New WoW General Discussion Thread 6/8/10

Oh, guess what I discovered this morning? You can run Auctioneer and Auctionator on the same character at the same time. Now I can have the best of everything! I actually almost squealed with glee when I tried it and it worked. The only thing I did to tweak it at all was to turn off the Auctionator tooltips for vendor and AH price, since what I really care about is the Buy tab.

I tried PvP healing with my baby priest yesterday (a friend of mine who’s levelling wanted to try out PvP), and it was surprisingly fun. We did Arathi Basin, and. . .wow. It’s completely different healing. Everyone see-saws, the damage is way more than the tank usually takes, and it’s fastfastfast. Plus, you know, everyone wants to kill you.

The more I think about it, the more I think I like healing. I thought ranged DPS was pretty fun–and, indeed, nuking as a Destro lock is really pretty sweet–but healing just seems so much. . .well, better. I don’t have to wait six years for a group, I don’t have to constantly target switch, and everyone seems to be glad you healed by default. It’s a bit more pleasant than DPS, though some of the easier instances thus far have been a bit boring (Put up shield, smite repeatedly. Watch damage heal the tank. Dance!).

I love healing - my two 85s are healers (priest and pally) and I’m leveling a resto shammy (with a resto druid in the wings). It’s the best.

Priest healing in BGs is fun when you have AoEs like Prayer of Mending and Circle of Healing. I usually try to Renew everyone around me, use PoM and CoH when they’re available, and otherwise toss out flash heals. The only downside is, like you said, everyone is trying to kill you. Say with the group!

Pre-4.0, when I had the time, I had a hell of a lot of fun in AV with my 55ish Disc Priest. Popping bubbles on everybody in range and watching the Horde players hammer on them ineffectively? Yes, please! :smiley:

That character is actually my highest-level Alliance one now since I moved my main and DK farmer; I really need to put some more time back into him again.

I absolutely LOVE healing on my Resto Druid–far more than I enjoy any other role in the game. Now that I’m used to the changes, I actually enjoy healing more now than I did in Wrath. Still a bit gunshy regarding PuG Heroics, but normals are now disturbingly easy, unless two groups are pulled at once, even without CC.

I also have a paladin at 85 I’m gonna start running through normals to learn that healing spec, and eventually I’ll finish levelling up my priest and shammy.

Speaking of killing the healer. :smiley: I have a question from the killer’s side. I was in Tol Barad the other day and we were getting nowhere trying to take one of the areas. Somebody yelled out “Just f’n kill <healer name> already!” So I did. And we took the area. Problem is, I am just getting around to tweaking my UI and I think I need another addon if it exists. Using the default, I can either have friend bars (I forget the actual name…name bar over people’s heads) on or enemies. Having enemy bars on gives me a good view of their health, and name, but obscures my view. And in PvP they are all red. So unless I know the name of the healer, I have to mouseover the writhing mass of enemies to try to find the healer. And even then it is a guess since lots of classes can heal as well as do other roles.

So is there a clean addon version that will let me see, or color code, like, red for DPS, black for tank types and maybe white for healers so I can target the class I want faster?

AFAIK there is currently no way to tell who’s filling what role, or even what tree they are specced into in the new system, without inspecting them. Remember, too: Any class that has a healing spec can also heal in their DPS or tanking specs (they’re just not as efficient at it).

What I personally find helpful is to color enemy PC nameplates by class. This is an option both in the default UI and in the nameplate addon I use (Tidy Plates with Threat Plates).

I never thought about that, but that’s a great idea (colorizing nameplates for different classes). Even if you only distinguish pallies, priests, druids and shammies from everyone else, it makes it a lot quicker to figure out if they’re healing: if the priest is not in shadowform, he’s a healer; if the paladin is not hitting things, he’s a healer. Druids and shamans might take a closer inspection but it’s still really helpful.

Druids: if he’s not a bird or a cat, he’s a healer.

Right! I remembered Cat but forgot Moonkin form.

I dunno about “cleaner”, but the WoWAce addon “Healers have to Die” purports to give audio feedback (“rings”) and (in the Alpha version) hangs a red cross icon over the head of any hostile that has thrown a heal in the last <configurable number> of seconds that you select or mouse over.

Of course, I PvP almost none, so I have no experience with this or any other healer-hating addon. But the description of what you need brought the quite memorable name of this addon to mind. YMMV.

If you get a correctly spelled toon name, you can also /select them, if you type well under pressure. :smiley:

**/tar **is even faster.

nvm.

I just look at who’s hanging out in the back slinging green and white spells.

Druids in caster form, priests not in shadowform, pallies with a 90k mana pool, and any shammy not dual wielding all get special and preferential treatment from me. My unit frames color-code their names according to class, so I can pick them out fairly quickly.

Any pally with a shield in PvP is usually a healer not many Tankadins in BGs at least.

Uldum is a bit special isn’t it? Great lore and story, looks amazing and with the added fun of the Jones quests.

Okay, I need some help with my baby hunter (level 12) - a class I am totally unfamiliar with.

First, I don’t have too many attacks, but what I’m doing is 1) sending in pet 2) steady shot (while pet closes in) 3) serpent sting 4) kill strike (is that the name?) 5) Arcane shot, then another SS if it expires, or KS if I have the focus. At this level the exact rotation probably doesn’t matter a whole lot, but general guidance is appreciated especialy as I learn new skills.

Second, I don’t undertand the whole pet managment thing. I got the ability to tame beasts, but when I tried to tame a Gilnean fox it said I couldn’t handle any more beasts even though my mastiff was dismissed. So I’m guessing I have to put my mastiff in a stable first? I haven’t seen any stablemasters in Gilneas yet, I don’t think.

Since I’m leveling with a mage, I figure I’m going to want a Tenacity pet soon to hold aggro while the mage and I nuke things down. Don’t really need the extra dps from a Ferocity pet, but I do need to keep things away from the mage. Haven’t seen any Tenacity beasts in Gilneas yet, though, just foxes and spiders I think.

(I’m also under the impression that since the mastiff and fox are both “dogs,” that they would make pretty much identical pets, is that correct? At what level to pets get their first talent point?).

Really, outside of dungeons, your rotation is going to be whatever kills stuff the fastest – which will change as you level and learn new skills and get new pets. At level 50 for my hunter with a bird of prey, it’s: send in pet, open with steady shot (I find the delay to be just right for my pet to gain enough threat), sting, arcane, then alternate between steady and arcane to keep from draining too much focus so I can move on to the next mob immediately (I rarely ever finish that second steady shot, they’re usually dead by then), and I’m just barely cresting the threat levels as it’s dying – so you shouldn’t have to worry about a tenacity pet unless you go hunting elites.

You have to abandon or stable your pet to free up pet slots. Dismissing a pet still keeps it on retainer, so to speak, so yeah you’d need to stable it, at least until you got Call Pet 2, Call Pet 3, etc, which allows you to keep multiple pets traveling with you out of the stable.

As I mentioned above, it won’t matter. Things will die too fast. Add in concussive shot and frostbolt snare – you two shouldn’t be getting hit at all. I’d go with the dps pet to grab initial threat and burn it down more quickly. Tenacity is really only useful against groups of mobs and elites.

Not sure if they get any unique abilities to differentiate from each other, other than you can make the fox dance but not the dog. Do a google search for a hunter site called Petopia, it’ll have everything you’d ever want to know about hunter pets, broken down by category and then species.

I’m reasonably sure that hunting babies would send the game’s age ratings to a new level, invented specifically for them.
For the rest: a +1 to Headrush’s response; both bears and boars make very good tanking pets and are available at low levels and they also have the advantage of being “trashcans”: if it’s edible, they’ll eat it. Mastiffs and foxes are different pet types AFAIK, but I don’t know which their different skills are; wolves are a separate type as well (and have a howl which gives a buff to the group).

Well, there’s that one daily in Sholazar Basin where you go around poking 'em with sticks…

Not to mention the one in Dragonblight where you go around kidnapping them (shades of Australia’s Stolen Generation!).