Then you have to try the new expansion pack for Neverwinter Nights 2: NWN2: Storm Of Zehir.
I shed a tear or two recalling the great oldschool computer RPG’s like pools of radiance, curse of the zure bonds, and a lot of the Krynn series of games as well, and who can forget the original NWN online MMO from america online?
Storm of Zehir blends the old school exploration, PnP grass roots elements of those games, tosses in some Icewind Dale action, and packages it up with a decent story, some interesting merchant economy gameplay additions, and delivers a great expansion pack for the series.
It’s definitely unlike the previous chapters of the franchise. First you get to make your entire party. You have 4 slots to work with, and a possible two more for cohorts (NPC’s you can choose to have join you). More importantly there’s a new party conversation system which rocks by allowing every character’s skills, abilities and other qualities to influence how a particular encounter plays out. Your cleric may try a diplomatic approach out of a sticky situation. Your grey orc barbarian can intimidate the mark into coughing up some more dough or frighten enemies into submission. Your silver tongued, appraisal expert rogue can save the day by spotting less than good quality merchandise, or making sure the party’s trading empire is securing the best deals possible.
Truly every skill is utilized in a meaningful way. Survival, spot, listen and hide all play a critical part in the new overland map as well. It’s this feature, specially, that gives the whole experience that old school vibe. It’s hecka fun roaming the jungles of Samarach, or the forests and hills of the Sword Coast, encountering bandits, monsters, treasure and dungeons, giving the main quest as much or as little attention as you want.
Another aspect of the old school games that is present here is the level of difficulty. Do you remember traveling along the map only to encounter giants or dragons, or other such diabolical menaces, forcing you to either play the best damn battle you’ve ever played, or turn tail and run to fight another day? Well, traveler be ware for not all dungeons and certainly not all areas of the map “scale” to your party as has been the latest trend in RPG’s lately. This gives you a true sense of accomplishment when you do finally get to clear out the Lich’s sanctum.
If you’ve like computer RPG’s for any period of time, this is a must get. NWN 2 gold, including the first expansion, can be had for $20 or so, and Storm of Zehir for $30. A bargain, IMHO.