We’ve got other issues to work out too. Rosters for one.
The default position is to essentially double rosters that you’d find in a 12 man league. Since we’ll have 6 teams, that ends up having basically the same group of players started and drafted, just doubled on each roster. So something like
QBx2, RBx4, WRx6, TEx2, Kx2, DEFx2, and 14 bench slots.
This will make our league essentially like a 12 man league with half the teams in terms of quality of starters. But there’s no reason we need to be tied to that idea, that’s just sort of a default starting point.
Yahoo has a maximum nmber of players you can have per position, but you can mix pure and flex slots to get us any combination we really need. These are the limitations, the maximum of these positions possible:
QB 5
WR 7
RB 7
TE 5
WR/T 5
WR/RB 5
W/R/T 5
QB/WR/RB/TE 5
K 3
Def 3
Bench 20
The total size of the rosters can’t exceed 30 players.
Now there are two takes on this. Jules thinks we should have a ton of flex spots so we should be able to try to implement any strategy we’d like. Omni (I think?) thinks that we should minimize the number of flex spots to make the starting decisions harder and more meaningful.
I have no strong opinion on this and I’d be ok with either position or some combination.
My proposals are: Let’s give 3 QBs a try. In a normal 12 man league, going to 2 QBs is fairly drastic - you’d be starting 24 QBs. In a 6 man league, 3 QBs is somewhat less drastic - you’d be starting 18, which leaves some room for backups. I’ve wanted to try a league that has more QBs than typical for a while and this is a good chance to do it. We could make the third QB slot a QB/RB/WR flex spot so that if someone had an unlucky run and lost 2 QBs they wouldn’t be totally screwed, but you’d pretty much always want to start a QB if you could.
I also would like to eliminate kickers. I feel like they’re too far towards the random noise end of things. Some people already expressed a sentimental desire to keep them. Let’s at least keep it reasonable and not ramp it up and keep them down to 1 maybe? Keeping in mind that since we’ll likely be at max roster size, each kicker we add removes a bench slot.
I would like to maximize our roster sizes so that we’d all draft 30 players no matter what, whatever our starting roster count is, you could subtract it by 30 and get our number of bench slots so it equals 30.
My initial proposal would be something like
QBx2
QB/RB/WR/TEx1
RBx4
WRx6
WR/RBx1
WR/TEx1
TEx2
Kx0
Defx2
Benchx11
What do you guys think?