New WoW General Discussion Thread 6/8/10

I think Skammer was alluding to the fact that having completed a Firelands Raid, neither Makig or myself can do another one until the Tuesday morning weekly reset.

Or, you put them in the bank.

Yep, should have clarified, I play Makig (locked) + alts (available and ready).

Looking on the bright side, it always helps to have more guildies who are familiar with the fights. Please forgive my passive agressive whining; I’d probably have done the same thing given the opportunity.

My guild is finally going to try Cata bosses! And schedule more regular trash runs and old raids! Yay!

That must be nice–my guild doesn’t even use Vent when they raid, so we fail at it.

On the plus side, still rocking house in the arena.

Mind linking your toon with the arena gear? I always like to compare the gear to the W-L ratios to see what viability a certain class has.

As for our 2v2…Skammer and I are improving (our team score is 1354)…it seems that whenever there is a rogue, hunter, DK or warrior against us…we can pretty much shut them down. When I see a holy pally and a druid (that goes from bear to cat and back), OR a healer with a warlock/mage, then we groan. Some weeks we can go 8-2, and then the next week (like last week), go 8-9.

Would love to get more 3v3 or 5v5 time to start getting the high level conquest point gear since we are beginning to top out on 378 pvp gear. With a shadow priest and a ret pally, what would be the logical choice for a third teammate?

We’re about on par with you guys, with a Enh Shaman, Sub Rogue, and Disc Priest. The Priest is still playing with water wings, he’s a post-Cata baby, but we’re something like 76-67 on the season.
At this point, we’re all pretty much 90% fitted with Ruthless.

We also need to learn not to play after 1AM local time. =P

As for Shadow+Ret? I’d get a Resto Druid, myself–Ret doesn’t QUITE have the oomph to be part of a 3-dps team, IMHO, and even my poorly optimized 3-man setup rips triple-dps apart 5 out of 6 times.

Huzzah!!! My guild killed Ragnaros last night! No loots for me, but had fun. We’ve put in some pretty good work and i think the stars alligned last night and we were able to have all the best players in the raid for the attempts. The only bummer was that a crossbow dropped and we had no hunter that night.

I think it was a pretty fun fight to learn/execute. And it feels really good to get all the bosses down before the next patch. I believe my raid leader is uploading a video to youtube, i’ll post a link once it’s up if anyone cares to watch.

I officially quit my guild, finally, with my 3v3 team and well, that’s about it.

Then we founded a new one.

Any of you guys on Arthas and want to get in the core of what’s likely going to be a pretty competent group on a PvP server? :wink:

Here’s the video of my guild killing ragnaros for the first time on Thursday night! Taken from the raid leader (a shadow priest) point of view. Kinda funny how there is almost no talking… we were all business focussing on our jobs lol.

We are <For the Wynn> an Alliance guild on the Aegwynn-US server. I am a bear tank: Clawdio

For the Wynn defeats Ragnaros!

I just got my goblin bank alt (Wellsfarkho*) through the starting quests and into the unphased real world, and got her /ginvited to the sister bank guild to my main guild (the unofficial Daily Kos guild, The Wreck List), Too Big To Fail.

*My naming convention on this server is to stick part of my main’s name in the alt’s name. My main is Khokhrah, so generally, it’s the “kho” part that gets added. I have Sunnykho (tauren paladin), Majikho (undead mage), Wellsfarkho, and the one toon that deviates from the convention, because he’s named after a certain webcomic goblin, Dieshorribly.

Is anyone else finding that the Horseman is still active on their server? My dwarf warlock on Alex keeps hearing the Horseman do his yelling (as of last night, Nov. 5) and HH was definitely flying around Kharanos setting fires. I thought Oct. 31 was the last day?

I am happy about this weekend. I finally managed to get past the horrible quest that is the first phase of the caster legendary quest chain–the one where you have to go into the Nexus and solo your way through three stages of tough content. I was having trouble with it and feeling very down about my abilities as a mage, and after attempting the first stage (which is by far the hardest, it turns out) many, many times I was about to give up. Two things spurred me on this weekend:

  1. I’d picked up three new pieces of gear from Firelands (bracers, a ring, and my T12 robe which gave me my four piece) so I figured maybe with a bit of extra punch I’d have a better chance, and

  2. My friend and fellow mage on a different server (I tank for a raid group there on one of my DK tank alts) got a new weapon but decided not to keep it because he’d be finishing up collecting embers and thus would have his first-stage staff next week. I reminded him about the tough quest he’d have to still get through, and he said something like, “Yeah, but I’m a better mage than you are. Accept it, deal with it.” He was teasing, of course, but it stung a bit. I logged to my main server, and he contacted me on RealID to assure me he’d been teasing. I told him I knew that. But it still made me more determined to finish that damned quest.

And I did! There were a couple of small glitches and setbacks, but nothing like the soul-destroying repetition of doing the first phase over, and over, and over. Either they nerfed the quest (which I doubt) or my extra bit of punch and a couple of small strat changes that I found online carried the day. It did seem like Tarecgosa was a little tougher this time–the last few times it seemed like she was dropping like a rock even when I did everything right and fast. Maybe she received a new shipment of extra armor over the past week. :slight_smile:

In any case, I’m ready to head back to Firelands next week and do the next part of the quest, at which point I get my Stage I staff! Then goes the long slow slog to Part II, if we even end up staying in FL after 4.3.

The plate DPS helmet that can be looted from the Loot-Filled Pumpkin has an on-use effect that allows the wearer to “Let the Horseman laugh through you”.

One of the more annoying things that can happen in a crowded auction house, almost as annoying as multiple Toy Train sets or Piccolos of Flaming Fire, is a bunch of plate-wearers crowding the AH and spamming the laugh. Makes me turn the speakers off. At least the laugh doesn’t have a forced-emote AoE like the others I mentioned do.

ETA: That doesn’t explain HH flying around still, but would explain some of the laughter. I think Blizzard software quality would explain the rest.

It’s not just the laughter…he does the whole spiel of very loud zone-wide doggerel, and I did actually see him and the fires at Kharanos the other night.

It’s like someone forgot to turn off the audioanimatronics or something.

Congrats! We helped our Boomkin finish up his stage 1 staff a couple weeks ago. From what he was saying the things he had to do in the boss fights weren’t that tough, he got them all on the first try i think, though we did wipe on a few of those because we were all focused on making sure he completed his tasks. It does seem to be pretty slow going on collecting the 1000 cinders though… Good Luck!!!

I’m guilty of standing around in Org and doing the HH laugh with my helment :P. I’m sure I’ll tire of it eventually.

Terrible PvP weekend. First Yeti and I had a rough night of arena on Friday, going 8-10. Holy pallies are really a problem for us, and we also had a big problem with a certain mage/lock combo that kept us perma-cc’d. Druids can be difficult too, especially in pairs. We stack up well against DKs/rogues/hunters/warriors but we weren’t getting too many of those this week.

Then I was in some really bad BG groups. People running around aimlessly in PvE gear, not communicating, just overall failing. I think we lost Gilneas in what must have been record time. We did have one really close battle in AB but even then we gave up a nice lead and lost in the final two minutes.

Ran a couple heroics with my pally to improve my VP gear but I’m starting to get bored with the grind. Looking forward to trying out SWTOR next month.

Grats, Infovore! I, too, found that first portion of the Nexus escort to be incredibly frustrating on my mage. Thankfully, spellsteal and time warp makes the boss fight at the end fairly trivial. It was a lot more use of CC and bandages than I’d done in solo content in a long long time.

Hey, anyone have any tips for feeling some sort of semblance of control over the meteors in Rag p3? We’ve downed the fight a few times, but everything goes all 6s and 7s once the meteors come out and it really seems to be a question of whether we’ll have a tank and some dps last long enough to finish out the phase.

Yeah, I was worried about P3, but it was so easy it surprised me. Spellstealing his buff pretty much means you don’t take much damage as long as you stay out of the breath attack and kill the adds fast. I think I had so much trouble in p1 because I suck at PvP and I’m not very good at the “fight and run” thing, which is kind of necessary there. Plus I tend to panic when a lot of things are hitting me, and flail madly at buttons (or forget some of my vital abilities. For example, Ring of Frosting the three dog adds makes that much easier, but I kept forgetting to do it in previous tries.)

I tank that so I’m not usually paying a lot of attention to the meteors unless they get near me, but I believe the DPS divide themselves up and stand on both sides of the area, then when a meteor targets one of them they just hit and and push it back to the other side. That way the meteors are spending a lot of time in transit and everybody has plenty of time to react to them when they’re targeted.