Mafia: The Conspiracy

Yet another reason for you to delay your results. Not to conform to the crowd or anything, but my humble apologizes for my previous doubt.

List time. Here’s what I’ve been using to track. Let me know if I missed anything.

Known Town
07. Hal Briston – Town - Freemason
09. Drain Bead – Town - Freemason
13. amrussell - Town - Freemason
11. Rysto - Witch – Crone
20. sachertorte - Town – Coroner

  1. Idle Thoughts – Witchdoctor (until toMorrow! :eek: )

Probable Town
10. Blaster Master - Role unknown
02. Diomedes - Town – Claimed Witch - Mother
04. Hockey Monkey - Town – Claimed Detective
22. ShadowFacts - Role unknown (I put myself here due to Dio’s investigation - feel free to put me elsewhere if you disagree)

Known Wolf
16. Fretful Porpentine - Wolf
14. fluiddruid - Wolf
19. MHaye - Wolf

Known Cabal
21. One and Only Wanderers - Cabal
03. Kat - Cabal
12. nesta - Cabal

Known Undead
05. CatInASuit -Undead - Claimed Necromancer

Completely Unknown
06. HazelNutCoffee
08. DiggitCamara
15. Santos Rugger – claimed Freemason
17. dotchan
18. Zoggie

Definitely Remaining Roles (if we believe everyone)
1 Witch
1 Necromancer OR Vampire (whichever Cat is not)
2 Wolves
1 Vicar?

You know, as the Coroner it is actually appropriate that I’m in a group with all dead people.

ShadowFacts,
I think you messed up.
Rysto: Crone
and
Diomedes: Mother
is not public information.

So much for my FOS. :smack:

**Diomedes ** actually used those terms yesterDay. She’s not cleared as far as I’m concerned.

When did Dio use those terms? I’ve been searching, but can’t find it.

Actually, I got it from **Dio’s **Post 1165. So FOS away! :smiley:

On preview: Hockey beat me to it. (And I’m male).

Oh, okay. I missed that. I guess that’s good as the third witch is not exposed then.

Agreed.

vote CatInASuit

Not necessarily. Maybe (s)he thought the Cat in the bag had a bomb in his suit and preferred to live another Day.

The third witch’s role, if you couldn’t guess from those two, of course, is the Child.

So don’t kill the Children of the Corn after I’m dead .Even they look really, really creepy.:wink:

I don’t think so. The Vig’s responsibility in this game, essentially, is to shorten the amount of time we have to finish this game up. Our Vig not only failed to take out Cat last night (and thereby spare me from Cat’s bomb today), but also didn’t speak up when we came close to no-lynching OAOW. The Vig has to know his/her role is significantly less important than keeping two witches alive for another night.

If you want to try claiming Vig at this point, you’re welcome to it, but your play has been abysmally self-centered.

From googling it, I would’ve thought the Maiden? As in the White Goddess. But what do I know from witches?

Morning all.

vote CatInASuit

Further analysis pending some RL sleep.

11 Players:

Day Five: 7 Town, 2 Undead, 2 Wolves, 3 Zombies (Lynch CatInASuit)

Assume CatInASuit is a Vampire
Day Six: 6 Town, 2 Undead, 2 Wolves, 4 Zombies (Lynch Idle Thoughts)
Day Seven: 5 Town, 1 Undead, 2 Wolves, 5 Zombies – MUST LYNCH NECROMANCER or lose

Assume CatInASuit is the Necromancer
Day Six: 5 Town, 2 Undead 2 Wolves, 0 Zombies (Lynch Idle Thoughts)
Day Seven: 3 Town 1 Undead, 2 Wolves, 0 Zombies – Not very good either … Lynch Undead and Wolves Win. Lynch Wolf and Day 8 Shapes up to a 1 Town, 1 Vampire, 1 Wolf showdown.

The situation looks grim.
I don’t see how we’re going to pull this off. It looks like we needed to lynch perfectly to win this game.

I’m just following up on my own list to try to get things clear about where we’re at. It looks to me like we’ve got 7 Players left to identify at this point:

HazelNutCoffee
DiggitCamara
Santos Rugger
dotchan
Zoggie
ShadowFacts
Blaster Master

Among those 7, there are:
1 Witch
1 Necromancer (not 100%, but seems pretty clear that **Cat **really is the Vampire, and he false claimed to get his curse on Idle)
2 Wolves
1 Vicar (**Blaster **posits in post 1169 that there almost has to be a Vicar since there was no Zombie on the first Night - makes sense to me)
2 unknown, could be anything but Wolf or Vampire if Hockey’s numbers are correct; also, probably not a Vigilante

Does that look correct?

Yeah, I did those same grim calculations you did. If Cat is telling the truth, it’s actually grimmer than you say:

CatInASuit is bombing Necro:
Day Six: 4 Town, 2 Undead, 2 Wolves
Day Seven: 2 Town, 1 Undead, 2 Wolves (Lynch Undead, Wolves win automatically. Lynch Wolf… Undead/Wolf tie?)

This is given that the Wolves and Undead don’t manage to hit each other during the nighttime. It looks like it’s of vital importance that no further information confirming townies is leaked… We need the dark powers to pick at least one of each other off during one of these nights for the town to win.

I highly recommend the scum decide not to nightkill, in order to refrain from possibly hitting each other.

The Necromancer might very well not have tried to raise a Zombie on night One: There was no chance of him being successful, and he might have been afraid of some sort of other person’s secret ability. As soon as I found out I had an extra ability not included in the rules, I assumed everyone else in the game had one as well.

@rse. You know I never considered the possiblity of there not being a Vicar in the game, so I never bothered trying to raise anything on Night 1, my other power being deployed at the moment, of course.
D@mn, we could/should be up another zombie. I feel slightly stupid now. :smack:

Oh well, in the long run, its not going to matter anyway.

And besides, it could be worse…you could a Caballist :stuck_out_tongue:

If you really are the Necromancer, you won’t have to worry about feeding your Zombie Army for much longer anyways. :stuck_out_tongue: