I had the same problem with my 7-member family, throwing a party, while two of the teens decided to bring home friends from school.
Has anyone had Sims die of old age yet? I’m evenly divided between anticipating it, and dreading it - I put a lot of work into them (and yet I don’t have any intention of turning aging off)
Mortimer Goth at his twins birthday party.
I didn’t create him, though, so I don’t know if that counts.
I don’t know if I already posted this, but I thought my very first sim was about to bite it one day.
I had been worried about her time coming so when it gave me a pic-in-pic screen, focused on her and zoomed in (She was waving at the camera like trying to get my attention), I thought, “Here it comes!”
I paused the game, practically dragged my husband out of the shower so he could witness my first little one passing on (like he cared )
When I unpaused and resumed game play (while holding my breath) it turned out that she had just gone below the fitness bar on her body meter and she was now fat. :rolleyes:
I felt relieved and let down at the same time.
I had Mary Sue die, but she might not count because I didn’t create her, so I wasn’t very attached. Daniel keeps lingering, but I might try to hasten his demise so that Parker (Daniel and Mary Sue’s son) can grow up and get married.
I have another couple of elders, Darren Dreamer and some chick I created to ease the pain of losing Cassandra, and I think they’re about to kick it pretty soon. There are just too many people in the house, and I can’t devote enough attention to her and her Popularity needs. Oddly enough, I never really warmed to her as a character, so again I won’t be too upset when she moves on to that great Community Lot in the sky.
The next in line to go are Lyle and Lily Lovebird, the first couple I created. I’m sure I will be sad at those deaths, but they raised two kids, one of whom is now a thriving teen and the other is an adult about to get married to his girlfriend. Maybe they’ll get a grandchild at least before they cast off this virtual coil.
I STILL haven’t had a chance to play with this game much … a half hour here, a half hour there … REAL LIFE keeps getting in the way!!!
Anyway, I built a house and put a pool in the backyard. But the pool seems much too small and I want to make it bigger but it won’t let me … the terrain seems flat, I just keep getting the message “can’t expand pool”. Is there a way to delete the pool? I tried going back into “Build” and the Pool Tool and Control-clicking (like the instructions say) but no luck. I tried going into the landscape tool and filling it, but that didn’t work.
Any ideas? Or should I just bulldoze the house and start over? Grrrr.
Kelly let Noir and Bing Cherry die of old age. These were Sims that we had modeled after Sims 1 characters and they started off as elders in Sims 2. They now haunt the Cherry lot. They were both very happy and had great relationships with their family so they are not too mad as ghosts.
Keep an eye on the fears as well. Being scared by a ghost will drop the Bladder to 0 so, theoretically, the Wet Myself fear would negate the See a Ghost want.
Darren Vernal is getting on in days, so I’ll play him a bit tonight and see if he kicks off. I wonder, if I put his tombstone next to Joey’s, will their ghosts fight?
I’m keeping Jasmine Vernal (Darren’s wife, mother of two of Joey’s kids and grandmother of two others) around and turning her into a vampire baby-factory. All other family members will be spending their aspiration points on elixers of life, which only she has access to. The hive will toil to support their queen, the workers will be kept happy so that she may feed on their life essence while creating a new crop of sims to serve her for eternity.
Either that, or I’m going to crash the game’s family tree function.
I have the world’s butt-ugliest alien baby.
Well, child now. She has no nose, black hair, sunk in cheeks…looks like my sim mated with Michael Jackson.
I tried putting make up on her, but that’s even scarier.
Pao has finally reached elderhood like his wife Betty.
They have been together forever (well, a sim forever) now and have been doing great, relationship wise. Betty’s aspiration is Fortune, and Pao’s is Popularity and they get along great.
But for some reason now that Pao is an elder he has the urge to flirt with his grandson’s baby’s-momma-to-be, who Betty hates for no reason. She’s just been cruel to the poor girl without provocation.
It’s drama galore since I moved her in.
Her name is Maura and she’s a fireperson.
I’m sticking with my original theme of pairing Betty’s descendants with the help.
Pao met her when she came to extinguish the turkey he had set on fire.
I then paired her off with the grandson, Luke, who then asked her to move in and immediately knocked her up to fulfill everyone else’s Wants.
Betty wants to have a grandchild.
Pao and his alien child, Qwinka, want a new addition to the household.
Maura turned out to be of the Family aspiration, and her first Want was to have a baby.
So basically this works out for everyone except Luke, who still wants to WooHoo ten sims. :rolleyes:
Had a wierd thing happen the other day. Hubby had arrived home via the helecopter, and the wife came home at the same time, but instead of coming in the helecopter, she arrived in an invisible limo. She showed up sitting, and then got out of hte car that didn’t exist. Later that night, there were 2 invisible people in their house. Hubby grilled out and served 2 extra plates, and later you could see their hamburgers going up and down (being eaten) but there was no one there. Hubby finished eating before anyone else and left the room. Wifey kept on the conversation with the 2 invisible people. You could see the door opening and closing later as they went out to the pool out back. There’s only one ghost on the lot, so I know it wasn’t him.
I think I’ve got a haunted toilet, of all things. I can’t remove it, no one can use it, and it claims it’s in use. I just have to get around to doing the move_objects thing so that I can delete the damn thing. And it’s a ghost-free lot.
Oh, no, of course your baby isn’t… ::looks at harmless’s baby:: Oh, dear god! What in the name of all that is holy is that thing? I mean, she’s adorrrable. <fake grin>
BTW, there are supposed to be new object downloads available today!
Watch it, or I’ll have her eat you.
Anyone else actually have their sims scream upon seeing an alien baby for the first time or do I truly have a fugly baby?
Also re: screaming - I had Maura take a shower and while she was in there, I instructed Luke to go use the potty. No biggie as they are in love, right?
Well, as I was taking care of other sims I hear a blood curdling scream coming from the direction of the bathroom. I go to investigate thinking some one has just died or something only to find Maura jumping out of the shower to chase Luke out of the bathroom, scolding him the whole way.
I then checked her personality again; she’s completely shy.
Too cute!
What the freak? :eek:
That was the ugliest lawn ornament I’ve ever seen…wait.
That would go perfect with my F.A.B.
Seriously, I got the Sims2 page to load, see this lawn ornament thing, shrug, click to get a better view only to get this message:
So I go back to try again and now it’s gone.
Huh.
My favorite download site is thesimsresource.com
They have a great data base with really good artists. It’s a pay site, but the last time I checked you could subscribe for as little as a month for about $3. A whole year of unlimited downloads was like about $30.
Glitch: Has anyone else had a sim stop eating suddenly and appear standing next to or behind their chair? It keeps happening.
The Sims 2 site must be going through updates, because it keeps changing.
That reminds me, I was never able to get the alien computer to download right.
I downloaded something, but it was titled something like “Screen” and had some error when I clicked on it.
Has anyone else successfully installed it into their game?
It is so much more stable than the Sims that is is easy to forgive. Also the bugs seldom completely block play, you can nearly always go to another house and play there.
In other games, glitches may mean that play comes to a halt because game plot requires you to do the very thing that doesn’t work.
The Headmaster scenario is a @#$$ing pile of bull#$%^ that I hope they fix in a patch or something. It’s just a game of “chase the headmaster across your house trying to talk to him or get him to eat something”… it’s also absolutely impossible with no way to succeed whatsoever.
Having a party is wonderful – just try to keep your Sims from taking a sponge bath in the middle of the #$%%^ing kitchen, or going to sleep in the middle of the stupid party! Best I can get is a so-so party, and for that, I have to turn free will off.
Oh, and the Nannys suck. Big time. They feed the babies, but never change them or anything else. And they piss themselves (the NANNYS! not the babies). Often.