Well, of course. I mean, I got a bow that’s about my height within hours of mogging the crossbow to a proper boomstick.
I’m trying to decide whether to mog it or not. Apparently my guild doesn’t have another raiding hunter; after almost 3 months afk (due to a combo of hibernation and of being too tired after spending too many facetime hours at work), my DPS is far from the best, but the two things that got more comments were the BOOMing and “a jeeves! We’d never had a jeeves!” Well, it comes with the short redhead. On one hand, it’s a cool-looking bow; on the other a BOOM is so much more satisfying than a twang.
My atypical orc hunter completely agrees, but the whining and bitching about the loudness of a gun going BOOM is epic. I was once in a guild that insisted I stick to bows because guns are too loud. I left that guild.
Some bows are sufficiently badass looking that I might consider using it unmogged, but not many.
My server hit Stage 2 today, and I did the PvP quests. The objectives themselves are similar to the PvE quests. There is one quest where you can kill either other players or mobs to complete it, but all the others where of the “Kill X of Y mob”, “Bring me a shrubbery” or “Click the glowing thing” type. The catch is that you are flagged for PvP as long as the quests are in your quest list.
I got ganked once. Damn rogues and their stunlock. Otherwise, I did not even see any hordies in the quest area…which is around their new base for alliance players. After I did the turnins, I did see some messages on the area defense channel indicating at least one hordie was doing their version of the quests in our area, but the server was about to go down for a restart, and I did not stick around to hassle the guy.
The quests themselves are somewhat more challenging than the PvE ones in Stage 1…mobs are tougher, and the area is pretty densely populated. Also, I had to figure out how to do some of the quests…where things where located, that sort of thing.
The rewards are slightly less rep than the PvE chain, gold, a goodie box like the one you get for PvE, and Conquest instead of Valor.
Overall…meh. I’ll probably stick to the PvE dailies in the future. And maybe hang out to hassle the hordies after I’m done for the day.
One of the things in which I disagree with Icy Veins’ guide is barrage vs glaive toss. First, there is a certain number of mobs at which barrage does more damage than glaive toss (which hits less mobs); second, barrage has a much greater points fer style factor, specially since everybody went glaive toss.
My nelf hunter tried Barrage just long enough to discover how little control you have over how many mobs it hits and where they are. It was creating adds that I’d had no intention of involving in the fight.
I don’t like the longer cooldown. Glaive Toss isn’t a special-events attack; it 's in my rotation. There’s NO WAY I’m going to pass up on an extra instant-cast attack that does 80k damage to primary target. The extra-target damage from the talents in that tier are irrelevant, mostly, to me. If it matters, I’ll position myself to include extra targets in the throw-path of the glaives, but I’m not focusing on multi-target damage.
True. Glaive toss makes my orc hunter look like a short squat ugly green nelf hunter, but I just can’t argue with the practical advantages.
Yeah. I do miss the roar of the guns. I make up for it with MOAR DAKKA.
I’ve complained vociferously about that one some time back. My complaints are basically twofold: pseudo-vehicle quests are gimmicky and break what little immersion I can summon in the game, and they’re buggy in bizzare and difficult-to-remedy ways.
And frankly… my hunter is a sniper. Why the hell do I have to pretend to be some other sniper? That’s just insulting.
Sticking my nose back into this thread… So I haven’t had a chance to try out the new zones yet due to a variety of circumstances including too many 90s and rep grinds.
At the mo, I’m, with great effort, trying to focus on my gnome disc priest who is now trying to learn lolshadow for rep grinds (Golden Lotus and Klaxxi).
Q for you lot: If you have experience with facemelting, one burning question that I have is how the hell do you manage dot management while dancing? :eek: I’m barely managing 100% uptime single targeting a raid dummy, let alone a real combat situation with multiple moving targets that want to nom our faces and all! For the record, I’m using WeakAuras for tracking everything plus TidyPlates Threat Plates for multi target debuffs.
Also leveling my troll MM hunter to 90 since people from Wrath raiding days seem to have reappeared and want a RL. (Apparently I’m decent at saying “Okay, hit the boss a lot, interrupt this ability, and don’t stand in fire. Tank, go say hi.”) We’re working on old Cata raids to knock the rust off, but haven’t even sneezed in Firelands’ direction just yet. I’m probably going to agitate for skipping to Deathwing…
Warlock here not a spriest but for my DoTs I use WeakAuras to track the cooldowns, bars close to the middle of my screen, but I also use another aura for each DoT that pops up a large icon front and centre when I should be refreshing the DoT.
Did my first run in the new LFR tonight. It seems considerably harder than the previous ones, but part of that is probably because this is the first week the raid was available for LFR, and many people, including me, were seeing the content for the first time. No loot for me, sadly, but we did down all three bosses. Wiped once each on the first two, and twice on the Council of Elders.
Has anyone else tried an Oondasta raid? I was in one last week ( we had about 3 full groups of 40 people) it was epically hard but we got him down eventually. As a tank my gear was completely red from dying and running back. I was even lucky enough to get a new belt from my coin. I thought it was fun, and am glad I was there to do it.
Yesterday I finally got around to taking my nelf hunter to visit Thunder Isle, and went as far as completing the solo scenario with Vereesa. That last boss with the floating mask … holy crap it took a long time to kill him! I didn’t time it, but it felt like at least ten minutes. I’m not sure if I was doing it “right”; I found some of it a little confusing. I kept getting a warning that the mask was casting sumpthinsumpthin and telling me to get under a barrier. The only “barrier” I could see was the golden-colored bubble the boss himself was under, so I spent pretty much the entire fight under that bubble, just pew-pewing the boss from point-blank range. I don’t think I took a lick of damage the entire time. It got kind of … boring and tedious.
The dome also reduced the damage you deal out, so you were safe from dying, but like you said it probably took you 10 minutes to do it, if you leave the bubble you’d do a lot more damage to him, but risk taking more yourself.
Elune unlocked Stage 3 of Thunder Isle today. The new dailies were a pain the ass because everybody was doing them at the same time. On the upside, you get to free a giant triceratops and watch him bust up a troll camp.
One nice thing about Thunder Isle opening up: the other daily hubs are a lot less crowded. I did the Ogudei Ruins on my hunter today and discovered how much easier it is when you’re not competing with 30 other people for the objectives.