[QUOTE=What Exit?]
Some one please complain if they don’t like this.
The party is fully armored of course. Brin, do you have a weapon out, are you carrying that cast off orc shield or preparing for two-weapon combat?
I need to know if someone wants a different position and what weapon(s) you have ready.
Let me know if five ponies are too much. I could see only taking a few instead or you could go up to eight with the back three dwarves each leading two instead.
Merry has to have at least one spare; therefore two is the absolute minimum.
Brin (Tracking)
Caramir (bow ready & checking for side tracks)
Gil-Gandel (bow ready)
Ghân (Owl on shoulder)
Deor (nervous)
Mulligan
Nanthor (bow ready)
A ¼ mile back (44”)
Gwaelur
Merry (On *pony * and Bow ready)
Gimli
Jari
Thoroncir
Theogrim
Pony
Brúni
Pony
Víli
Pony
Náli
Pony
Moose
[/QUOTE]
I’m fine with this. Keep Folca well overhead, keeping an eye out, and be prepared to break and run back to the main party if we’re attacked.
Now, Folca is not in and of herself magical, and so she won’t stand out like a sore thumb to an enemy mage, right? Are there any things in the area that are likely to be a threat to her? Not much natural will attack a hawk in the air.
Specific orders:
Deor will sneak as best he’s able, taking cover where possible and taking the advice of the more stealthy members. If we succeed in approaching the enemy stealthily, take the best notice possible of enemies that are behind cover or otherwise invisible to our ground-based scouts and relay this information to the scouts.
If we come up on a small group of orcs and the advance party agrees to attack it (after making sure it’s not bait for an ambush) Deor can assist using Sleep.
If we come up on a large group or the main camp, I expect we won’t attack it without our reinforcements, so lay low, watch through Folca’s eyes, and prepare to withdraw silently after getting the lay of the place.
If we’re attacked, Deor can use Sleep, Magic Missile, or Shield only if necessary to clear enough space to run away. If things get really bad, cast Invisibility and bail.