Yeah, its fun… as long as you’re not a tauren (which my hunter is). It was spectacular to be so huge at first, but eventually it just gets old not being able to fit anywhere… also seems to bug out my flying mount from time to time when I “shrink”.
Got my hunter to 85 earlier in the weekend, for my fourth max level toon. Along the way, I played through the entire Harrison Jones questline in Uldum for the first time. Really enjoyed it and recommend it to others if you haven’t done it. Feels like an Indiana Jones movie–well, ok, the whole thing was rather blatantly stolen from Indiana Jones, but still–I found it fun.
Wolkie has achieved “Illustrious Grand Master” of First Aid. I’m now topped out on that job, as well as Fishing and Skinning. Next up is cooking and Herbalism. A lot of what I needed I fished for and got it out of those sealed crates from the floating debris…
Thanks
Q
Those are kind of fun (albeit cheesy). These quests do run on a rail and (IMHO) have a bad case of cinematic-itis, but not as bad as other zones (Vashj’ir, I’m looking at you).
My problem on my lvl 83 warrior is that because progression through the zone’s quests is in stages, and completing a main (Ramkahen) quest chain unlocks both the next Ramkahen stage and a parallel Harrison Jones stage… if you get stuck in the Ramkahen progression, the whole stinking zone is stuck.
And it’s not a hypothetical, in this case. The Pit of Scales quest is bugged hard for me, and for others. This is the quest where the intended mechanic is to kite an elite boss enemy over piles of crocolisk eggs, which spawn baby crocolisks which slow and damage the boss.
If you do the intended mechanic, you also spawn numerous invisible, non-targetable baby crocs which do massive damage to anyone that aggros anything within their sight. What’s weird is often, the combat logs of the victims show no attacks or damage. Just massive sudden health loss and inexplicable death. Soft targets (clothie PCs, ferinstance) often die apparently instantly.
Also, if you approach the quest area some indeterminate time after someone else died of invisible baby crocolisks, you’ll aggro the lingering adorable invisible baby deathcrocs and die in the same inexplicable way.
So, Blizz’s response is to tell players (in forum) to not use the intended mechanic and just treat the boss as a group quest, except for not trying it any time there are invisible baby crocolisks around (“How do you know?” “You die when you try.”) and also you have to kite the boss out of the quest area but not to his leashing limit, and also without triggering any of the crocolisk egg piles (don’t kite the boss over or even near the egg piles, and also no AoE attacks that would hit an eggpile.)
So, my toon is stuck, because evertime I’ve tried, there have been swarms of instant-death baby inviso-crocolisks. I’m tired of pointless unavoidable repair bills and ghost-runs. I’ll resume my progress in the zone after Blizz learns to program.
Woohoo! My guild got the boat boss down last night! And i won the head token so i FINALLY have the 2-piece set bonus.
Before calling it a night we gave the Spine of Deathwing a couple quick looks just to see what it was like in normal mode. Wow, looks like this fight is going to be a lot of fun and kind of tough, as compared to the LFR version which is pretty much a joke. I think the only time i’ve wiped on spine in LFR is the time that someone started the fight when we only had like 17 people in the raid.
Yeah, I’m not sure what Blizz was thinking when they decided to put quests like that out in the world. My personal bugaboo is that “Into the Fire!” daily quest in Molten Front. I’ve read the various tips and strategies, but I simply cannot do it. Combine latency with the fact that MF is just murder on my graphics, even with everything set to “Low”, and add in the fact that there is apparently no margin for error whatsoever, and I consistently die about three steps in. And then lock half of the available MF dailies behind that quest. The only way I’ve been able to “succeed” at that quest is to just chain together 3-4 corpse runs (and incur a 80g repair bill in the process).
And so it’s “The Forlorn Spire” for me, day after day after day.
Oh, I also made an important discovery while questing in Mount Hyjal. If you’re doing that Oh, Deer! quest for Mylune, dismiss your Creepy Crate pet if you have it out. Otherwise, you’ll rescue the Injured Fawns, and then the Crate will eat them as soon as your back is turned :eek:
This makes me giggle. Hard. And also makes me wish I hadn’t already finished this quest on all of my 85s so I could go back and try it. ![]()
"Mylune, dear! I finished your quest! All three adorable baby deer are inside this cozy box!
No, there’s no need to take them out of the box. I’m sure they’re fine." ![]()
Mildly hilarious “Into the Fire!” story.
I’m on my troll enh shaman and a human hunter joins me at the start area. Looks like a pretty well-geared raider type.
The event fires and we both step out of the safety of the “Sanctuary” zone into the beginning of the quest area.
Three steps into the quest area and he shoots me.
I literally boggle at him for 3 seconds as he starts hammering away at me with all his attacks.
I step back into the sanctuary area and heal myself, which means he can no longer attack me. Meanwhile, double spawns of the Salamander NPCs for the quest (his and mine) proceed to eat him up.
He actually lasted through 3 sets spawning before his wolf died, and another set before he died. I didn’t have to wish for him to die in a fire. He did it all by himself.
This is why I don’t aggress hordies in that quest…until we get nearly to the boss fight. ![]()
If anyone has an alliance healer on Medivh, we’re looking for one.
WooHoo! We got Spine of Deathwing last night so thats two progression bosses in one week! We gave Madness of Deathwing one attempt (didn’t discuss strategy or anything just started the fight to see it) and died on the third platform when for some reason the tentacle killed me (tank). Didn’t really seem too different from the LFR version.
Grats Clawdio!
We got our second kill of Madness last night. We go with a 3,1,2,4 platform strategy. It was a 2-shot due to our tank getting killed during the Elementium Bolt. The one that doesn’t slow down.
We seem to be doing pretty good dps wise, though I still think I should be doing more. Maybe it’s time for a trip to Rawr and see if I’m using the right gear. Plus we’re losing our Tarcegosa-legendary-priest after this week. Boo. (thought he could juggle a newborn and raiding) It’s too bad, because I don’t think we’re going to try and get the second legendary. Seems that everyone is burned out by FL. That and people are thinking that the legendary isn’t as good as Rathrak(regular)+Dragonfire Orb.
Congratulations!
Yeah, Madness is pretty much identical to LFR except that everything hits harder, has more health, and shorter timers.
The tentacle probably killed you because you got a second Impale. At least that was what killed our pally tank for awhile until we got used to it.
We use a platform order that’s a little unusual–we save yellow for last, which means we never have to deal with speedy Elementium Bolts. However, it means we have to kill the Hemorrhage bloods on the last platform without the huge AoE boost from Kalecgos. This got a lot easier when we realized we could AoE them (strats say to single target them, but if your group’s AoE is good and your DPS is high in general you can do it).
Do you single- or two-tank the fight? We single tank it (paladin) and another useful bit of advice once you get to Deathwing himself is to have the tank pick up both Elementium Terrors, everybody burn one down, and then have your priest Life Grip the tank as far across the platform as they can. This gives the group a fair bit of time to burn the second Terror down while it’s not building stacks on the tank.
Gratzamundo, Clawdio! My friend and Guildmate, Mister Rik helped me dispose of a trinket that wasn’t helping and got me a new one which helped me get superior. I am glad to have him and jayjay to help me with these things, ‘cause I sure couldn’t figure them out on my own! Because of them, we have a totally awesome little guild goin’! I just do what I’m told, and we do just fine! 
Q
Oh yeah, me and The Knights Who Say Ja could use a rogue picklock or a blacksmith to open about 18 locked chests, level 425… I still have room in the bank, but not if I loot many more of them…
Thanks
Quasi
Oh yeah: The tip.
50 c’s sound about right to y’all?
That’s for each box opened, of course.
(Wouldn’t wanna short-change anyone!)

J/K: How about 100 G’s paid out of MY account?
Q
Had my first run in the raid finder last night. Picked up mage bracers from the Siege of Wyrmcrest part, but had problems with the Madness run. I lagged out during the fight, could not jump from platform to platform. Died…got the “Stood in the Fire Achievement”…then, foolishly released, so I was not in the zone for the kill. I could not roll on loot–but oddly enough, I did get the valor points award for the kill.
Question–saw some mention of a sort of soft lockout on those runs as regards loot. How does that work? Can I do the raids multiple times per week unless I win a loot roll, or what?
Unrelated question re: PVP–lately, I get 100 conquest points for the first BG victory per day, and 50 conquest points for each victory after that. Is this a recent change?
For 18 low level boxes? Eh, maybe 15g, just because it’ll take about 5 minutes of their time.