Middle Earth FA63 D&D Game: Fifth Adventure - War in Goblin Gate

Gilraen thinks reforming is wise and that she, Ghân and the Rangers should try herbal heals instead of spells as every spell might prove vital.

Miron will work on recover the arrows and bullets here and see to Gellin. If he needs help, he’ll call for it. Deor was between Gilraen and Brin, mostly watching the passage back to the crypts.

Ghân can easily patch the bolt hole in Gwaelur and the earlier wound.

Gilraen has something for Hraedsig using Athelas of course. she then works on Thoroncir’s multiple wounds again admonishing him to be more careful. I need to keep my spells. Ghân assists her as Gwaelur’s would was simple. When done Thoroncir is the only injured one left and it is only 3 points.

In the meantime the party begins searching the east crypt with the reminder that at least 5 of these creatures are still alive. What precautions are taken?

Thoroncir quietly says to Gilraen, “You may consider me suitably chastened, my lady. I am determined to do my fair share in ridding Goblin Gate of evil, but I will try to be at least a little more careful. My thanks for your healing touch, yet again.” He clambers back up to his feet and is soon ready to search the east crypt.

Ghân was happy using his 4th level spell Produce Flame on the creatures that were strongly affected by it, but will usually cast Cure Serious Wounds (for 2d8+1, plus any Gilraen bonus) instead.

He’s content to use some herbal cures and Goodberries, as he has a lot of them!

Bitur suggests that the newcomers might better serve and be better served staying with the party, at least until we’re sure this level is clear. We really don’t want us all split and surrounded again. They can protect our rear while Gwaelur, Thoroncir,
Hraedsig and I protect the front.

Thoroncir agrees with Bitur. Very well, then. Let’s go into the east crypt. Perhaps Gilraen would sing her Song of Este and raise high her bauble again, as we go in?

She’ll be happy to do so and sounds like the party is willing to hold until the healing is done. Her song has not stopped yet as it also aids her and Ghân in healing.

Any specific methods used on the remaining monsters in the crypt holes and the remains of the monsters on the floor?

Miron and the rest are happy enough to do either. Stay behind as a rear guard or just lag behind the main party as needed.

Hraedsig is ready with sword and shield to slice and dice the remaining monsters, and is happy to be in the front line.

“Let’s finish this area!”

  1. I’d suggest magical blasts, then an arrow barrage as needed, and then we go to work with swords and axes. Then search the bodies.

  2. I’d vote for keeping them as a rear guard.

Bitur agrees that that would be a fine strategy. And though it probably doesn’t need to be repeated at this point, he mentions that we not break ranks again unless the situation truly warrants it.

Bitur is right. We have to keep our formation. Let’s mop up these last few creatures and move on to the next area. If we keep it methodical it should be fast and safe.

They are recessed into at least 5 different holes in the east wall. How does the party propose to get these last undead creatures?

We are in short supply of magical blasts and Gilraen cannot destroy them.

Does anyone have abilities that might draw them out?

Can you describe the holes in more detail? Are they large enough for someone to enter and fight? Can we see the creatures in the holes or are they too deep?

If we can go in and get them, I would be happy to do that.

If not, perhaps we can block them in somehow?

Arrows would seem to be the best way. Actually, crossbow bolts would allow for a better reaction time, and I think Gwaelur’s heavy crossbow actually has better damage than our bows, especially with his nice +4 bolts.

Makes sense. Otherwise, Thoroncir would be glad to serve as bait (unless a “poor, innocent, defenseless Hobbit” would better fit the bill, quickly dropping back when the foe begins to emerge).

Been there, done that, probably harder to hit than you.

Let me go and lure them out into a welcoming barrage of missile weapons, followed by the ront line of fighters.

I will see if I can lure them out one at a time as well.

From Post 204 The ceiling is 9’ high and the East wall has **a series of 3’x2’ rectangular **holes every 5’ and 3’ layers high. This means 99 holes. Staggered along the floor are 11 stone altars. There is a door in the middle of the west wall of the room and a passage in the west in the north corner.

Keep in mind the central altar detected as evil as did the creatures.

So the holes are only 2’ high. Tough even for a Hobbit and impossible for anyone else.

Can we tell how deep the holes are?

Do you mind, I’m only 3’5" foot tall and nimble to boot. :frowning:

The general idea is for me to go and peer into the holes and hopefully get out of the way of anything lunging forward.

If I need to go into the holes, then hopefully, I can move faster than it can.

Besides, I want this room clear, so I can get my chalcedony bullets back. :slight_smile:

Are you still Invisible? If not, would you like to be?