In related news, I finally broke down and watched a speed run. Technically this means I have been spoilered, but I didn’t really understand or absorb the sea lady part. I intentionally tried to tune that stuff out. But I wanted to see what actual speed runs are, so I watched the current glitchless record from cinnamon cookies:
The primary rule for a speed run is that it must be a single segment. You cannot save and reload at any point. My 60-minute run has five segments total, then I’m envisioning maybe three more segments for the extended version. I could theoretically do it all in one take, but that’s more memorization and practice than I’m willing to commit to. I also couldn’t stomach having to restart 15 times every try waiting for a good location.
That’s clearly what they did for the record run above, I think. Their LifePod just happens to be right next to where they build their first “base.” Zero chance that was coincidence. They do write about almost giving up but then getting finally getting a lucky spawn. Starting location probably wasn’t the only factor that needed to come up just right. Taken all together it must have been brutally tedious.
Speaking of their bases, they build two permanent bases, and both are a just a single I compartment. The first base has two each solar panels, large lockers, and fabricators. They keep two fabricators running non-stop for minutes at a time. It’s jaw-dropping. Their second base has only a single solar panel, small locker, and fabricator, out by the tower gun that shoots down the Sunbeam.
And finally, everything in the run is all optimized for speed. They never even build a seamoth because that would just slow things down. They use suicide as transportation, building an unpowered single-room habitat to enter and exit (and then deconstruct) right before suiciding so no gear is lost.
So I’m not doing anything like that. I’m not interested in doing it all in a single take, though currently my segments are around 15-20 minutes each. I’m not interested in building the least amount required; in fact building a nice base is kind of the entire point of what I’m doing. Not only am I building a seamoth, I’m upgrading it. Death is right out, though I run Survival instead of Hardcore because I like oxygen warnings.
In fact, now that I mention oxygen warnings, one of my main “rules” is “Respect the Animation.” If Riley just gets to the surface and is gasping for air, I wait for him to finish catching his breath before diving back under. If he equips a new tool, I let him check it out without interruption. (I’m usually moving while he does it, though.)
Watching that run was incredibly impressive, but in the end I was kind of happy that it’s not at all what I’m looking to do. My run will definitely come off poorly by comparison, no doubt, but it’s not really the same kind of thing so wouldn’t invite comparison. If I had to name it, I’m doing a 90-minute base building challenge with up to 8 segments allowed.