Haggle: The Dragon's hoard [closed]

Okay, I think the time has come… I’m ready to moderate another round of crazy wheeling-n-dealing, if anybody wants to play.

link roundup:
http://boards.straightdope.com/sdmb/showthread.php?t=417405 (teaser)
http://boards.straightdope.com/sdmb/showthread.php?t=421911 (Haggle 1: spelling dope)
http://boards.straightdope.com/sdmb/showthread.php?t=446660 (Haggle 2: holiday bargain madness)

Here’s how it works. At the start of play, your humble Hagglemaster, (that’s me,) hands out packages to each player, including some valuable game tokens with different identifying characteristics, and also numbered rule slips. The slips, taken as a whole, form a set of rules determining how a ‘portfolio’ of tokens would be scored or evaluated at the end of the game.

You the players are free to make just about any deals you like in the hopes of amassing a killer portfolio, based on, but not limited to, the following types of transactions:

  • One player giving another a token

  • Copying out a rule slip so that both participants in the trade hold it.

  • One player showing another a rule slip, letting them read it and memorizing it, and then taking it back

  • One player giving another a rule slip.

  • One player giving out an ‘IOU’ that will be redeemed for a specific value of points after the debtor’s portfolio is scored, and before the winner is announced. In case of conflict, all IOUs are evaluated in terms of the order that they were incurred. If the player who owes you points runs out and goes bankrupt, you cannot collect.

  • Trading for a ‘share’ of the credit another player gets in the event of a win.

For instance, a proposed deal might be, “Hey Joe - if you let me take a good look at rule #16, and throw in that green card, I’ll give you rule #5. You can’t beat that offer!”

As you might imagine, there’s always a fine line to walk between the tokens and rule slips - don’t give up too many tangible assets in exchange for information, but you need to accumulate enough information to tell you what the tokens are really worth.

There may be ‘white elephant’ tokens that have a generally negative effect, however these can be left out of the portfolio if the player is aware of their impact - similarly, a particular bonus rule might require that only so many of a given counter be submitted - the excess can be discarded before the end of game. Or rules might stipulate that having a particular combination of counters or meeting a specific condition will penalize you.

And, at the end of the night, everybody hands in their portfolios for evaluation, and a winner is determined according to the rules from the slips.
Regulations:

  • You cannot contact any players about game strategy off the thread. No deals can be proposed, accepted, or rejected in secret. Everybody can see what everyone else is doing, (if they can keep up with the thread.)

  • The tokens and which number rule slips a player holds are always visible to all, once the moderator has caught up on recent trades and posted an update.

  • Trade offers are ALWAYS numbered in sequence, (no matter if they are ‘counteroffers’ or not,) and should be colored in blue for ease of reading when scrolling through the thread. Acceptances are in green and should always quote or otherwise indicate which offer is being accepted, and exactly what any terms that have been left open in the offer should be finalized as. If there is any ambiguity in the acceptance, the trade is void until corrected. Removing a trade offer can be done at any time, and should use red lettering.

Examples:
Post trade offers, in blue, in something like the following format:

Chrisk offer #1: I will give AmazingSarah an F card in exchange for getting a look at rule slip #20.

There are a lot of variants on trades, obviously - you can leave them open to many people, you can leave a lot of options available in what you’re willing to take or receive. You can also mark a trade as ‘repeating’ if it’s such that you’d be able to fufill the terms of the deal more than once, in which case, please say (repeating 4 times) or (repeating infinitely) and more than one player will be able to accept that offer, or one player more than once.

If a trade has some options, such as:

Chrisk offer #3: I’ll show anybody any of my rule slips in exchange for two letter cards, or one letter card out of the following: V, W, X, or Z

Then, if you’re accepting, you MUST specify all of the options or the acceptance will be null and void

BAD - Okay, chrisK, I’ll accept offer #3 and I want to see rule 11.

GOOD - Okay, chrisK, I’ll accept offer #3, and give you two C’s in exchange for rule 11.

Accepts will be posted in green. If you want to make a counter-offer inspired by someone else’s offer, then just post it like any other offer, including numbering it in the same sequence - that is, if you’ve gotten up to offer #4, a new counteroffer will be offer #5 (or counteroffer #5 I guess,) not counteroffer #1

To withdraw an offer before it has been taken, use red. Withdraw my offer #2

And if you can quote someone else’s offer while accepting it, all the better!
So - if you’re interested, signups are right here.

I’ll give the game a whirl.

Count me in.

Sounds like fun. I’m in.

Phew. I really want to play…do I have the time right now…ok, yeah.

I’m in!

When are you ringing the closing bell on this one? I am leaving town for a week on Friday, if this is going to be a fast game, I am in, otherwise I will sit out and watch.

I’ll give it a try while waiting for the next Mafia game to start!
(I notice my life is much more enjoyable since I started spending my Dope time in this forum instead of GD!)

Hadn’t sorted that out yet, but I was thinking of around a week and a half, as a good compromise between 3 weeks as much too long, and 1 week as a bit too short.

Plus it’ll probably take another few days to settle the player list and so on, so I guess it probably won’t work too well for you, sorry.

Sounds like fun! I’ll give it a go.

If you’ll give me another chance, this one definately fits my schedule.

sinjin (Holiday haggle deserter)

I’m In.

Yes, sinjin, I understand about having to leave a game.

Okay, so the players list so far:
MHaye
phi2dao
Oredigger77
ArizonaTeach
Thing Fish
Antinor01
sinjin
Meeko

Would be cozy at that, but we can make a go of it with eight. Not sure if anybody else is going to show up.

Anybody have questions ask away. Don’t feel shy. :wink:

Since I can’t play, can I get a complete list of rules? Can’t tell what’s going on without the rules.

(I am probably this game’s only spectator, but it is by far my favorite game on the dope.)

I will be playing, but I’ll go ahead and take a copy of those rules, too. :slight_smile:

Arizona, I see your offer and I raise two Pheldagriff cards.

Oh, you mean we arent playing yet? :smack:

No, not yet. :wink:

Rules are almost all laid down and I’ll start PM-ing confirmations. If anybody wants to PM me a note and save me the trouble, please go right ahead!

ETA: I’ll start PM-ing confirmations… this evening.

I’m only playing if NAF is playing! :cool:
Mark me down for a spot if there’s still room, but bump me off if I’d be taking somebody else’s spot.

You just want to cheat me out of my winnings again!. :mad:

I can’t play, but I am helping Chrisk with the rule set. It’s gonna be awesome.

Yep.

Santo, I’ve got you penciled in as a ninth, because the eight player roster wasn’t carved in stone. You may end up a defacto ‘substitute’ if one of the first eight doesn’t show up and confirm. We’ll play it by ear.

Hey, somebody’s gotta do it! :cool: