What the frakkin’ frak?
Well, this sucks. I suppose we should be relieved this time it was all vanillas, if we have to be some many damn victims, but still, this is going to be one tight game if we’re already down five Town after two Nights.
I’m going to try another angle. It just now occured to me to look at the methods of all the deaths. Yes, this is “just” the narrative, and yes, it’s not supposed to mean anything. But I’m going to share my thoughts on this subject once, just once, and if you guys can tell me to shut up and that it doesn’t mean anything, well, I’ll shut up. I’m not going to push my case for cohesive, meaningful, clue-filled narrative if that’s not the way this game is played. All that got me was trouble.
So here goes.
Starting with Night Two’s dead. I don’t know why I didn’t see this before, and yeah, probably you guys already discussed it and I’ve just missed it because I apparently have short-term amnesia. Please don’t yell at me.
First Val Salva’s body is described as unidentifiable. Normally I’d assume Werewolf, but the crow’s been picking at it, so all bets are off. Now, others have said it’s only “likely” that she was killed by our vig. But I just realized (in looking back at the post-Night comments) that no one mentioned the obvious clue that this was pretty definitely our vig. (And that includes me.)
Pleonast’s method of death isn’t described at all, intriguingly. But the text says that “Clutched between his fingers is a very large knife, with blood clotted and dried along the blade.”
So this certainly indicates that Pleonast killed someone with his knife. Since the only dead body we’ve got is Val Salva, it sounds like proof positive that vigilante Pleo killed Val. Q.E.D., if you ask me.
“But we already figured that,” some will kvetch. “That’s you skimming again, choie!” Well, no. Reading that portion of the thread reveals that many people kept saying probably. And more importantly, no one used the bloody knife as a reason for assuming Pleo was Val’s killer.
Why am I harping on this? Because I think this is an indication that the narrative is NOT just “generic color” as everyone’s been trying to convince me. At least as far as methods of death are concerned, I think story is indeed putting clues out there. And I think it’s foolish to ignore them. I mean, what’s the fun of being a storyteller/moderator if you can’t impart some actual useful information in your narrative?
Back to Night 2. All the narrator says about Pleo’s death is a description of his body as “what’s left of Pleonast.” Like the mutilated body from last Night, this does seem to suggest a werewolf attack. Maybe.
So our vig Pleo definitely killed Val in error (presumably choosing her due to low posting count, figured if she turned out to be Town, at least he wouldn’t be killing someone who was able to contribute to the game much). Meanwhile, a werewolf probably killed Pleo.
What about the missing body? We already know the two possible theories:
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Suburban is telling the truth, and someone apparently protected him, or blocked the Serial Killer from attacking him.
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Suburban is the SK, strategically chose not to kill anyone that Night, and faked the note, because he knew a doctor/blocker role is either a) no one, or b) not going to be reckless enough to out him/herself on the second Day, and thus won’t call Suburban’s bluff, not yet. There’s also option c) where it was a gamble to see if the Doctor would call his bluff, if there’s any kind of weird WinCon where his fortune is aligned with Scum (to the contrary of what was written on the wall about the “wolf’s” (sic) not being able to kill the SK).
Okay enough about the other Night. Now to the all-important last Night:
Again, looking at the description, the body that’s mutilated sounds like a werewolf attack. Which I’m assuming was Silver Jan, unless there’s no relationship between the color and the order in which the bodies were listed.
Werewolves don’t shoot or club people. They gobble 'em up. Unless these are really weird werewolves. Or unless the game’s use of werewolves vs. Mafia as baddies means nothing. Which is possible. I’ve certainly been told time and time again that the color is meaningless. But for this post, and this post only, I’m going to analyze it, because maybe, just maybe, storyteller isn’t being random and intends to impart some information with these descriptions. Feel free to ignore or laugh me down as usual.
So the person shot in the back of the head sounds like the assassin/SK. Again, if there’s a connection to the listing order, that’s RyJae.
The head caved in? Not a clue. Someone else with some kind of attacking power? Is there any kind of (hopefully) town power role that’s able to kill someone at Night other than a vig? Could there be a replacement Vig? (This is me just hoping against hope it wasn’t a Werewolf with a second extra kill. I suppose that’s likely but oy, that is a scary possibility. And besides, I just don’t think a shovel or whatever indicates a Werewolf.)
Anyway. That’s what I’m taking from the activity last Night. There’s some other killing role, or as suggested, someone has an extra kill one Night, which seems to prove my fears correct that the fact that we seem to have more info than Town usually gets is a scary implication that Scum also has more power than they usually have.
And that’s my WoW for Today. I promise that’s all the analysis of the color I’m gonna do unless anyone else thinks this is a worthwhile topic. The End.