It is only on re-reading that strip that I realized the cat dragged in a dead parrot.
The cat also dragged in a live snake. I don’t know the significance of that off-hand.
It is only on re-reading that strip that I realized the cat dragged in a dead parrot.
The cat also dragged in a live snake. I don’t know the significance of that off-hand.
Perhaps an eel, suitable for hovercraft
I don’t understand why this is a brick joke, rather than just a random callback to someone we’ve tangentially met before. A brick joke requires a set-up and a payoff, which I don’t see here.
Python.
:smack:
No, I think 8-Bit Theatre decisively won that one with 9 years and 1200 strips between setup and payoff.
Plus, of course, this isn’t a brick joke but just a callback. I did look to see if the picture was there in the first strip (it isn’t) but even then that would just be a sort of Chekhov’s Gun.
But regardless, it’s a fantastic punchline.
ETA: Also nicely done: we’ve just seen a Wand of Sending discussed by Haley and Julio, so there was no need to explain this one.
Ok, I’ve heard this one referenced before, but never was able to find it. Linky please?
http://www.giantitp.com/comics/oots0942.html
New strip? Am I finally in first??
Nay.
:smack:
It’s worth two.
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Love the expressions in the second-to-last panel!
Is there any significance to Bandana’s ordering the guy with the mop to go clean the deck? Just a sign that they’re tidying up in the wake of the fighting or did I miss some clever visual pun again?
Word of Giant says no.
It just illustrates that she’s currently in charge of the ship. “Swab the deck” is a command frequently given by ships’ captains in fantasy literature, and can be easily illustrated without words.
http://www.giantitp.com/comics/oots0944.html
New strip!
That’s a Gordian Knot if ever there was one…
Every time Roy’s little brother is mentioned (however obliquely) that goddamn strip comes back up into my memory and suddenly someone’s chopping onions in the room…
I love that Burlew is addressing one of the biggest problems in protracted, character driven epic settings: Nobody talks to each other and tells the people they trust all about all the crucial information they have. I gave up on The Wheel of Time because of that (not to mention the fact that the end goal was further away at the completion of every book). Keeping secrets like that just creates artificial drama.