The solid line is of the glass table-top.
^^^That line^^^
O
---------O
The dashes are being used because spaces are deleted and the reflection of the glass on the table-top would be placed back at the margin if I didn’t use them. This picture represents the Table, the glass and the reflection of the glass seen inverted from the table-top of glass.
Set a 'glass (like a water drinking glass) on a glass surface and notice the reflection of the glass (the water drinking glass) upon the glass surface of the table top. Understand?
My theory, is that when light hits the table, you will see a shadow (duh) of the table and the glass sitting upon the table.
But that the light is also (necessarily) refracting the image that you see on the table, so that there is another shadow always being created. This shadow should represent not just the table and the glass, but should represent the table, the glass and the reflection of the glass upon the table.
L = lightsource
This is what we normally see:
(I’m using dashes again to move the lightsource from the margin)
----------------|O (This is the shadow we’re used to seeing)
O (this is the ‘original’ table)
---------O
----L (this is the light source)
The reflected image of the glass is not seen on the standard shadow, we simply see the structure of the table which holds the glass top as a shadow and the glass setting upon the table as a shadow ‘floating’ (because the glass is transparent).
What I was thinking is that there must be an additional shadow being cast each and every-time the light hits a surface, which records the mirror image into the shadow framework. This would be what I’m calling the refractive shadow.
----O/O-------|O (This is the shadow we’re used to seeing, and also the refractive shadow - the one closest to the margin is the refrective shadow)
O (this is the ‘original’ table)
---------O
----L (this is the light source)
My hypothesis is that if a color wheel is applied to the light source, the color should be effectively transferred to the refractive shadow instead of the original table, and the original table should take on the properties of the refractive shadow.
This, I believe explains why the idea of teleportation can exist (as ideas cannot exist without being able to code for them or else reality would collapse).
Teleportation would require a steady application of energy to maintain the teleportice state (inverting the frequency of the innitial light source).
The teleportation would occur where the refractive shadow is calculated to be (not that I know these laws of refraction mathematically! I don’t think they’d be difficult to learn though.)
I don’t want to make this too verbose by applying more and more about how I think solid state matter is represented here (the term itself is misleading). That is what I believe to be the case, as I don’t think something can come from nothing. I believe this is precisely where these ‘somethings’ are coming from in this instance. I think there are necessarily two shadows being created when light hits something.
-Justhink