I certainly didn’t ignore pets. I got my pet achievement within 4 mins of logging in after release. I now have upwards of 60 pets collected over the years - with only the faction purchaseable ones added after the expac. Then there was this bug where some folks lost their pets and mounts, so Blizzard took the easy way out and mailed everyone copies of their pets (and mounts) again. So, now my alt has her skunk.
Some folks collect junk. In game, it was pets for me. I started collecting them the day I started playing. I was never really attached to gear I had replaced, and resist pieces didn’t take up that much space. The upside was I had a ton of bank space. Of course all those empty spaces are now filled with various meats and fish while I level cooking.
Who knows, maybe there will be achievement rewards down the road.
I love the achievements! I do things just for the achievement. It satisfies some list-keeper deep inside me to be able to check off things that I’ve done. I did collect some pets pre-achievements but they just ended up taking up space in my bank because I couldn’t afford to carry them all the time. I’d swear my main had one of the Children’s week pets, but when I came back after a year and a half, she didn’t. Now I have to wait until May (I think it’s May) to do the quest again.
You mean you haven’t created your own guild for the sole purpose of stashing alts and having your own guildbank? My husband and I have had ours for ages. It’s strictly a family guild, which also accommodates a few rarely played alts of online friends. Our daughter picked the guild title “Princess” for her alt.
WoW is the worst game ever for this. Pretty much any other MMO I can think of will just run it’s patcher happily without all that endless multiple restart nonsense. It’s funny as the game is so much more polished compared to the competition in every other respect.
Still the thought of that awful patching process is enough to keep me away when I feel resolve weakening so should probably thank Blizzard.
Please don’t misunderstand me. I am not amused in a “I know better/am superior to you” kind of way.
The point of the game is to have fun.
If you just want to sit on one of them floating rocks in Nagrand and chat with your friends online while you take in the scenery, cool on you.
Im just amused (& amazed) at the apparent huge change in attitudes in people whom I assumed were min/maxers.
I guess Im easily amused.
If folks can see that achievement points (at this time) don’t mean sumthin, but they still want to do the “To all the squirrels I’ve loved before” deed anyway, cool on them.
I’m one of those, with my main. I hadn’t ignored content, but there were places I’d only been to with alts. Since I actually had been to all of them, I’m taking some time to go and get the labels on the main. It’s fun, too, revisiting a place where you wiped enough times to paint the walls red and just going “WOOOOOOOOOOOOOOOOOOOOOO…” through the piles of mobs One of my coworkers says “you don’t need to kill any trash mobs,” I say “awww, but what’s the fun in that then?” Some of my friends used to offer boosts in baby instances for the woooo factor.
It makes for a good way to prove that you’ve been to specific instances when you’re looking for a guild. The guy interviewing you wants to know which heroics you were to, pre-Wrath? Just link them!
Calling WoW’s updates patches is like calling Cook’s trips “a sailing foray.”
In other words, Blizzard, in adding the achievements, just gave a couple hundred thousand sufferers of OCD something else to obsess about.
(Says the man who actually created a /love macro to try to get the “To All The Squirrels I Loved Before” achievement. Not to mention the embarrassment of seeing “Khermut loves sheep. Khermut loves Ewe. Khermut loves Cow.”)
Actually, the patching process never required me to restart every time a new patch downloaded. Which is a relief if it used to do that before since I never would have gone through with the whole thing if it still did.
Guild Wars has a similar system to the achievements. Over there they are called titles and are mostly meant to keep veteran players from leaving since GW has very little PvE endgame content. It’s mostly considered a detriment to the game since title grinding is considered a chore by most. Th idea is that the more titles, elite armors, elite weapons, pets, etc. that you collect the more bonuses you get in your GW2 account.
Too bad! You could be like me, and get confused which critters belong to the /love achievement and which belong to the Pest achievement, resulting in you /love-ing them first, then offing them…