the space station interface, still not sure what some of my space ships did or didn’t do. I discovered after much trial and error that conveyors cross by using the sloping ones. The interface to the research tree shouldn’t be so confusing in an open ended game
Have you also played Factorio or Dyson Sphere Project? How would you rate them?
In Foundry, I too felt that the reasons for constructing the next suggested doohickey weren’t clear; like, why am I building this…what will it give me. But much of that might have improved since I played. I also felt rushed by the goal keeper into building the next thing…right now! Rather than letting me focus on optimizing what I am currently doing.
Commercial break: a shout-out to r/basebuildinggames on Reddit; it isn’t super-trafficked, but it’s focused.
Factorio is the original great, and Steam tells me I have 15 hours in it. That feels really light; I would have expected double that. Regardless, once I was a couple of hours into generating science, I started to lose interest (this is over the course of 4 or 5 different new starts). Obviously, it is a wonderful system and I wouldn’t hesitate to recommend it; at some point, though, Satisfactory came out, and I jumped ship.
Dyson Sphere Project I picked up last year, and while I don’t regret the purchase, I only got a couple of hours into it. Something about it just didn’t grab me; I was just going through the motions, and understanding the purpose, but it just didn’t feel all that much fun to me. BUT: it’s wildly popular, so the fault is definitely mine.
Satisfactory is different in a way that connects with me: it is first-person. I have over 420 hours in 7 Days to Die, which is very much NOT a supply chain management game, but does have crafting, crafting machines, and the like. I very much am engaged in first-person games moreso than top-down, though Rimworld is the exception. So when Satisfactory was in very early early-access, I took to it right away. I am somewhere over 100 hours into it.
For pure base building, Conan Exiles and Empyrion Galactic Survival are my favorites, but like 7 Days to Die they are nothing like Satisfactory save for the base building.
I’ve still not quite taken to Dyson Sphere. It seemed to stall at one point, and the rolling around the earth interface annoyed me. Also doesn’t sync saves so I left it on my laptop and couldn’t be bothered copying it back.
Factorio I played till the rocket stage completion, and that’s damn good. Shapez and Shapez 2 did the connecting things up for me, without the factories or survival, Planet Crafter was excellent and the other end of the survival game with the crafting without the factories. I’d say the latter was the best game I’ve played in the last six months, though it scratches a different itch. Satisfactory is still the gold standard for me, and Subnautica.
I have played a bit of both and still think about picking them up again. They both seem a bit daunting, when there’s no specific goals and milestones I know I’m going to use hours getting small details just right. Also what I remember from Conan is never getting even the equivalent of a sleeping bag because I couldn’t find a necessary crafting material even if I looked all over.
I don’t recall a problem like that in Conan, except when I eventually figured out I was using the wrong tool. For example (I hope I’m remembering this correctly) if you use an axe on a tree you get wood, but if you use a pickaxe you get bark; something like that.
It’s approaching the Thursday Epic Free Giveaway time again (ok, so four hours away), and it seems to not fill me with hope in recent times. I can’t remember the last time there was a game which I would have played (given that any of merit in the last year I already owned, I’d say that not even had ones I already owned in there).
I get it’s free and low hanging fruit, but would be nice to not just be filling my library with stuff I’ll never play. How ungrateful, eh?
I don’t have much hope for Epic either, but once in a while they have a decent game.
I guess that’s the point. They get you back to their store once a week just to see if they are finally giving away a decent game. Plus you have to scroll past all of their current specials just to get to the freebies, so they force you to have eyes on their specials for that week.
But yeah, it’s been a while since they’ve had something that I felt was worth grabbing.
I guess it would be nice once in a while for people to recommend any of the recent Epic freebies to be worth playing. I am in a bit of an uninspired game state at the moment. Sure, people do it as they’re given away, but any games that people have played a fair bit of and enjoyed in recent months?
I can confirm it has had nothing special in quite awhile.
V Rising is having a free weekend via Steam, starting today I believe.