MoP-ing up after the Cataclysm: Updated WoW General Discussion 8/22/12

Hey, maybe when jayjay gets to 90 the guild can do some scenarios! We only need three!

I finally did my first scenario (well, not counting Theramore, pre-expansion) a couple days ago, on my nelf shadow priest. It was the one you do as part of the Operation: Shieldwall thing. The hunter got loot. The paladin got loot. I got squat :mad:

Like Nava said, they are mini-dungeons, for a group of three level 90 players. Any class combination will probably work, but one with three healers will probably take a long time.

You can queue for them, and the waiting time is minimal. Usually less than a minute on my server.

I think you might enjoy them. They are much easier than regular dungeons. You don’t have to worry about trying to be the tank…you can just dps and follow along with your teammates. On screen instructions tell you basically what the mission goals are.

When you finish a scenario, you get a little treasure chest in your inventory that will contain some gold and maybe a piece of gear appropriate for your class, if you get lucky. You also get valor points, which you can use to buy gear.

Put me in, Coach! I’d definitely be up for that one, Rik!:slight_smile:

jay’s already at 80, so it won’t be long. Awesome!

Oak, that sounds good and sounds like something I could handle (DPS, I mean).

Thanks, Guys!

Q

For some info on the scenarios, try this wowpedia link. Some scenarios listed there have more detail than others.

When you queue, you have the option of signing up for a random scenario, or only for a particular one. I think the one called “Arena of Annihilation” is the easiest. You zone in to an arena, and face a series of 5 boss-type mobs, one after the other. The first time you do it, you can get a weapon in addition to any other loot.

And they’re kickass weapons for someone who just got 90, too. Which reminds me I have to transmute Cora’s crossbow to a proper boomstick, now that we can - it just ain’t right, a dwarf with a crossbow!

Yup…it was the best weapon I saw until I got my Sha-touched weapon from the Terrace of Endless [del]Queue[/del] Spring. I think there are some other epic weapons available, but none of them dropped for me.

And yes, a dwarf needs a boomstick. Otherwise, you’re really just a short, pale Space Goat with a beard. :smiley:

Hmm, maybe I need to check my priest’s inventory for that chest. I just saw the chat window showing “Paladin received [BlueItem]” and “Hunter received [BlueItem]” and nothing about me getting anything.

Edit: Nope, nothing there. Maybe because I was doing the scenario via the quest to to it?

I think you only get the chest if you queue for a random scenario. I probably should have mentioned that in the post you quoted.

New Thunder Island = the best World PvP I have seen for a very long time. Gangs of Horde and Alliance rampaging all over killing anyone dumb enough to be alone. Love it.

Do the PVP quests there award HP? I don’t actually PVP much, but I do the Grizzly Hills PVP dailies, which are kind of boring at level 90. I have a personal policy of not attacking flagged lower-level characters, but, as I’ve discovered while doing those quests on level-appropriate characters, there are many players who are perfectly happy to attack characters 10 to 15 levels lower.

Unless you’re me, in which case your retribution/protection paladin will constantly get healer plate (INT and STA bonuses) in the chest as your bonus reward.

I mean, technically, yeah, it’s appropriate for my class, but still…

A few other notes:

As far as I can tell you have to queue for a scenario. They’re not like a dungeon instance, where you have the alternative of walking through a portal all by your lonesome and soloing the thing if you’re uber awesome (or, more likely, completely outlevel the content).

The scenarios I’ve run often have objectives in one stage or another which allow the three-member party to split up. That means that if you’re super squishy, you might discover your party mates expect you to solo stuff you may not be able to solo. Most classes now have some kind of self-healing, and that helps the survivability, but if you’re not well geared and kinda unfamiliar with your class (like on your 4th alt shaman), it may not go well for you. OTOH, the “split up” thing is often very informal, so if you stick with someone else you probably won’t get yelled at.

I’ve never gotten anything good except the gold and the VPs from the end-of-scenario reward, but I mostly run them for VPs anyway, and my main is geared past the point that any scenario drop or reward would be any use.

“Alone” is not necessarily dumb. “Alone” is sometimes just not having in-game friends or a guild.

I get ganked. I get back up. I get the dailies done. Doesn’t really matter.

There are no PvP quests there that I’m aware of. All the quests I’ve seen are PvE and award valor points and faction rep. martu was talking about world PvP (i.e., semi-organized ganking on a large scale).

I don’t know if you get automatically flagged in that zone, since I play on a PvP realm, so I’m flagged pretty much 99% of the time.

Really, other than the higher local player population because of the newness of the patch, this expansion’s faux-pvp zone and pseudo-pvp faction are not meaningfully different than Domination Point/Lion’s Landing or even Tol Barad Peninsula.

<Chumbawumba>I get ganked down, then I get up again. Got to get the dailies done…</Chumbawumba>

No beard for Cora, hunny, it’s the boobies and bum kind of dorf.

Ah, okay. I was basing my question more off of something I saw one of the Blizz people say; they used the actual term “PvP quests”, and I probably just jumped to the conclusion that it meant “like the Grizzly Hills dailies”.

As gnoitall says no PvP quests but on a PvP server it might as well be, all the 90s together trying to kill the same mobs leads to wonderful chaos.

And apologies gnoitall indeed ‘dumb’ is not a fair word to use at all, I am discovering one does not always have other to play with a lot at the moment as our guild is not very active. Yet I have found that asking random people at the Court of Bones, /s Anyone want to group up for the dailies??, usually works, just a tip.

Actually, I probably spoke too soon. I just read Icy Veins’ guide to Isle of Thunder, and note that in Stage 2 of the zone players will have the option of either doing the PvE grinds we’ve come to know and love, or a PvP thread of daily quests:

So apparently, Blizz did design in a PvP component. I wonder how badly this bodes for non PvP’ers in the conflict area? More to the point, will PvP objectives make PvE’ers into cannon fodder? That would be terrible from a game design viewpoint, so I give it about a 60% chance of happening.

Sometimes the difference between servers surprises me. Here’s Galleon’s spawn point on Lightbringer, the day after patch day:

http://mister-rik.com/hosted/wow/waiting_for_galleon.jpeg

My priest on Lightbringer participated in three Galleon kills last week. As soon as somebody would say “Galleon’s up”, General would fill with “Invite plz” and within minutes we’d have a 40-man raid group plus extra people.

Meanwhile, on Alexstrasza …

“Galleon’s up!”

Mount up, fly to spawn point. Discover two other people there. Wait a while. Nobody else shows up, nobody in General asks for an invite. Nobody cares. Also, I think some Hordie was playing games - Galleon kept aggroing on something and disappearing, only to respawn a few minutes later. Repeat.