I dunno if you’re a gastard or not, but I do know that we’re already 7 minutes behind. That’s pretty gastardly.
Crap, sorry guys. I posted a Day start and the board seems to have eaten it.
It was good too. Seems to happen to me once every game.
Anyway
Diggit - a Townsperson
is dead.
Cary on
Diggit, let me know if you want spoiler access.
Guys, I know Townies aren’t supposed to lie, but I kind of did. I’m not really the Constable.
I’m actually The Roosh.
I have a grid, which is 4 squares by 4 and includes the names of all the players, other than myself. Every Night, I try to match names with roles. If I correctly complete a row of names with their real roles, I can resurrect any player in that row who has died by shouting his or her role name three times in A VERY LARGE FONT. However, if I get all four names in a row incorrect, then I have to deliver a refreshing bottle of milk to each person or they will all be killed by an exploding hat.
So I had been doing pretty well, until last Night, when someone slipped a flashing bracelet on my ankle, making me permanently resistant to sharks but turning me into an Evil Mason with a separate win condition. Fortunately, I was then attacked by Idle Thoughts, but survived on account of my shark-protecting bracelet and unusually strong skeletal structure (a product of all that milk consumption and a generous supply of beef products from the good people at Top Dog). After driving Idle away with a barrage of thrown shoes – one of my special powers is the knowledge that Idle Thoughts really hates shoes – I was role-blocked by drainbead, so I was unable to submit my grid for the day.
But as it turned out, the attack by Idle triggered my quadruple secret win condition, in which I win with the Town, but only if I’ve investigated the Joker – that’s right, the Joker is in this game – which I have – the Joker was ShadowFacts, but he doesn’t turn up that way because in this game, the Joker is a type 2 demon and moved on to possess someone else.
So I’m town. Like zuma.
Please don’t kill me.
Sincerely,
Storyteller.
Funniest. Post. Ever.
Seriously!
Vote story.
Fucker.
P.S. Zuma was scum. 
<just popping in to say>
Will you marry me?

<going back to the spoiler thread now>
Players:
Koldanar
Hal Briston
Fretful Porpentine
Storyteller
Nanook of the North Shore
Pollux Oil
Blaster Master
[del]Darth Sensitive Ryjae[/del] MHaye[sup]3[/sup]
[del]CatInASuit[/del] Santo Rugger
OneAndOnlyWanderers - Townsperson (Lynched Day 1)
RoOsh - Townsperson (Killed Night 1)
sachertorte - Townsperson (Lynched Day 2)
[del]Hockey Monkey[/del] MHaye - Townsperson (Killed Night 2)
Freudian Slit - Townsperson (Lynched Day 3)
[del]WF Tomba[/del] MHaye[sup]2[/sup] - Townsperson (Killed Night 3)
ShadowFacts - Townsperson (Lynched Day 4)
[/QUOTE]
DiggitCamara - Townsperson (Killed Night 4)
Yes, please. Go Town!!!
Funny stuff, btw, storyteller.
FOA…
Vote Storyteller
Second, this is our first real solid piece of information in the game and I think it leads me to believe it is a completely vanilla game. I can’t imagine storyteller would have made that move if he had reason to believe there was another detective out there. This leads me to believe there’s probably only 3 scum and not 4.
Based on this conclusion, I also think it’s fairly unlikely that there’s a Dracula out there; however, given that I did like the plan presented Yesterday (though, I don’t remember by whom), I think it’s in our best interest to dispel that paranoia that any potential victims can’t claim they were bitten, so in hopes at others will follow suit… I was bitten by Dracula.
I had more I wanted to say, but I can’t remember right now… so maybe later.
I go out for the evening, and come back to that.
Vote Storyteller for Wolf Writer of the Game.
I don’t agree with BlaM that there are only three wolves left. For the Wolves to sacrifice Storyteller, they must believe that our lynching Shadowfacts put them on the verge of victory even after we lynch Storyteller. It’s far more likely that we’re at LyLo now.
I think that further thought needs to wait until after I’ve rested.
Well, either that, or the mods stacked the game against the town. AFAICT, no detective, no masons. We may have a doctor, but at this point I doubt that as well. If it’s all vanilla, that means either 13-3-1 or 14-3-1; according to JSexton’s formula, which I know NAF loves, either of those would be pretty well balanced… if there was a fourth scum, without a detective or masons, we’ve been damn well screwed from the beginning.
Not only that, but like a I said, I seriously doubt storyteller would have made that claim if he had reason to believe there was a detective. That, to me, means the wolves were probably shorthanded already and were able to make some deductions about the setup that meant, if they were lacking in number and roles, that we probably were too.
As for why they’d sacrifice storyteller, who knows. Maybe they figured they’d cash in on the claim. Maybe they thought he was dangerous… who knows.
Hey, you guys are making an awfully big assumption. Maybe I’m Dracula. Ever think of that? Huh, huh, didja?
Oh, and vote Blaster Master.
BlaM
I ask myself why the Werewolves chose Yesterday to “find” a Wolf.
It was obvious from the moment that Storyteller posted fingering Shadowfacts as a Wolf that the Town was going to lynch Shadowfacts, if only to test Storyteller. It must have been equally obvious (to them) that the result of the lynch would expose Storyteller as a liar, and place a noose round his neck Today.
We’re playing a game here, and the Werewolves’ actions are taken with the aim that they win. So, assuming that the Werewolves were trying to win by bussing Shadowfacts, why did they do it?
My first thought was that, even after we lynch Storyteller, after the Night 5 kill the Werewolves have forced the game to a position where the Townspeople are going to have to play perfectly to win – that is, the game is at LyLo. In which case there will be three Werewolves, and the game started with a 13 – 4 split. The Werewolves will probably prove to be just basic Werewolves – no Alpha Wolf (no point, with no Constable to dupe), no Scout and no Alchemist.
Without access to Jsexton’s formula (which I was unable to track down yesterday) I’ve been unsure about just how balanced that is, but it’s close (just under) the 25% Werewolf proportion that is (in my experience) a fair starting approximation for numbers.
Remember, this sacrifice demanded Storyteller’s active participation. He would have to agree with the gambit and it’s aims. That he went along with it tells me that he felt the Werewolves would be in a stronger position afterwards than before.
I’m looking at the action through the lens of “How does this help the Werewolves win?” Any explanation has to answer that question. I don’t think your ideas do.
I [post=9887874]do believe I did, yes.[/post]
As long as you’re pretending like we’re going to listen to you… I’d love to hear an explanation for your vote. 
The relevant numbers from JSexton’s formula is that a vanilla town is worth 1 and a vanilla scum is worth 4.5. Thus, a split of 14-3 is 14:13.5 which is fairly even. If it’s 13-4, then that’s 13:18 which is horribly unbalanced.
Yes, 25% is a good rule of thumb for the number of scum, but that is only reasonable considering that most games have a standard set of power roles like a cop, doc, and masons. Consider that about 25% is good in those situations, then if we have about 25% without masons or a detective at least, then 25% is awfully high.
According to the available evidence, I just can’t see the numebrs any other way. But given that, there’s a bit of doubt about Storyteller doing what he did, but I think the explanation is fairly simple. The scum weren’t even taking a stab at him, they hadn’t hit ANYTHING. People were already starting to say we should lynch him. So their options are, keep him alive by continuing to find townies and letting us reason elsewhere OR guarantee that they can get pretty much any one person they want lynched AND keep us pretty well distracted for two Days. I don’t think it has to put us into a LyLo situation to make the latter option palatable.
I think we ALL need to go back and reread a lot of what happened at important junctures, particularly around where storyteller claimed and where he claimed Shadow was a wolf and see what the circumstances were. It’s possible that they were afraid we’d find another one of them, in which case this sort of plot also serves as a masterful diversion.
I agree that that is an important aspect, but it’s also something that’s difficult to discern because we are decidedly lacking in information about the game setup where, now, it looks like they may even have perfect knowledge. I don’t see his actions as unreasonable in either a 3 or 4 scum scenario. Sure it’s not AS helpful in a 3 scum scenario as 4, but it’s still a net gain for them in my estimation.
Vote storyteller0910
Now that that’s out of the way, a few thoughts: If there are four Wolves, storyteller’s ploy would have ended the game last Night if there had been a Dracula in the game, and Dracula would have taken it all. Would the Wolves choose to take that gamble? If there are three Wolves, storyteller’s play makes sense as a delaying action – it allows scum and town to trade one for one, and gives everyone a little more time to go vampire-hunting. Of course, they may well be banking on the fact that there is NOT a Dracula, since everyone else has been vanilla, and four Wolves + Dracula + a bunch of vanilla townies = an unbalanced game; but I’m inclined to think that this points to three rather than four. (Also, storyteller’s original slip – if we think it was a legit slip – suggests that there are three.)
I’m also wondering whether we can conclude anything at all from the fact that he picked CatinaSuit / Santo Rugger and Koldanar to “investigate.” My sense – and this is only a hunch – is that they’re more likely to be town than not, especially Santo Rugger, since there was a very real possibility on Day 2 that the town would lynch him in an attempt to confirm storyteller. But it’s a tough call.
I’d like to think that we could, but I respect storyteller enough to consider it a possibility that that is the general thought when a fake detective claims, is he will give truthful readings. However, he also may have figured we wouldn’t bother to test either of his town readings, and thus it’s entirely possible he could have slipped a fellow scum in there to try and get him accepted under the radar.
IOW, I’d say it’s still more likely than not that he identified town, but it’s not something that I see as lending any weight to either condemning or exonerating either of them.
Day 5 Vote Count (as of post 1158)
storyteller: Santo Rugger, Blaster Master, MHaye, Fretful Porpentine
Blaster Master: storyteller
No Current Vote: Koldanar, Hal Briston, Nanook of the North Shore, Pollux Oil
Huh?
That he went along with it? Hell, it was probably his idea.