Mafia: The Conspiracy

dotchan, if Santo Rugger were the Necromancer, then there would have been no reason to derail the Zoggie Lynch. His actions make no sense if he were the Necromancer, all that he would have succeeded in doing was move the lynch from one Wolf to the other or delay the end of the game.

vote Zoggie

Can we put this game on super fast forward?

Also: Since the Necromancer dies TODAY, the Vicar should bless all Wolf kills to prevent anyone from being recruited (cursed). {That’s how it works right? Or was dotchan’s blessing of the cursed Idle Thoughts a one shot deal?}

Please bless me when I die, I don’t want to be recruited. I’ll be really pissed off if I get recruited at the very end for no good reason. Similarly, you should probably bless Diomedes so his win condition doesn’t get F-ed up. (Blaster Master alluded to witches not being curse-able so well… ask him).

You raise a valid point: Rugger could conceivably be the Necromancer. But would he have claimed when he claimed if he was? After all, he exposed himself to investigation by the witches, by the Detective or by someone else. Which makes sense if he’s the Omega Wolf but not otherwise.

There’s the additional information the disclosure of his role-mail gives us. It seems to resonate with the Witches information (and additionally, his fake mason-role made reference to the secret site as well. Would you have guessed the wolves would be named “Wolf##” out of the blue?)

So, I’ll
vote Zoggie

Again.

(BTW: To someone upthread: Are you sure there’s no recruitment? We were told that a recruitment would look remarkably like a save by the witchdoctor. That could still happen).

Finally: Does anybody but me think that **ShadowFacts **role should be disclosed now?

BlaM, is your last secret power that you can determine how many Cabal are left?

Because right now, it’s 6 Undead to 7 others. If we lynch the Necro toDay, that’ll be 5 to 7. We’ll kill somebody tonight, making it 5 to 6. If a wolf is killed toMorrow, that’ll make it 5 to 5, Undead win, with one Wolf left.

So, for the game to be anything less than a practice in academics at this point, I would think that there would have to be one Cabalist left. Since pretty much everybody has been identified, I thought the last Cabalist would be dotchan. Being able to block the Vampire from coming back may have been a Cabalist power.

I don’t think it matters at this point, though, because there’ll still be one Wolf left alive when the game ends. Unless I’m flubbing something somewhere???

(Underlining mine).

'nuff said.

Go to the board I posted. Log in. Click on “Members” You’ll see Cabal 1-7, Witch 1-3, Wolf 1-7, the Masons from the last game, and my fake name I tried to create.

I still maintain I’m a wolf…I don’t have a lot I can say to convince y’all that I should live. (Plus, either way, I’m scum…) I just think we should be out there looking for the real Necro, is all.

Actually, can we just call the game? Even if the Wolves have a super-secret power, Town will still win. Currently (5 Town 3 Scum):

If Recruitment, Town has sufficient numbers to win.

If Extra Kill, Town has sufficient numbers to win.

If both recruitment and extra-kill, then Town will clearly lose and nothing can change that either.

DiggitCamara:
I’m worried about wolf curse not Zombification.

Santo Rugger:
All Zombies disappear when the Necromancer bites it.

ShadowFacts:
I don’t exactly agree with DiggitCamara that a role reveal is necessary, but I think it would be more entertaining.

The way I see it, the course of the game is set. Lynch Zoggie, Lynch Santo Rugger, Lynch HazelNutCoffee… can we just end it now?

We narrowed down the Necromancer yesterday to Rugger, Hazel, and Zoggie. Yesterday, I was convinced Rugger must be a wolf of some kind because the timing of his claim didn’t make sense for the Necromancer. Plus, the final role PM format matched WAY too closely with my Witch PM. Know that the Necromancer wouldn’t have needed access to the secret boards, there’s no way he would have had that formatting down EXACTLY like it was in my Witch PM.

That meant that yesterday between Zoggie and Hazel must lie the Necromancer. We investigated Hazel because, if she showed up as the Necro, we had her pinned as the Necro, and Zoggie pinned as a Wolf (because she basically admitted to being in cahoots with Rugger). If Hazel came up town, we knew Zoggie was the Necro and would be dead (if she was telling the truth) and if Zoggie didn’t die, she was the Omega-Wolf, Rugger would be a definite wolf, and the last wolf would be between Shadow and Diggit (if Zoggie had turned up dead). If Hazel came up Wolf (as she did), it meant Zoggie was the Necro (since there’s no other candidates), and Rugger had to be Omega (since he is definitely a wolf and there has to be an Omega).

Further, by virtue of knowing that there’s exactly two wolves and one necromancer left, why else would Rugger try to redirect the lynch onto a wolf knowing, as we all did, that Zoggie was scum?

If Zoggie is not the Necromancer, then whoever is played brilliantly and they deserve to win.

Sach, I would not worry about recruitment. If they do want to recruit, or imply that they can, they’ll need to kill Dot. But killing her leaves more valuable roles like you (you’re 100% confirmed and have a useful power) and me (me only because I’m 100% confirmed) and possibly Shadow (depending on his role).

Thus, to recruit, they’d have to kill her Tonight, then recruit the next Night, then wait 'til the third before she comes back… and the game is over by then.

Five town, three scum, and five Zombies. I thought it was an Undead win, myself?

I’ll call the game when I’m convinced one Side has won it. Right now, it’s up in the air. At the very least, both the Necromancer and the Omega Wolf must be killed for a Town or Cabal victory to happen.

If you like, you can pre-vote for your lynches (just make a list on your voting line). Night actors, you may tell me your preferred targets/actions via PM or secret board, but no strategy discussions. That may make it easier for me to conclude the game faster. Otherwise, we have the sped-up schedule.

They game is almost over, but there are a few WIFOM choices left to be made.

No, that is not our last secret power. We have solid meta-game reasons for confirming the number of Cabal. I decided it would not be prudent to polute the game with that but I’ll be happy to share it after the game or you can just read it in the Witches forum.

Besides that, there’s plenty of other legitimate reasons to believe their all dead. such as, their main competition is the witches. There’s three of us, so it stands to reason there’d be three of them. If there were some left, it would have very much been in their interest to limit the Night kills when possible by either blocking Cat once he was confirmed, or one of the confirmed scum last Night, because all they need to do is eliminate the rest of the scum now, since you have all been IDed.

The ONLY person I can see POSSIBLY being cabal is Dot, and that’s only because she hasn’t been investigated, because at this point, you and her are the only two not investigated. But I’m quite certain she’s not cabal because, obviously, she would have blocked someone last Night to avoid the slim chance that the wolves DID decide to imply they could recruit and would kill her thinking she’s the Vicar.

Plus, we KNOW we have a Vicar because there was no Zombie after the first Night, and the only people that could be the Vicar are Shadow and Diggit. Diggit obviously is not, or he would have claimed so. And Shadow would be a fool to have been the Vicar this long and not claimed. And surely there’s not two, or the Necro wouldn’t have been SO damn lucky this whole game to be able to dodge TWO Vicars.

Well, in light of that… I’ll agree with either of the following two lynch orders:

Zoggie, Hazel, Rugger
Zoggie, Rugger, Hazel

I only have slight preference on the first in the off case that the Alpha-Wolf has some power that she hasn’t used yet. But I think either will lead to a town victory at this point.

While I do enjoy the company of beautiful women, particularly nude (or mostly so, as shaving would imply)… it doesn’t portend well if you need my help to shave. :stuck_out_tongue:

Whoohoo! I’m first in any event!

…wait. It’s not the good kind of first.

So, if you’re a wolf, who is the Necromancer? You were fingered as a wolf by Rugger, which you agreed with, which implies if you WERE a wolf, he’d be one with you. But we also know Hazel is a Wolf. This would imply there are three wolves left, when we know there is only two.

So are you implying that Rugger, as a Necromancer, was able to succesfully get a properly formatted Wolf PM. And that knowing Hazel was a fellow wolf of yours, you agreed with his plan to lynch her instead of yourself? Plus, you KNOW he must be lying because YOU would have to be the Omega-Wolf, which means his PM contradicts yours. But if he’s the Necromancer, why would he bothered to derail your lynch knowing he had largely fooled us, and we were going to lynch you yesterday, giving him a good chance to win last Night, then lynch Hazel today which would hand him the game.

If you can make that scenario make sense… I’ll gladly change my vote to the REAL Necromancer. :wink:

My feeling was to lean towards Santo Rugger before HazelNutCoffee because verifying Omega-ness confirms DiggitCamara and ShadowFacts (though they pretty much already are per HockeyMonkey). I’m not concerned about HazelNutCoffee’s secret power because regardless, she can do whatever it might be Tonight.
But I agree with Blaster Master that the order of Santo and HNC is largely unimportant.

Today, vote Zoggie (see above)
Tomorrow, vote HazelNutCoffee
Tomorrow’s Tomorrow, vote Santo Rugger

Will somebody please comment on this:

I still believe it would be better if I remained quiet about my role. I hate to say it in a game like this, but you’re going to have to trust me. :cool: