So, let’s go shopping! Chimin has the following iems available in his armory. They are listed with quantity and weight (each) in pounds.To figure out your encumbrance penalty, add the weights of each item, divide by your END, round off, then multiply by 5. This is your penalty to all of your actions.
Ex. Sir George has an END of 10. He takes a broadsword, knightshield, ring hauberk, and plate halfhelm, plus a pound in coin. That’s 38.2 pounds. Divided by his END of 10, that’s 3.82, rounded off to 4, multiplied by 5 = 20. He has a -20 to all of his actions.
Oh, and kurbul vambraces (2), 1.3, 5 are available. Nothing says sexy like vambraces.
So that you can make a more informed choice, armor protects with the following values. The aspects protected against are blunt, edge, point, and fire/frost.
Seems like we should each wear things there are 5 of, for starters (or at least the stuff that’s not too cumbersome. Part of me wants to write a program that would maximize protection and minimize cumbersomness, but I’m not sure I have the motivation this afternoon.
I would start with a broadsword, knightshield, boots, helmet, and some sort of leather vest or byrnie. That’s pretty basic. Everything else is just gravy.
Hmm, is it against my relegion to use weapons? I don’t recall if that was ever established. Rather, should I be bringing more defensive weapons with me rather than a sword?
He can carry as much status (and instruments of war) as the rest of you. He is, however, going to have to take an oath of fealty to the baron. Only the baron make release him from that oath.
More updated stats are at work and unavailable to me, but basically (excluding Koldanar, who has his own stats), you are all at your best with swords. Dagger skill is decent for all of you as well, as is shield.
glee seems to be amazing at pole-type weapons. The rest of you are very good with them, but not stellar. Santo can handle an axe, but not like he handles a sword. Antinor is decent with clubs, so a mace is a good weapon for him.
As far as what swords suit you best, it’s up to you (your skill is the same with all of them). But I can really see Santo digging really big ones. I can picture Antinor using an estoc.
NAF is familiar with all of them, but swords and shields are his only real options. He can handle a dagger with only a little embarassment. With pole weapons he is a danger to himself and (friendly) others. If a ball and chain were available, he’d have already broken his own leg just by looking at the thing.
If somebody can tell me what we can’t wear simultaneously, I can do the math tomorrow to figure out what our optimum protection for minimum encumbrance is, and give us a guideline on what we should wear.