No One Lives Forever

Though there is a company that has the same Acronym but there it stands for Hair (Alternation?) Replacement for Men. In the game, you find documents that indicate they are sueing HARM over copyright infringement(and apparently had the name 3 months prior to the evil HARM taking the name).

Same here. I felt kind of bad killing some of these people considering most of them seemed like normal joes just doing their job. The problem is, most of these bastards have guns and/or will run straight for an alarm if they see them. In fact, I capped a couple of the workers near the beginning of “The Indomintable Cate Archer, Scene 4” because normally they carry guns and try to kill me. How was I supposed to know they weren’t armed? And can I really trust them not to run for the alarm the moment my back is turned?

They may be doing their job, but so am I.

Favorite conversations so far:

The two guys in “Safecracker, Scene 5” who talk about their favorite spy shows. I hated to shoot a fellow “Get Smart” fan.

The guy at the Hamburg docks who talked about the Giant Laser project for another evil Org and how it almost blew up because non-union workers screwed up when putting in the cooling system.

One of the guys near the lumber yard who talks about how another criminal orgazation is full of elitist pricks. It might have been “Fist of Injustice”.

Damn. Again, I wish I had access to a document or webpage with many of these conversations recorded.

I felt that way when there was a bad-guy conversation about them getting together and starting a band.

I’m not a video game guy but thanks to this thread title I MUST listen to Oingo Boingo when I get home.

“Quit complaining brother, no one lives forever”

Unclviny

Dammit. I just beat nolf 2 a few months ago and now I’m getting urges to play it again.

Just about the entire game kicked major hiney. Japan, India, that awesome trailer park with the tornado. Yow.

Favorite conversation was either the ninja girls you spy on complaining about their boyfriends or the conversation later on about how they went to a synthetic lava in their lair and how it compared to real lava.

I finished the game last night. Probably one of the best shooters I’ve ever played.

Long game, interesting locations, Very Nice Set pieces, and I love the fact that both Stealth and run-and-gun are both very viable.

Oh, and I can’t forget one of my favorite conversations

“You look like you need a Monkey”

I was somewhat dissapointed by the fact I had guessed one of the traitors from the very beginning, namely

Mr. Smith [/spoiler] There were only two people who appeared to know all of Cate’s move and thus could effectivly tip HARM off, but even then, it seems to be a cliche that [spoiler]The asshole is the traitor

BTW, did anyone notice that both UNITY and HARM had maps of the world in their respective HQ’s(One being in UNITY’s breifing room and the other being in HARM’s lounge-turned-command center in “The Indomintable Cate archer, scene 4”), and that both maps are filled with colored dots(Green for UNITY’s and Red for HARM’s) but only the color, not location of the dots change…

For some reason I felt the need several times to pull out my sub-machine gun and shoot the monkey. Of course the game immediatly ends because of “Simian Abuse” but the monkey annoyed me.

Soooooooo it’s ok to shoot a guy with a wife and kids but the monkey is off limits?

Favorite lines are the ones shouted by the Arabs in the start, something along the lines of “Do not be shooting me with the gun” and “beware of the bullets”. I’ll hafve to play it again to remind of myself what they say.

I might have to start playing NOLF again. Damn this thread.

The Arab say something like “I do not like Bullets!”

I believe the monkey shooting was accompanied by “Unacceptable simian caustiales”. A cute joke. The Monkey annoyed you? I remember it doing pretty much nothing. Maybe making monkey noises.

Oh, now I remember. One of my favorite parts of that whole mission was when you capture the henchmen and if you ask him the same question 3 times, he’ll say "What do you think I am? Some kind of idiot who will tell you want you want to know just because you asked me three times. I have Masters degree(I forget what it was in)!

[QUOTE=HPL]
The Arab say something like “I do not like Bullets!”

I believe the monkey shooting was accompanied by “Unacceptable simian caustiales”. A cute joke. The Monkey annoyed you? I remember it doing pretty much nothing. Maybe making monkey noises.

QUOTE]

Well, how many times in a FPS do you get to shoot a monkey? None. That annoyed me. I always want to shoot the damn monkey.

“A Hard Rain is Falling!!”

[QUOTE=The Long Road]

So you have it in for DAMN DIRTY APES? :smiley:

BTW, Something keeps bugging me.

You know how in the mission “Berlin at Night”, you have to set charges on fuel barrels to continue on to Dr. Schneker?

What bugs me is that I’ve played the mission twice, once with Alarms Blaring and once without setting off any alarms. However, niether time did I actually hear the fuel barrels explode.

Did I miss something or did the game designers?

I console myself with the thought that the wife was probably evil, too.

And the fact that the guy is carrying a gun. It’s the guys without weapons but might run for the alarm that I have qualms about killing. So the scientists with the white jackets I’m uneasy around. How do I know they are going to hit the alarm button the moment I turn my back?

System Shock 2

I had forgotten about that. Damn I hated those monkeys. They must have all be child of the evil monkey and the angry monkey.

You get to shoot monkeys in System Shock 2? I might have to buy that.

I’ve been replaying NOLF and I just got passed the warehouse scene where one guy is telling another that his mother-in-law is coming over for a month. I capped him in the head to put him out of his misery. Poor guy, he would have lost either way.

Not just monkeys. Evil psionic monkeys! Also worms.

Hell, it’s worth it just for the atmosphere alone. The level design, at least on the Von Braun, is pretty good as well.

I hate those monkeys! The way the simian war cries carry through the empty and sterile corridors as you tiptoe along, then BAM you get a fireball to the groin from Psycho Kong. Although it seems that they get survive pretty well in the carnage (easter egg message).

As the poor shmuck who had to take care of them said: “Interests of science! How about the interests of hygiene? Does anybody know how much crap a hundred and fifty lab monkeys make in a day?”

Oh, and TimeSplitters 2 has monkeys. Cheeky, chirpy, obnoxiously agile monkeys.

So now I’m in the Space Station. Just wanted to say, “THANKS FOR NOTHING!!”. This thread got me back into the game and now my wife is giving me dirty looks about how much I’m playing this game.

The space station strikes me as odd. I’m going around shooting scientists but then I shoot a guy in a blue spacesuit and the game ends because I killed a civilian. Why are civilians on a HARM space station. They are obviously working for HARM so should be shot.

I may need to go play Shadow President to decompress from too much FPS time.