Mafia: Conspiracy 2: The Cabal Strikes Back! [Game Over]

lynching lurkers is fine if and only if there is no other strong lead, imo.

lynch with purpose > lurker lynch > no lynch (unless we are approaching Ly Lo)

IMHO ‘lynch lurkers’ is always batted around early in a game. I won’t say it’s a bad strategy but it’s not because lurkers are more likely to be scum, it’s because lynching players who don’t participate that much, even if they end up being town, isn’t as great of a loss as lynching your top contributors unnecessarily.

I will chime in though that it’s Night Zero and we shouldn’t give people a lot of guff just yet. The rules are pretty lengthy and given that everyone’s struggling with a power role it’s to be expected that some people won’t be posting tons. Frankly a lot of the discussion is fluff anyway, so who cares.

Snipped just a touch

And come about say, mid - August, and you are down to three handed you are going to have to decide on whether you go to the unemployment office or to the divorce attorney. Of course, you could continue to sit under the bridge and wi fi in 'cause we ought to be up against it by then.

Peace

And the above was said in total jest 'cause if something happens then I would have to adopt. How you feel about San Antonio?

Motto: That brown shit you see blowing around is merely the grass that has dried up from the spring.

We’ll see. Sensically the easiest faction to remove is the Cabal, which doesn’t seem to jibe with the game name (unless you’re right about the setup being a huge yank!).

The Undead will be very difficult to miss (since we’ll either be seeing extra night kills or zombies walking around, or, likely, both). We could write off the wolves I guess but that would mean that the scum team would be starting very small. For balance reasons, the Undead starts small; if the two available starting roles are Vampire (which as they night kill AND get other powers, I can’t see there being more than one of…maybe two at the absolute most) and Necromancer (dead recruit), it can’t be a large team. The Cabal is also explicitly noted as a small team. So, if no Wolves, the town team would have to be huge - and with no power roles? Possible, but very unlikely.

With the game exceeding size expectations and the smaller setups mentioned, I think we can safely assume that at least 2 of the 3 scum factions are in the game, and all 3 being most likely. Once we see the number of night kills happening consistently, we’ll know more, but my guess is all of the factions are in the game and relevant roles should assume so when acting.

Never been known to take anything, or be taken, seriously.
Now quit with the snuggling, I don´t want any of your scummy odours around me.

I think Fluiddruid probably has it right, number of players etc etc is indicative of all roles being present.

Snipped

Ok. Then fuck you then.

And forever more you will no longer be referred to as ESPN but instead OXY.
:slight_smile:

OXY, as in the Occidental Petroleum Corporation?

There is an awful lot of snuggling going on in here. I’ll be keeping my :dubious: on you **peeker ** and NBC.

No, as in the Oxygen network (follow along, we are doing TV network acronyms).

And any soul that would consider a connection to that piece of shit as a snuggle seriously needs to call Oprah.

Never herd of it until now, and after a quick trip to Wikipedia, all I can say is that jolly hockey sticks is clearly trying to mischaracterize your post as a snuggle. I geuss town have no use for mischaracterising posts, and her/his use of an emoticon, rather than clearly stating a raised eyebrow of suspicion, is just the sort of ambiguity that scum would possibly thrive on.
Anyway whoes round is it?

No no, I wasn’t saying that any particular post was a snuggle, the whole interaction between you two seems to be. It’s not a mischaracterization, it’s an observation, and a notation that I’ll be keeping an eye on both of you. It had nothing to do with the f-ing Oxygen network.

And what better states an eyebrow of suspicion than :dubious:?

:dubious:

Well no more than any of the other back and forth that has gone on between players referencing past games. This was just in reference to some banter in a forbidden thread of the last game, and has probably gone on longer as nothing much else is happening around here, also infused with an attempt at humour.

Ok serious question , and prehaps someone could help out a newb, what the hell is the deal with snuggling. In several games, people have said it is bad and does not help town, but no one ever really said why it is bad.

I haven’t read the game or forbidden thread that you were in. Sorry that I didn’t get your in-jokes.

Just for info, in the last game there was an equal number of Cabal and Witches in the game, which fitted nicely. I really cannot see that being the case in this game, because that would lead to very large town and wolf contingents.

So here’s a starter for ten:

Should we all roleclaim on Day 1 and why?

Come on, answer. You know you want to. :slight_smile:

No. With three night kills from scum (we presume, there might be more, and I suppose there could be less) everyone roleclaiming would lead to the scum picking off the power roles at their leisure while we try to figure out what the heck is going on through the flurry of roleclaims. Also, there is an assumption that the scum claims would be easier to see through. While some of them will undoubtedly be obvious, I bet a few of the scum will be able to claim better than the actual players of the role (law of averages if nothing else). And considering the likely possibility that there are more of them than of us, they’ll win the numbers game, all else being equal. So, no, that wouldn’t work.

However, there are a few roles that might be beneficial to reveal early. The coroner ought to give out information as soon as he gets it, because the town desperatly needs it. And I can sort of see the freemasons roleclaiming, because that way they can find each other easier. But I’m not so sure about that yet.

As usual, I will disagree with fluiddruid about the lurking tendency of scum (I think we had this exchange in Conspiracy 1 :smiley: ). In Cecilvania, I was taking heat from my strategy of pushing lurkers with votes on Day One. I had an argument with CatInASuit about it, prompting me to review Day One of my most recently completed game. This post details my findings, and they are pretty clear: All 4 scum in that game were in the lower half of post-counts for Day One, and two of the scum were dead last.

I realize that that is only one game, but that has been my sense in other games as well, and no one else has ever shown any data to suggest the opposite. So until then I feel pretty justified in my contention that scum tend to lay low on Day One and hope the Townies will rip each other to shreds. As such, I think voting for lurkers on Day One is a legit strategy (and one in which I will likely engage in absent something else more suspicious to vote for).

No. I can’t see the point of giving any of the scum more information than they already have. All a mass roleclaim would do is give us competing claims to sort out, while exposing our assets for the scum to pick off at their leisure.

As far as one role implying another, the only guarantee is that if the cabal is in game then so are the witches (otherwise the town can’t win).

I really can’t see lurking as a basis for lynching. I’ve seen just as many loud outspoken scum as I’ve seen quiet -under the radar- scum.

I’m hoping that there will be more to discuss at dawn. Night zero should give us something to go on. Right now, I can’t see post counts as being important since there’s nothing really to talk about.
CIAS, I’m fully against a mass role claim. With separate scum factions, they are almost as much in the dark as the town is. I’m banking on some misguided cross fire killings at night. Maybe we can get scum killing scum.

If all of the town role claims, that will give the scum easy targets for night kills.

I don’t see a benefit in the mass role claim. The only good thing is that we can believe certain statements the certain power roles make and later in the game scum that have to make up additional data will make a slip. But while we are waiting for that the scum will have free reign to pick us off. If nothing else look at the two claiming detectives from the newbie game and how bad that got the town spanked. I think that role claims prior to lynching are necessary but other then that will force town to not look at people’s posting history to avoid lynching an important role.

A mass roleclaim may be beneficial at a later stage of the game, but not now.