Glasnost Mafia

As I mentioned earlier (I can’t blame you for missing it in our cross-postings), MentalGuy’s vote is anti-town. Heck, I voted for them back in Post 240 for almost the same thing. If we had multiple votes, it’d still be there.

And I shouldn’t have to explain, but I will: I believe scum are more likely to engage in anti-town actions that town, so yes I think MentalGuy is more likely scum than not.

Okay, I’ve talked myself into
vote MentalGuy for voting for me (187) for stating a policy they believe is a null tell.
If players want to jump on me for that, they’ll get to answer for it ToMorrow.

That’s a good thing. It makes it harder for scum to manipulate both of us at the same time. Just don’t conflate differences in approach with differences in alignment.

His almost resembles the sort of confusing statement I might make as Town, that others’ find scummy.

I would guess that a scummy player would make a “slicker” statement, avoiding ambivalence and confusion. Whether his reasoning is reasonable or not, the ambivalent confusing nature of his post leads me to suspect sincerity !

Unofficial vote count:
6 Pleo
6 Mental Guy
4 Astral
3 Mahaloth
1 Idle (by Maha)
1 Guiri (by story)

Must be nice to be scum: If you’re slick, nobody suspects you, and if you’re self-contradictory and seemingly anti-town, you’re just being a sincere townie! :slight_smile:

Okay, someone NEEDS to switch off MentalGuy.

**Pleonast **and **Astral **are now the two most suspicious people in the game–here’s why. With a tie, we have a 6.25% chance of “lynch all”, and a 93.75% chance of “no lynch”. It is almost NEVER in town’s best interest to have a “no lynch”, because it denies us information. Both players I’ve bolded have moved their vote to force a tie, without any acknowledgement that they have done so, despite SEVERAL unofficial vote counts.

As I am voting for Pleo already, I cannot break the tie in favor of someone I find more scummy. I will, if necessary, switch to MentalGuy solely to break the tie and get some information out of the end-of-day vote patterns/switches.

Let me be clear: I find forcing a tie in the closing hours of the Day the SINGLE most scummy game-mechanic-related action you can take in this setup, short of openly declaring yourself scum.

Oh, crap. I should have known better than to try and get a hurried post in before the end of the Day.

Of the players that I think might be scum, Astral is highest on that list. But I am no where close to sure. Do I think Pleo might be scum? Definitely. I am operating under the assumption that Pleo is either lying scum or truth-telling town. With that assumption, I feel that a lynch of Pleo has at least as good a chance of being a good lynch as Astral. Along with that, I feel that there is a lower chance of a really bad lynch, since I don’t think there is any chance that Pleo is a power role. So, while I may not be voting for the player I think is most likely to be scum, I am voting in the way that I think would be most likely to benefit town.

Since I do believe in self-preservation votes, I am obviously not going to change my vote right now. I will say that I thought I was voting in the best interests of town, but obviously I was mistaken since I inadvertantly started a wave against me.

I am sorry for my poor play and hopefully I will be on one more time before Day is over.

Zeriel:

Wow, hadn’t realized that ties carried with them the possibility of no lynch. Yeah, we really need to avoid that.

(That having been said, I think MentalGuy is much more suspicious than Pleo for the reasons I’ve outlined. Astral might be suspicious too – good catch that he forced a tie without much comment – but switching to him would only get Pleo lynched, so I’d prefer to stay with MentalGuy and hope someone else switches their vote.)

my head hurts now…

Does this sentence make sense to anyone else?

A tie has a 2 in 16 chance of resulting in an all-lynch. That’s 12.5%.

Correct, but still ‘bad’.

They’re saying they’d be voting for me no matter what at this point, since I’m the other likely lynch candidate. But since they’re vote is already on me, there’s nothing more for them to do.

Yeah – he’s saying that even though he finds people other than Pleo scummier than Pleo, he’s not going to switch his vote to one of those other people, because he’s currently tied with Pleo and switching his vote would mean voluntarily putting himself in the lead to be lynched.

:smack:

Yes, of course…for some reason I had it in my head at that point that **MentalGuy **was voting for Astral, so I was thinking it made no sense at all.

Just so everyone can see the relevant rule without switching back to page one:

Red Skeezix:

This means that a tie will result in no player being lynched 87.5% of the time.

Zeriel is right that this would be a terrible result for Town.

There’s my math error, I thought it was all heads when I looked back at it. Regardless.

Day 1 Vote Tally
Pleonast(6) :Zeriel[162], Mental Guy[187-255][392], [del]Drain Bead[202-395][/del], [del]Gadarene[208-384][/del], [del]septimus[212-269][/del], pedescribe[216], [del]peekercpa[230-399][/del], ComeToTheDarksideWeHaveCookies[236], One and Only Wanderers[288], [del]Tom Scud[327-398][/del], Suburban Plankton[444]
Mental Guy(6) :Pleonast[240-240][461], Gadarene[394], Drain Bead[395], Tom Scud[398], peekercpa[399], Astral Rejection[420]
Astral Rejection(4) :guiri[269], special ed[273], sachertorte[317], septimus[409]
Mahaloth(3) :Idle Thoughts[159], [del]Suburban Plankton[217-444][/del], Wolverine[241], Manwich[265], [del]septimus[284-409][/del]
Idle Thoughts(1) :Mahaloth[291]
guiri(1) :storyteller0910[306]
Wolverine(0) :[del]Zeriel[137-162][/del], [del]Mahaloth[147-291][/del]
One and Only Wanderers(0) :[del]pedescribe[138-216][/del]
septimus(0) :[del]Tom Scud[238-285][/del], [del]Mental Guy[255-392][/del]
Zeriel(0) :[del]Pleonast[240-240][/del]
Drain Bead(0) :[del]Pleonast[240-240][/del]
Gadarene(0) :[del]Pleonast[240-240][/del]
pedescribe(0) :[del]Pleonast[240-461][/del]
Tom Scud(0) :[del]Astral Rejection[266-420][/del]
Did Not Vote:
There is a 2 way tie between the following players: Pleonast, Mental Guy.

Bad idea for a host of reasons:
(1) If you are Town, then you should have no idea whether or not these “experienced” players are Scum or not. Following blindly would be foolish.
(2) Following another is a way of ducking responsibility for your vote. Your vote is your vote. It should reflect your opinion, not the opinion of someone else. To do otherwise is hiding and objectively scummy.
(3) There are many aspects of the game that I feel I do well in. Finding scum is NOT one of them.

Gadarene is on my radar now. I find this particular post a bit too concerned about possible backlash. In other words, Gadarene is careful to be delicate regarding Ed. I feel that Scum tend to be more concerned about how they are perceived than Town.

Another Gadarene post that makes me scratch my head. This one is a bit too blatant for me to accept as scummy, but it certainly isn’t screaming “Town” to me.

On this point, I agree with Pleonast.
Even as a “joke” SP’s post is a Vanilla Claim. There is no other way to parse it. The ONLY players who can possibly be the Sleeper ‘think’ they are Vanilla Town at this moment. Everyone else cannot be the sleeper by definition.
:mad:

Gah. I wake up to another explosion of who knows what. I agree that Astral’s tie-maker is really damn scary, but the full implications of it didn’t really gel for me until forced to confront it head on, so I’m inclined to read it as a null tell at this point because I very well could have ended up inadvertently doing the same thing if I had been in his position.

MentalGuy’s posts do make his reasoning rather muddy to follow, what with the piling up information leading him to conclusion X and then voting per conclusion Y. As for the statement Suburban quotes above, I think he means that he agrees with Pleo’s belief that self-preservation votes are bad.

In spite of the recent flurry of activity, I’m inclined to keep my vote on Pleo and to keep watching any and all votes/moves/changes this late and at such a volatile time very closely.