Post-apocalyptic survival, turn-based, kind of like X-Com. You make your way through a wasteland US, occasionally meeting survivors (and friendly dogs!) to add to your party. Gasoline is paramount, but also weapons, medical supplies, and trade items. Slow-moving spiky monsters abound.
So far I’m having fun. It’s quite difficult and death is frequent, but every replay is quite different. Recommended.
I’m enjoying it, but I’m not sure if its got legs for me. I’ve made it to the second barricade, and it already feels like the game’s shown me everything its got.
Not particularly. There’s no real RPG element at all. The maps are very small, and play out more like puzzles than tactical combat. Killing an enemy causes it to summon reenforcements, so a lot of the game is about trying to maneuver around the monsters without fighting them. It feels a lot like Into the Breach, if explaining one obscure indie title by comparing it to a different obscure indie title is any help.