Get a (Fantasy) Life, nerds [3DS Game]

Has anyone looked at Fantasy Life for the 3DS? I got this game and I absolutely love it.

Let’s make this clear: this game is about making your arbitrary statnumberpoints go up. If you don’t like watching statnumberpoints go up so you can do more things to make more numbers increase, then this is not for you.

That said, this game really is great for that style of game. It’s cute and charming, you can make enough clothes to play dress up, you can decorate a house, and you can go hunt. If I had to compare it to anything, it would be Rune Factory minus the dating (and, ironically, farming).

It’s about getting materials to craft things so you can kill things so you can craft things. I’m 20 hours in and haven’t hit the second town yet (you can hit it way earlier, but I’m being meticulous about completing what I can before then).

Specifically, this is a game with 12 classes or “Lives” as the game calls them. These range from gathering professions to crafting professions to combat professions. There’s a main story in there… somewhere. There are a lot of words in this game. But mostly there’s a lot of charming character interactions and a ton of little “achievements” (challenges) for each class. Completing achievements nets you stars in that class, which you use to level that class up and get more skills.

You can switch between lives at any time by talking to to the Guild Master, and more importantly you can use the primary skills of other lives while in any life. This means that you can still chop wood while in a combat class, for instance.

I guess I have a few tips (spoilered for length):

  1. Your stats don’t matter too much early on, I hear they only really matter for post-game class challenges, and by that time you can pay a nominal fee to respec so it doesn’t matter. I’d recommend pumping luck as a primary stat and keeping the rest fairly even, maybe Focus as a secondary stat. Luck just drastically affects drop rates, some of the early mining challenges are basically impossible to complete until your luck is higher (due to like 0.4% base drop rates).

  2. Most people say to never venture out as a gathering profession unless you’re required to. I disagree slightly – being in a gathering profession gets you one extra drop per node so if you’re trying to get rare items it can be useful to be a gatherer.

  3. It’s prooooobably better to advance classes as soon as you can instead of waiting until you have that entire tier of challenges done. I don’t, but you do get nifty skills on rank ups that can help completing the lower level challenges more easily.

  4. Yes, your Wizard kind of sucks early on. Pretty much the only way to make Wizard work is a constant drip of SP restoring items. The spells are actually fairly potent, but you really need the SP items.