Planet Coaster

So I finally completed my river rapids project. Shipwreck Falls

Video

Feedback welcome. If you happen to like it, please rate it up and/or favorite it, I’d like to increase its visibility if possible. If you end up using it in a park, post a screenshot - it’d be cool to know it’s going to good use.

The winter update was an unexpected surprise. Some nice gameplay fixes, especially in regard to management of shops and path building, and cool theme options ( I particularly like the falling snow special effect and the carolers animatronics).

My only disappointment was that they didn’t include the snow terrain in all of the biomes. Sure, snow might not be logical for a tropical island, but it would be cool to be able to build a snowy ride there, nonetheless.

Something went wackadoo with the Winter update, they adjusted the algorithm for selling gifts and now there are long queues outside every Loony Blooons store.

Anyways, I’ve been learning a lot as I go, I think my third park will be more creative and logically laid out.

Nice job SenorBeef. Or should I say, Chief Beef?

Fantastic job, SenorBeef! Really creative use of the available items. After hearing about the massive rock cave, it was nice to see it. Also love how the spectators get “soaked” by the splashdown. I also really liked the archway that the ride passes through.

How long did it take you?

Thank you. Yeah, I wanted to set it up so that guests would be splashed on the queue for the ride from the beginning since that’s a fun concept to me. The splash the river raft drops creates weren’t big enough for my liking so I set up some triggers to some hidden splash emitters under the ride. Guests do actually react to getting splashed, but the area of effect on that is pretty small, so you don’t get the whole crowd reacting, but just a few people along the edge of the path which is too bad.

Which arch do you mean? The one around the entrance sign? That’s actually a stock scenery piece.

It took me somewhere around 25-30 hours. I was learning along the way. I could’ve made it faster but I took a lot of care to do things like hand-place every rock and rotate them in all sorts of ways as to avoid creating repetitive patterns, lots of tweaks to vegetation placement, etc.

What’s your next project?

Not sure yet, probably not another big project right away. I might do some scenarios, focus on building some parks with some nice rides and scenery I pick up from the workshop, probably work on some smaller projects like little shops or decorative buildings.

I made a food court out of an overturned shipwreck. I looked around on the workshop and no one else seemed to have this idea. I like it.

Your food court is really good, SenorBeef!

I’ve started a Medieval themed park, and have been adding all the buildings I’ve made into my Workshop each time, in case you want to have a looksee. My inspiration has been some of the cool miniatures they make for tabletop gaming like Warhammer.

I like your stuff, in particular your blacksmith is unique looking. One thing I’d suggest is adding extra screenshots to your workshop item to show different angles. You can do day/night pics, multiple external angles, close-ups on any intricate parts. You can hit right control-right shift-g to turn off the interface, take some screenshots through steam (f12 by default) and then after the workshop is uploaded, go to the workshop item page and add the screenshots.

When I added extra pics yesterday, for some reason my buildings disappeared from the Workshop gallery. It was weird. I will try that again in a day or so in case it was a temporary bug.

It was a temporary bug. I’ve successfully added some more images to most of them.

Ok, I just kind of dabbled in this so far since I have so many Steam games on my list.

Maybe I’m missing something here… Where can I find the basic instructions and controls for this game? I tried the game menu and it just gave some basic camera controls. I’m wandering around on their forums trying to find what I need to know. Which is, how the hell do I rotate shops and scenery? I got the controls to rotate and move the camera, but I’d like to put that shop so it’s entrance faces the main path.

If you hit X it will give you a way to move the object. Hit X a second time will give you rotation controls. Also there is Z which will rotate it 90° on the ground axis.

You can find all controls if you have the hints turned on, they will come up at appropriate times, but the settings has five tabs, one of which shows the controls.

I found watching videos helped me figure things out faster. Try Jonti Sparrow’s tutorials here.

Thanks for the help! I’m doing the Christmas parks now and have a pretty good park going. The one thing is unless I’m missing something, you sure have to put up a ton of decorations to get the park decoration up to 50 and then 100 for the first 2 objectives. I put up a crapload of scenery tab decorations, including lining every food stall path with colored lights and every ride path completely lined with random decorations. Still only up to 70 in park decoration stat. I am really starting to appreciate how detailed you can get just with the flexibility of the decorations though.

That part of the game is deliberately designed to be challenging to make you think about your design strategically. I personally have only ever played in the sandbox mode, to make buildings, where the management is considerably easier.

I made sure I had tons of benches, garbage cans, and lights. Then I put decorations around every ride entrance/exit path (usually a bunch of one type, like presents or tree ornaments), then tons of other decorations along all the paths.

I played it for probably 4-5 hours past getting all the medals, and wound up with 2600 guests and a 150 park scenery rating. A lot of the decos were awkwardly place and didn’t perfectly conform to where they were, but I’ll get better.

The one cool thing I built was on the entrance queue to one of the thrill rides I built a bunch of open mouthed snowmen all along the one side. They faced the other side of the queue, where there was a huge 2 headed and 4 armed snowman! That was pretty cool, a little nod to Calvin and Hobbes:p

Ok, I was on the Planet Coaster Forums and there’s a ton of posts, but I can’t find a subforum decorated to beginners and I need some more help. So I hope its ok if I ask some questions here and try to figure out how to get past some scenarios.

I am on the 3rd part of Captain Lockjaw’s Buried Treasures, the Pirate Cove level. I got past the first couple without too much trouble, and I got past the first couple Christmas levels.
But I’m having a hard time figuring out how to get started. There’s a ton of pathways and decorations. At first I tried to build some rides in the grassy area, then I started taking out those paths and building everything down on the water. It seems to start off well, but once I get a few rides up and spent the starting money, my funds just kept draining no matter what I did.

  • My ride lines were all long, I’d built bigger queue paths, then some guests started bitching that they spent too much time in line. So I guess I should go for shorter queue paths then? Maybe long enough to get enough guests for one ride?
  • There is an existing station for a coaster and no track, but I don’t want to build that in the beginning of the stage because it’d be the only thing I have enough money build.
  • Some workers in the existing burger places quit on me and the place closed. What should I do about this? What’s the general rule about what to pay employees?
  • I haven’t adjusted the park entry fee (free) or whatever default prices are on rides and shops, should I try jacking up prices, especially since lines are so long?
  • I usually go with a mix to start, some milder rides and a few extreme rides. Is it better to mix them up or have seperate tamer and thrill areas?
  • There is a hell of a lot of pre-built scenery in this area, including a ton of pathways. Would it be beneficial to just tear most of it down and try to condense the park to a smaller area (the bit on the water)? I know the stuff I delete will give me some money, but will tearing a bunch of stuff down affect my guest happiness?

Any answers to my questions would be greatly appreciated, as well as any advice on getting past this stage or beginner tactics for the game in general.

I haven’t worked on anything big in a while, but they detailed the spring update and I think I may work on a nice go-kart track.

Not sure I care about the new security stuff - never liked that in RCT3 - but the rebranding management stuff might be good. New rides are always good.