Kind of surprised to not see a thread on this game yet since it’s receiving nearly universal accolades.
I’ve loved the GoW series for it’s over the top environments and tight as hell, fast paced combat. By GoW 3 Kratos over the top rage got old and cringy. I was pretty excited when I saw they were making this new GoW but was concerned about the entirely new direction they were going with it. Well I’ve had it for a week or so and have played 5hrs or so. Here are my impressions (I’m not posting any spoilers that aren’t obvious just from the advertisements):
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This is not the Kratos you know. This is a very VERY story driven game. There are huge set pieces but they are, so far at least, not massive god after massive god with massive spectacle. Actually this is VERY similar to The Last of Us in theme and gameplay. He’s incredibly toned down, hasn’t raged at the gods, or anyone for that matter, in the first 5 hours. In fact he rarely yells at all and barely speaks.
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I’ve avoided reading any spoilers regarding the story but it’s very obvious that something significant happened to him and the writers have done a really good job of keeping it hidden. 5 hours in and I still have absolutely no idea why Kratos moved from the Greek Gods domain into Norse Mythology, and I don’t mean that they are teasing me and artificially prolonging the reveal. He is definitely still the same Kratos from the previous entries (I know I said it isn’t, but I mean its the same character with the same history) and I really want to know what happened to get him here. Atreus, his “son”, doesn’t appear to know his “dad” is/was a god. I use quotes because it feels like there will be more to the family ties than the initial story leads on. For some reason Kratos is duty bound to Atreus mother. This isn’t a spoiler, it’s been portrayed in all of the trailers, but I’m very interested in the backstory. I hope it delivers.
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Atreus is a solid NPC partner. Not an annoying kid and he can’t die. Hes helpful and the Kratos/Atreus bond is well developed and believable. I feel attached to Atreus at this point.
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The graphics are unbelievable. The best on PS4 at this point. On my PS4 Pro they are stunning. Kratos beard looks real, he looks naturally aged and worn, and his neck skin behind his head looks super real. Lol. The environments are stunning. Fairly early on you reach a Treehouse/Turtle combo thing that is massive but beautiful. The entire game is from over Kratos shoulder, not cutscenes at all.
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Combat. This is where I’m still coming to grips with the makeover. I loved the old GoW Chains of Olympus with the very fast paced combo driven combat. There are no chain blades in this one (yet? I dunno). He has an axe and spends at least 50% of the time fighting with his bare fists because the axe can be thrown to freeze 1 enemy in place while you deal with a different one. The controls are good, the combat is visceral but it’s a lot harder. I’ve beaten every GoW but have died a bunch of times on this one. One of the main reasons is that in the old ones if you held the block button you would automatically block attacks from all directions, in this one you have to be facing an attack to block it. I’m struggling with the flow of the combat. The over the shoulder view is challenging for me to adjust to because I can’t see all of the enemies and can’t switch targets quickly enough. It’s good, but it’s not the old GoW system. It’s also much harder to figure out the weak points/patterns of the enemies in this game.
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RPGlite/Upgrade aspects. This is a fairly open world game and incorporates many of the same upgrade mechanics you’re used to seeing nowadays. Multiple types of upgrade currency (experience, silver, crafting etc…) and frankly I find it hard to keep track of. I could have done with less of this. Feels a bit forced in.
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On-Screen Compass Pro-tip (mildest of spoilers here): You won’t see an on screen compass when you start even though there’s an option to turn it on/off in the settings. I couldn’t figure out why it wasn’t showing up and looked all over online to see if my game was busted or something. I’ll just say that the onscreen compass doesn’t show up until you reach a specific point fairly early in the story. No idea why they needed to take this approach, it just aggravates but it will show up fairly soon. So don’t waste your time trying to find it
Hmm… well that’s about all I’ll say right now until I see if there is any interest in the game here. For those on the fence because you didn’t care for the previous ones you need to look at this as a completely new game. Particularly the characterization of Kratos.