It’s a chill and open-ended exploration game. Some people will always find that boring and monotonous.
Most of the criticism was about promised features not being delivered. The core gameplay hasn’t changed all that much, even as the reviews got better and better.
I think I just encountered my first truly new animal. Sort of a land-dwelling multi-tailed stingray; I named it H. Wiley after Johnny Hart’s aquaphobic character.
I’m loving the incredibly tall mountains on some of the planets. I’ve just found a gorgeous paradise planet just covered with huge, tall peaks. I’ve started building a base on the tallest one I could find.
The NMS Twitter account has been putting up screenshots, and they’ve really turned the “screenshots that look like pulp scifi novel covers” dial up to 11.
You guys are talking me into this game. My memory was that the game had no real story and when you do reach the end, it just resets to the beginning again.
I’ve been playing today and ran into a black marketeer selling X-class upgrade modules. Didn’t get anything useful from him, though; already had better S-class ones.
The game is definitely more interesting now but reworking aquatic biomes did present an unfortunate side-effect for those who had beachfront property. My home base, which had previously been on 100% solid ground, suddenly became a victim of erosion that left about half of it hanging in mid-air.
I’m on a hot desert planet right now. First thing I saw upon setting foot on the planet was something tunneling underground, like a graboid would do. Only these things are as unlike a graboid anything can get, they’re actually rather beautiful. Like gossamer, and I don’t mean that monster from Bugs Bunny cartoons.