Review/Describe LittleBigPlanet for me (please)

Everything I see about this game is people fawning over it, but never describing what the game is all about. At all. Okay - there’s tons of user-created content. And people are excited about that. But to me, that sounds horrible. When I see “user-created content” I actually read “thousands upon thousands of absolute crap files that I have to spend hours wading through to spend 5 minutes of decent gameplay”.

So what’s the dealio with this game?

Basically a really fun platformer.

I base this off of 2 hours of play since I only got it yesterday. But I’m an FPSer and I found what I played so far remarkably engaging and was giggling thru a lot of it.

You’re probably right that there are a bazillion crap levels out there - I haven’t even explored those, but I would (assume/hope) there are rankings or reviews for these on PSHome.

I’d be interested in what others here (who have more than 2 hours experience :slight_smile: ) think about it as well.

Here is an entertaining video review of the game, which highlights some of the good and bad points of the game. User created content is definitely one of the low points, considering the game relies on it.

Ben Crowshaw Reviews Little Big Planet

Yeah. A really fun platformer with a a great sense of humor. The character you play is this cute little guy you are able to decorate as you see fit and you pick up more decorations the more you play the game. The platforming puzzles are well put together. Sometimes, it takes a while to figure out the best way to get to the end of the level. But, it always makes sense. As you play you earn more badges both to decorate your character, and to build your own levels.

Single player mode the game is fun. And, then multiplayer adds another fun layer. They did a good job of setting up some cool things that can only be accomplished with more than one person.

There’s also a pretty large community of people who make their own levels. There are some really great homemade levels. And, they have a good system of rating the levels that lets you avoid the crap and find the good ones. I don’t really consider it a low point; I am surprised to hear that people dislike it so much.

I say bring back the awesomeness that was little big adventure.

http://images.google.co.uk/images?hl=en&q=little+big+adventure&um=1&ie=UTF-8&ei=w6SMSfSLPNWV-ga-6cGrCw&sa=X&oi=image_result_group&resnum=4&ct=title

Is it good for a hardcore platformer fan (meaning: the games I have the most fun with tend to include things like Banjo-Kazooie, Sonic, Kirby, Mario etc) even if you don’t participate in multiplayer or user content much? Or does it fall short if you just play the story/built in levels?

Jragon: I don’t think you will be disappointed by the built in levels. I haven’t seen them all personally. But, from what I understand there are about 50 levels. And, the platforming is really well done with interesting effects felt by different materials in the world.

If you just play the single-player content, you probably won’t get $60 worth out of it.

I don’t play multiplayer much, but I do pop on the ‘Cool Levels’ planet and see what’s new occasionally just to marvel at the creativity possible in this game. It’s got legs in a way no other game on the market has.

Wading through absolute crap to find decent gameplay is only necessary if you’re boring enough to want to do so.

This game is so much fun to play with other people. I’ve actually never played our copy on my own, just because it’s more fun to cooperate with somebody else and experience it. But I’m sure it would also be fun alone. I haven’t played the game all the way through yet. I love how ingenious the level designs are, and the way different objects move in the game. Plus getting to decorate my little sack guy.

Most of the people I play with are really interested in the user-created content and it’s easy to find the good stuff out there with the game’s rating system. After playing a user-created level you can rate it (a star-based system) and label it with lots of different labels like Beautiful, Frustrating, Fiery, and even Braaaains… then, when you’re looking for a user-created level to play, you can pick a label and find the games that other people think it fits. If you stick to the good labels, you’ll find good games. You can see what people labeled and rated any level before you play it.

It seems pretty easy to make stuff like roller coasters, cars and other fun things and you can pass on what you make to others via the levels you create. I’ve been working on a Library level for a looong time but it’s not playable yet. Eventually you’ll be able to run around like you’re on a library bookshelf, and probably fight some evil monster who wants to burn books, I think.

One downside is that I find the narrator’s voice very difficult to understand. The narrator only really comes on for tutorials, but there are no subtitles and so I had to have other people tell me what he was saying. No subtitles in a polished game like this is pretty sad… oh, well. It’s still fun.