So I've found the SECOND most addicting game to exist on the internet. No, really.

Once they become available, most dailies are much better than electricity. If you’re in the 80-99 range of highest zone electricity they might be a good option, though personally I sorta skipped that range. (I did later do Mapocalypse, which includes electricity.)

Supposedly the first non-daily helium challenge that’s ‘worth it’ after dailies become available at 100 is Toxicity, but I’m not quite there yet. I think this is related to the fact that dailies were added after the other challenges.

I do three or four Voids on Z79 then finish Electricity and get over 75K helium, which buys lots of perks. I’m not really going to do it 10 times. I did it a second time, then did Scientist III, then a third time. It only took a little over a day this last time and I’m still on that run, headed towards Z100.

Depends if the helium is worth it to you, but if you’re doing dailies then prolly not. It’s pissed me off that while doing Electricity I’ve gotten about five Destructive void maps but couldn’t get the achieve for doing them without losing any trimps, because you ALWAYS lose trimps on Electricity.

OK, what’s the trick to Electricity? I tried it once, and it took F-O-R-E-V-E-R just to get to The Prison. I tried to keep my breed speed as fast as possible, but without the damage boost from Anticipation, my Trimps wouldn’t do much damage before getting killed–and without geneticists to boost health, they would get killed really quickly. What am I doing wrong? The wiki page says to try to avoid buying Coordinations, is that the trick?

I left auto upgrade on and bought all my Coordinations as they came. It doesn’t seem to make more than a couple second’s worth of breed difference. I just bought nurseries as needed. Not sure what to tell you. Do you have Resilience? Health doesn’t seem like a big deal since the enemy trimps kill you anyway. It’s mostly breed speed and attack damage I guess. It really wasn’t much slower than a regular run to Z80. I mostly buy dmg prestiges and let the health upgrades fall behind a level or two.

Please help me to understand Gigastations. I’m to increase the cost by 75% in order to increase the capacity by 20%? And if I hold down control it will then buy more warpstations to double the amount I currently own at the new 75% higher cost - if I can afford it?

How is this a good deal?

When you buy a gigastation, it resets you to a single gigastation with the new stats (you don’t lose trimps, though). That means better capacity and a higher base cost.

So while before you were at, say, 20 gigastations with the next one costing a bajallion gems and metal, now you’re at 1 gigastation with the next one costing substantially less.

That might’ve been unclear.

In other words, the next time you’ve got a bunch of warpstations and can’t afford the next one, ctrl-click the gigastation button and watch what happens. It’s definitely worth it.

Aha! Now I get it. Thanks!

Yeah, I have Resilience. Maybe I’ll try it again, but I wound up pushing to 100 partially in order to get daily challenges, and if they keep being as good as the one I’m on now, which is:

[ul]
[li]Enemies stack a debuff with each attack, reducing Trimp attack by 4% per stack. Stacks cap at 9 and reset on Trimp death.[/li][li]Your Trimps lose 5% of their max health after each attack.[/li][li]Challenge has no end point, and grants an additional 297% of all helium earned before finishing.[/li][/ul]

then I don’t think Electricity will be worth it anymore. Those handicaps are more more mild than what happens in Electricity, and the helium is more.

The Daily I’m doing at the moment only gives 163% vs. Electricity giving 250%. Guess it depends on the daily.

Ugh. I’m having a hard time setting my perks up. I’m currently slogging through my Z90 void maps before I reset, and it’s going to take forever to get through them without something drastic happening. I didn’t have a problem last reset, so it’s clearly something to do with my perks. The Trimps guide isn’t all that easy to follow, and there are calculators online, but they seem to be outdated. Anyone have a good rule of thumb? I’d guess there are good ways to set up for starting a new reset, as well as for maximizing void maps (and other things). Help would be greatly appreciated.

I tried for Survivor a couple weeks ago on a Lvl 75 Destructive map after abandoning the map. I was successful but didn’t get the achievement. I guess you have to beat it first try.

Today I got the achievement on a Lvl 80 Destructive. I spent yesterday afternoon running Mountain maps for weapons and coordination. After a while all the imps were killed with a single hit, so I got a LOT of loot. Jestimps help a lot too. For some reason I get 4 minutes of production from a Jestimp, and I was killing a couple of Jestimps per minute. Then I ran Forest maps while I slept. This morning I ran through the Destructive Void in D formation and got Survivor, and then as a surprise bonus I got an achievement for killing the Zone 80 Improbability in a single hit.

A cold snap has brought snow to the Trimp homeworld! All non-mutated world cells have some snow, which is purely visual. Presimpts have returned and can be found randomly in the world! Presimpts drop basic resources, or if you’re lucky and have been good this year, a bone.

Not sure what to say about perks. I’ve been wondering about it too. Are the online calculators really out of date? I was thinking of trying one. The wikis are confusing. They say, "this should be 1/16 of that, and that should be 1/8th of this, and this should be 1/something of this other thing. I’d like to find something that just said, if you have x He, your perks should be thus.

Still don’t have that achieve for a lvl 60 Destructive Void map. I keep getting Destructives but I’m never on a run where I could do it. Just got the Elite Feat yesterday but wasn’t even trying.

Just got a bone from a Presimpt. Four more bones and I can buy Titimp, and then I’ll have all my imports.

Why did you wait to Z90 to do the void maps?

If you ran them at Z80, it would have bee a lot easier to beat. You’d get exactly the same heirloom, and only a little less helium. I find it’s best to do them ASAP after the percentages level up.

Presimpts

Because I’m an idiot, and I was unaware of that. Z90 voids proved impossible - so I reset.

Snow!

Ok, so I’m on Z108 and doing okay. Things are slow now, but doable. I was able to do all my Voids on Z100. I have plenty of block and health, but my dmg keeps dropping further and further behind the enemy. I guess adding to the Power perk is the only way to improve that?

I’m still doing a daily from two days ago that gives 437% He bonus, so this should be my largest helium haul yet, by far.

Congrats on 100!
I assume you’ve done Frugal already if you’re doing dailies- if not, do that asap. You’d be getting 18 times the gathering speed with it than without at zone 108. In general the more production you have the earlier you get prestiges and the faster you level.

The other main thing to keep you on curve damagewise will be to be able to buy more levels of coordination. The 25% bonus per level compounds rapidly. Carpentry and later the Coordinated perk will be keys here.

Oh. and it was about at your stage that I began taking the farming of maps for resources seriously. Once you have the appropriate bone imps your resource production will be much faster in maps than in zones. More resources -> more prestiges -> faster leveling.

It does get faster. A little while ago I finished Bionic Wonderland in 2:31, missing the top achievement by a minute…

Bionic Wonderland? Wow that’s awesome. I haven’t even gotten there yet.

I made it to 120. Didn’t intend to, but I got busy with RL stuff and just let the game run. So, now I’ve got Scientist IV, Mapocalypse and Coordinate to do. Fun stuff. It sure does get faster.

And yeah, I’ve noticed that I get by far the most resources from running maps. Closing the game overnight doesn’t earn that much compared to letting it run maps for a couple hours.