Welp, screwed by timezone again. When does day end exactly? (In hours from now preferably!)
Day ends in 20 hours.
Stick with me cracked, we’re the only sane ones. We’ll fight the scums back to back, understand? We’ll sleep back to back, keeping an eye out for each other. You just lean against me and I’ll lean back, that way we don’t have to sleep with our heads in the mud.
I would have thought this kind of stuff is obvious, but we’re running into “cultural” taboos and crap. Another reason why I think cultural norms are a bunch of nonsense. Laws I understand, laws can be debated, laws can be tossed out. Culture? That’s the opiate of the masses, and the masses lurve their culture.
This is what I was going to ask in my last question to her, but figured it might be info that, for some reason, she didn’t want to give.
No separate board, but told we could communicate offline 24 hours. Mostly we have sent PMs to each other.
EOD is Tuesday at 3pm?
I hope we didn’t break the rules by sharing our PMs. Since we don’t have a board to communicate on, and our communication is not being monitored by the mod, I assumed we could communicate without restriction.
Oh right :o ! Got confused with De’endee, where nights end around 12am my time - so I thought ending Tuesday meant ending about now.
:smack:
That is probably not a good assumption to make. Masons often have no communicative ability and their only advantage is knowing that the other(s) are town. Gives them a leg up in terms of information and creates a voting bloc that can be useful. Masons don’t need to talk and if you’re not expressly given permission, it’s best to assume the worst.
Did you read that post, Inner? We were expressly “told we could communicate offline 24 hours.”
Mmm, well if you’re town I hope you don’t get modkilled. Perhaps PMs don’t fall under the general PM share restriction but I don’t see any qualifiers in the opening post.
Hey, what the hell is going on?
I just got caught up. Lots happened since I was away.
Fellows and girls, before you blow a gasket, please take a breath and understand the following:
- In a game of all night action roles, You are going to get the full gamut of “detective” roles.
[ul]
[li] That means you’ll have normal cops. Naive cops. Insane cops. Paranoid cops.[/li][/ul]
2) This is a game of night-action roles. What in the blue hell do MASONS have to do with night actions? Before you trust ANY MASON CLAIM, ask both masons what their night action power is. And frankly, ummmmmmmmm this is a game with detectives, doctors, vigilantes, etc… we don’t need masons to win the game. Mason claims make me retch with suspicion right about now.
- The scumbags are going to have the ability to send people fake results.
[ul]
[li]Think about it. How many people claim to have gotten results that dropped in out of frakking thin air? Where does that come from? 5 redirectors? How about scums sending out fake results.[/li][/ul]
4) You gotta figure 5-6 scumbags at the very least right about now, to counter all these roles.
- Scummy behavior. Scummy behavior. You catch people via their scummy behavior.
Want to make sense of whose claims are fake, either intentionally or not? Ask who is acting scummy.
gnarlycharlie could be acting scummy. I do not trust him here, but I also don’t trust that the cop result on gnarly is true.
You do realize that an insane cop is going to be one of the first, if not THE first, roles to get a guilty result, yes?
SOLUTION:
Have a different cop scan gnarlycharlie.
And vote for Brewha, dammit.
Hmm - ok, I’m going to
unvote Scuba_ben
and
vote gnarlycharlie
The mason claim has thrown me a bit, but I think if gnarlycharlie turns up wolf then Texcat looks scummy and SilverJan looks town. Whereas if we lynch SilverJan and she turns up wolf, then we can’t assume anything because she was probably lying. Plus, I’ve been finding her kind of towny, despite the fluff posting.
I still find the case on Scuba_ben convincing - but with all the roleclaiming going on, I think more information will result from a lynch of either SilverJan, gnarlycharlie or Texcat.
The mason night action would be finding other masons.
Oh, and by the way, since having the 4 different “sanities” for Cops will make all results confusing, this is what has to happen:
You don’t lynch any claimed cops.
The cops shush and gather at least 3-4 more results before claiming.
The cops mass claim.
As the cops die, you figure out which ones were sane and insane and naive and paranoid.
Then, the results begin to matter.
However, I may reverse this and suggest you lynch gnarlycharlie anyway, because if he pops town, then I fully expect you have the paranoid or insane cop who scanned gnarly.
[ul]
[li]The paranoid cop is useless, it will always get guilty results. Losing the paranoid cop loses us nothing.[/li][/ul]
[ul]
[li]The insane cop is as useful as the sane cop, because it gets 100% inaccurate results. Flip them and they become accurate.[/li][/ul]
If gnarly flips scum, then good, that’s 2 down. But I sincerely, sincerely doubt it. The odds are against it.
The only way this is true is if the SANE COP happened to hit a guilty party last night. The odds are WAY WAY WAY against that. It’s possible, yeah.
But the INSANE COP is almost 90% likelihood of getting a guilty result.
And the PARANOID COP has a 100% likelihood of getting a guilty result.
So, understand that gnarly could be guilty, but the odds say he’s probably innocent.
I would like the folks on the gnarlycharlie wagon to post and say they’ve read what I just said, and disagree with my logic if they would, but honestly, I think I have a major point that is being overlooked.
Insane and paranoid cops mean you’re going to get at least one guilty result on n1, possibly 2, a maximum of 3 with a sane cop. And the sane cop shouldn’t claim on D2 with a guilty result, either. Any cop shouldn’t claim on D2 with a guilty result. You have to figure if you’re sane or insane or paranoid or naive first.
Anyone? Bueller?
If gnarly flips scum, what, in your opinion, does that say for Texcat and Weedy, then…huh?
Silver Jan’s stated target listing suggest that if she is correct, she is not the cop.
I agree that we won’t learn much from lynching SilverJan.
I like Pizza’s idea of getting someone else to scan us. I’m not sure that’s really very practical though, especially if the notion of insane, paranoid, etc cops is in play. I’m inclined to think that Weedy’s result was a redirection of a real cop result. Her result was different, and I can confirm that it is true. And I think if it was a scum ploy, she would have claimed to have received it as a result of targeting me last night. Perhaps the person who might be a cop and targeted me last night could target gnarly tonight?
I hadn’t come across an Insane Cop or a Paranoid Cop before - after a quick run over to MafiaWiki, I now have to reevaluate.
Ok, so that means if SilverJan is a Paranoid Cop/Insane Cop then that would make SilverJan, gnarlycharlie and TexCat all town. (assuming the mason claim is true - but in this case then that can pretty much be assumed, as why would a town gnarlycharlie vouch for TexCat otherwise)
If SilverJan is a cop, then gnarlycharlie is a wolf, TexCat is probably a wolf and SilverJan is town.
If SilverJan is a wolf, then gnarlycharlie and TexCat are probably both town and masons.
So,
**unvote gnarlycharlie
**
Only one of those scenario’s makes gnarlycharlie a wolf. And that scenario involves the wolves playing a really risky game. Occcam’s razor and all.
That one, I do not know. I am willing to bet heavily that you’re going to have innocent townies who have misinformation.
Remember, just with the detectives alone, you’ll have 3:1 ratio of misinformed cops.
That’s just with the cops. Now, we have whispers dropping out of the sky informing people of stuff. Question, yall: How likely is it that we have that many detectives who can whisper their results? How likely is it that we have that many redirectors who are now giving us useful info?
You know what all this info is designed to do? As in literally, the game host designed this game to screw with our brains? The info is designed to throw us off and question the information we get. That means when a true cop scans scum, it will still make us hesitate. That means if someone whispers real results, it will make us pause.
And by the time we get the real information, we will have lynched X number of townies figuring out the detective claim was a lie, was paranoid, or was insane, and then we lynch the detective and go “BUH???” when they flip townie, then we lynch the masons or whoever because we think they’re lying…
What’s happening is not some massive conspiracy to spare a scumbag. That never happens. What’s happening is that townies are by their very roles, by the very game design itself, MISINFORMED.
Assume innocence before you assume guilt. Our justice system works that way for a very good reason.
IRL you have bad cops and bad tips too.