I made this thread mostly because I noticed on amazon you can grab a physical copy for $35 for the next 18 hours. That’ll probably be the best deal in a while.
Anyway, Rainbow 6 siege is a multiplayer-only team based tactical shooter. There’s a limited set of SP missions, but almost all the focus of the game is on multiplayer.
It sort of resembles counter-strike in that it’s a round-based game with no respawns where you disarm bombs and rescue hostages, but the games aren’t really very similar at all. R6: Siege is way more slow paced with much more cohesive teamwork, much more interesting destruction/map mechanics, classes, equipment, and tactical options. They really don’t end up playing very similarly at all. There’s also a co-operative terrorist hunt mode like previous R6 games, but I haven’t tried it.
When you get a good team who communicates and coordinates, it’s a really amazing game. You can coordinate breaches where you scout out a hostage room with a drone, one burns through a reinforced wall with a thermite charge, another blasts through a doorway with a breaching charge, and two guys rapel in through the back windows while the enemy team shits their pants. Or you can get stuck on a public team full of useless idiots who don’t communicate nor do anything useful. The latter isn’t really a fault of the game design - the design is there for amazing experiences - it just ends up being an inconsistent community. The amount of people who don’t use a mic to talk in one of the most teamwork-dependent games ever made is infuriating.
I can’t wait until I have more friends playing the game so that we can be on our team and I don’t have to worry about the quality of pub players. The community is actually surprisingly decent compared to something like CS in terms of abuse - people are rarely dicks - it just varies greatly as to whether you’ll get a talkative, team-oriented player or a silent rambo.
The destruction system is very cool - check out the third video on the steam page, I don’t know how to link it directly. You can blast through walls, some ceilings, windows. Little chunks of those things will also be torn away as bullets pass through them - you can open a hole in some drywall with a shotgun blast and follow it up with some shots through it. It’s got a very detailed, satisfying destruction system.
The defenders get to change the map by doing things like reinforcing walls, boarding up doorways and windows, and setting up traps and gadgets. The attackers get access to recon drones and things to breach into rooms.
The classes are for the most part fairly unique and well balanced. There are gadgets tied to specific classes, like a thermite charge that only one attacker gets to breach through reinforced walls, or EMP grenades to disable electronics. Defenders get access to various sorts of traps and special barricades. It’s a 5v5 game with 20? 22? classes, so which classes people actually bring to a fight can change the way the round plays out significantly. It also has really fun bulletproof riot shield gameplay, with a couple of the attacking classes built around it. That’s my favorite thing to do actually - lead my team through a door while my shield soaks up rounds.
They’ve got a pretty good DLC policy - they intend to update the game every 3 months with a new map and 2 new classes. Maps are always free, and the two classes can be unlocked by playing the game. There are things you can buy (unlocking the new classes instantly and weapon skins), but you don’t really have to spend anything at all for the post game support. At a time when everyone is making bad game killing greedy monetization decisions to try to gouge people, it’s a pretty good implementation.
Example gameplay
Another one
And another
Anyway, $35 is a good price if you can snag it today. Physical copies only - so it activates on uplay I’m sure. If you read this thread after that deal, well, I’m sure it’ll be discounted at some point. If anyone has the game on PC, let’s play together - I don’t care if you’re good, I only really care that you communicate and try to work together. I’d rather have the keystone cops make fun plans and have it blow up in our faces than play with another silent team.