PS3 Motion control

http://images.lazygamer.co.za/2010/01/LoveWand.jpg

Uhm, anyone else see this thing and think, “Vibrator”? Or is it just my pervert mind?

Seriously, for a moment after clicking on IGN.com I thought I had mistakenly clicked on one of our private websites by mistake.

More on topic, Does anyone else think the demos seen so far essentially show that this solution functions exactly like the Wii? And more importantly the demos are essentially Wii sports with better graphics.

Not just you. The thing is colorfully referred to as the the Sony Motion Dildo or the Sony Motion Vibrator on a lot of console-specific blogs.

That seems to be the conscensus, yes. Although Motion Fighter looks pretty freakin’ cool.

Yeah. I’m distinctly unimpressed by this offering. Totally a “Wii-too!” by Sony.

I’m not super big on the whole motion control thing in general, but at least Natal offers the possibility of doing something different from what the Wii has already done. PlayStation Move ™ looks like a Wiimote with an analogue stick on it.

But hey, if it causes a pricedrop in the baseline PS3, I might buy one. (A PS3, not a PSMove.)

The analog stick is on the PlayStation Move Sub-Controller, just as the Wii Remote has an analog stick on the Nunchuk attachment.

It is exactly the god damn same thing and everyone knows it.

Yeah, I just noticed that looking at some more pictures.

Though they’re now claiming it can Natal-style body tracking too. And facial expressions. And guess your age! And astrological sign.

Okay, I’m making that last bit up, but only the last bit:

From what I was reading it looks like it may lag a little, which will kill it off quickly if they can’t fix that.

Ultimately I think the best console controller is the 360 regular controller. I don’t think Natal or Move or Wii will ever trump that for serious gaming. It even beats the PS3 controller IMHO.

Neither PSMove nor Natal are FOR “serious gaming”. Microsoft and Sony may try to tell you otherwise, but both devices are really just a belated stab at trying to grab a piece of the Wii pie. Which is NOT, by and large, ABOUT “serious gaming”. It’s about being able to bowl, or scramble an egg, or whatever other goofy motion controlled task they can come up with.

Games as a “serious gamer” knows them were designed for controllers, so controllers, by and large, will be the best way to play them.

This is an interesting article “behind the scenes” at GDC that might be worth a read. They get into the Natal/PSMove towards the end.

http://xbox360.ign.com/articles/107/1077003p1.html

The gyst is that, for the PS3 Move: “Most of the stuff played like first-generation Wii efforts from third-parties.” and “Unfortunately, Move doesn’t yet compete. The company’s shooter feels laggy and unresponsive as I attempt to gun down robotic targets. The boxing game is not one-to-one, but gestural-based, and slow. Nearly everything feels redone, but somehow half-baked.”

But the hardware is there and it may eventually become a better control system than the Wiimote with Motionplus, just no one is doing anything near that level yet.

And Natal sucks and no one can get it to work properly. So… yea. I’m definitely skipping the “motion control” fad on the ps3/x360 in favor of my traditional button pressing mechanics that work without fail