New WoW General Discussion Thread 6/8/10

Additional warrior questions:

  • Sunder Armor (I only really use this on bosses to keep a full 3 stack on em – is this correct?)

  • Stance dancing outside emergency tank situations (Some macros I saw were suggesting doing something like Berserk then Charge, then flip back to Battle stance for the follow-up pasting. Thinking about it, I can’t say that I’ve seen a lot of dps wars in pugs do this, though. Y/N?)

  • Glyph suggestions?

I eventually started looking for those yellow flowers, and yeah, that one in particular and one other - whose name escapes me, are very hard to find if you aren’t used to the areas.

And I hate those little bastards sitting on those seashells where you have to gather cannon balls.

Just one more reason I am soooooo glad I have Clawdie and Usumbij to play with!

:slight_smile:

Q

Speaking of Usumbij, I liked to have laffed my German ass off when a quest giver asked, “Usumbij, will you help me find my son?”

Q

Thanks, Hon. Der Wolk’ is currently busy elsewhere and having a ball! Guess you both must be on a similar “thought-wave”! :slight_smile:

Q

I decided to finish levelling my second druid to 85 today (Bear/Cat) and decided I was going to try to set up my unit frames (Vuhdo) so I can use them to attack mobs. Wow what a difference it makes. I’m not good at moving my movement keys hand up to the number bar and had been using mouse clicking on my hotbars directly all this time to attack things.

I’m finding now that I have every attack bound to a mouse click on the Target section of my Vuhdo frame, I’m moving through mobs with far fewer wasted GCD’s and still maintain all my mobility. Plus, I don’t waste time constantly looking for wherever “X” ability might be on my hotbars anymore, which means I’m actually paying more attention to the fights. I’m hoping when I get the gear to try tanking it makes things a lot smoother, though that’s yet to be determined. :slight_smile:

Yup, I noticed that as well. All of the caves have a particular kind of sea plant out front. I want to say it’s blue with yellow tips. Or something like that–I know it when I see it.

Sunder is a DPS gain for you and any other physical DPS on a long fight (boss). Not worth it for anything short. If there is a Warrior of any other spec in the group, they should be stacking and maintaining it, since Prot uses it for threat at low levels and then gets in applied with Devastate once they have the talent, and Fury can fit Sunder into the gaps in their rotation more easily than Arms.

That macro sounds bizarre and inexplicable. Be very careful of old macros for Warrios that involve stance-dancing: a lot of them will be written for situations that don’t exist anymore.

As PvE Arms, there are really only two situations I can think of where you’d want to change stances:

1.) To Defensive in order to use Shield Wall for a personal cooldown or during emergencies.

2.) To Berzerker during the last 20% of a fight for the damage boost on Execute spam.

Speaking of which, is there any reason for you to stay in Battle during bossfights (i.e., any abilities that are part of your priority list that you can only use there)? If not, you probably just want to stay in Berserker and only switch to Battle when you need to cast Shattering Throw (IIRC, a DPS loss for you but an increase for the group if you have other physical DPS), preferably in line with Hero/TW/Lust.

I don’t remember what the options are off the top of my head. I’ll try to remember to take a look when I get home–but it should be pretty obvious which will be best for you, depending on what abilities you find yourself using the most.

Not gonna have much luck with an attitude like that.

Heh. The only place that gave me a problem (I use Dominos) was that one quest in Deepholm where you have to mount up on a stone drake and chase that troll around. All I got was an Up and Down arrow and the dismount button - nothing for jumping to the other drake (which is apparently what you’re supposed to do if you can’t attack at range). Fortunately, Blizz seems to have forseen that kind of situation and the troll eventually lands and dismounts so that I could engage him.

There’s a “Post” tab and an “Appraiser” tab. The Post tab (in the documentation it’s called the “Simple auction interface” or something) is basically just an improvement on Blizzard’s default auction creation tab, and is the one I used most often. The Appraiser tab is the one that lists everything auctionable that’s in your bags, and has 2 million features and settings.

But that’s just what I need. I don’t have the inclination to do all that in-depth analysis. When I’m selling mats it’s usually stuff that I’ve sold repeatedly and I have a good enough memory to give me a “general” idea of what I should expect and I just go with the flow. I can tell when the price has suddenly dropped due to an asshat undercutter and I’ll just hold onto my stuff for a few days in that case and see what happens (I’ve never run into a situation where I need to get my money “right now”, so I’m not in the “sell stuff as quickly as possible” camp). So when I sell I just undercut ever-so-slightly, and when I’m buying I just make a simple “I’ll pay that price/I’m not paying that price” decision; again, it’s rare that I need something “right this minute”, so I don’t mind waiting to see if the price comes down to something I’m willing to pay.

As far as selling gear drops, at this point I’m not. My paladin is an enchanter, and so my mage and warrior are just mailing everything that drops (that isn’t an equippable upgrade for one of them) to my paladin, and she just disenchants everything so she doesn’t have to buy so many mats while trying to level up her enchanting.

Basically, I just don’t need all those fancy Auctioneer features, so I went with the addon that isn’t locking up the game on me.

I saw that it had one, but for whatever reason I couldn’t make it work.

Yeah, it’s sorta purply-blue tube coral with bright, almost neon, yellow-and white fronds sticking out the tops.

Thanks for the breakdown of who uses sunder when - that helps.

That’s why I asked! :smiley: I know a lot of stuff out there is still pre-4.01 but it looked like it might work barring non-noob knowledge. ATM I just have /startattack [harm] macroed into everything so I’m not just standing there looking silly.

I took a look at my current abilities, and Rend and Overpower both require Battle stance, as does Charge. The other abilities are agnostic atm. I can see where Berserk would be good for blowing with lust/etc, but that seems like the only real situation where I’d use it since I’d lose those abilities. I’m not sure how much Overpower is proccing atm but soon I’ll have Taste for Blood which you pointed out previously.

Oh yeah, and speaking of funny names like Usumbij

My nelf hunter needed to get from SW to Darnassus, so I flew him down to the docks and landed on the upper foredeck of the ship, and left him sitting there on his gryphon. And the boat sailed away … right out from under him. He was left sitting in midair, not hovering with wings flapping, but like he was standing on flat ground, motionless, but in midair. So I mentioned it in General for a laugh (because it was kinda funny), and that sent several people into Monty Python/Holy Grail mode: “A witch!” “Burn the witch!” So I responded with, “I’m not a witch! They dressed me like this!” By this time the boat had returned, and I dropped down to the main deck, where I found a female dwarf named…

Ugetraxoland (hUgeTraxOLand … Huge tracts of land)

The timing was just perfect :stuck_out_tongue:

For those unlucky few who haven’t seen that movie, there’s a scene where a nobleman is lecturing his son who is reluctant to get married to the daughter of another, wealthier, nobleman:

King of Swamp Castle: We live in a bloody swamp. We need all the land we can get.
Prince Herbert: But I don’t like her.
King of Swamp Castle: Don’t like her? What’s wrong with her? She’s beautiful, she’s rich, she’s got huge… tracts of land. (The last bit said while cupping his hands in front of his chest).

This is probably both off-topic and excessively geekish, but those aren’t corals. They’re tubeworms. In real life, they only exist in deep thermal vent areas and are apparently only red, not yellow, but their look is distinctive. I recognized them immediately.

HAHAHAHAHA! See below!

WOOHOO!

I got my first epic from archaeology:

Headdress of the First Shaman

It shall be waiting for my dwarf hunter as soon as he hits level 70 :smiley:
Also, solving that artifact got me What was Briefly Yours is Now Mine.

Grats.

Can anyone remember how soon you get a portal to and from Uldum? Is it like Deepholm where you can see it immediately or like Twilight Highlands where you have to do a few quests?

You have to do a few quests, but IIRC it’s just the “get out of this town” ones. Takes a few minutes.

Thanks I should have time to do that tonight then before I head back to SW, I logged out in Dalaran to use the Caverns of Time portal to get to Tanaris forgetting I had signed up to help a guildy.

Levelling in Northrend is so quick now thank you Blizzard, my DK did half a bar in about 30 minutes last night. At this rate she’ll be 75 and on the next stage of professions by early next week.

Ah yes, another fabulous example of YMMV. :smiley: I sell so many different things–and have moving between so many different servers–that I really need something to give me an idea of the going market rate for particular items. It’s also important for me as a collector (of recipes, pets, and mounts), so that I can be sure to snatch them up when they’re at their cheapest.

You’ll definitely want to stay in Battle outside of the Execute range (<20%), then. At least once you get all of the lovely Talents that affect those abilities.

Once you get to the point where you have access to an innkeeper (i.e., when you’re in Ramkahen), you’re safe to leave. I originally tried leaving after the initial entry quest/cinematic and breaking out of the cage, and there wasn’t a portal yet. So it’s not instant, but it’s also not as long a chain as TH. Also, note that there is no portal back to Org/SW: it’s one-way only, like Vashj’ir and Hyjal.

I’m on a 10 day trial of Cataclysm. My initial thoughts are that I will be signing up after the trial expires. The worgen starting area is the one I have enjoyed most of any of them. Is the goblin one as good?

The goblin one is very different; much less moody, much more slap-stick. And probably about a third of the quests are vehicle quests of one sort or another. I thought it was great fun.

Plus in the goblin area, you start out as a Very Important Person, which drives some of the starter area plotlines. It’s kind of a nice change from the usual “newbie = nobody” setup. I also liked the vehicle usage and the sidekicks.

The best sidekicks EVAR are also in the goblin quests, these out in Azshara. There’s a group called the Gob Squad that you hook up with soon after being sent out to the beach to help fight the naga invasion, and they are awesome. Wish I could have kept them around. :frowning:

There’s a goblin quest (in the second Goblin zone, the Lost Isle or whatever it’s called) where you fly a fighter plane and shoot down gnome fighter planes with machine guns and missles. That’s about six awesome things in one quest. Someday I’m going to roll another goblin and I’m going to do that quest, then before I turn it in I’ll abandon it so I can do it over and over.