Enjoy playing against druid, especially wild.
4 Mana: Draw your combo
Enjoy playing against druid, especially wild.
4 Mana: Draw your combo
Yeah. Someone said it’s a 4 mana sprint that tutors.
Sigh.
Yeah, I don’t know who thought that was even remotely reasonable.
Apparently they took complaints that the last expansion was too weak and the meta too stale to heart because it’s wall to wall bonkers shit this expansion.
1 mana malygos/antonius/alex is going to create interactive and interesting game endings that are fun for all.
Edit: I didn’t even factor in stargazer luna into that nonsense.
Yeah, I’ve been peeking at the spoilers to see if I want to come back to Hearthstone.
Maybe I’m wrong, and if reviews once the set release are good I’ll change my mind, but I think I’ll stick with MTG:Arena for my cardgame fix. At least until the next set.
I’m confused. Like, we generally should assume that Blizzard isn’t completely stupid. The people who make these games are, to some degree, good at their jobs. With everyone screaming their goddamn heads off about the power level of Druid, there has to be someone at Blizzard playtesting this, and there has to be some internal understanding of “this is why Floop, Psychmelon, Biology Project & Co aren’t going to completely destroy Hearthstone”. So… What is it? We’ve seen all the cards in the set - there’s no new Dirty Rat, at least outside of Warlock. There’s no announced nerf to any druid standbys, and Malygos isn’t heading to the Hall of Fame, at least to my knowledge. Druid is already quite dominant, with Malygos Druid being easily the best deck in the meta, and Taunt and Token Druid both being very strong. So what’s going to stop them? I’m not seeing a huge influx of super-strong aggro tools, and Magnetic might be good if Naturalize didn’t hurt quite so much (and Druid didn’t run tons of taunts), so… where’s the answer to Druid? (And don’t forget Wild - Togwaggle druid was already a top tier deck, and Psychmelon literally tutors exactly the entire 4-card combo.)
Also the whole set just screams “massive power creep” in a big way. Like, seriously, it’s worse than Knights of the Frozen Throne in that regards.
At this point it looks like the set is way screwed up but I’m happy I passed on Witchwood and I’ve got a ton of gold and dust saved up to get a good deck or two.
The only thing I can think of is that they expect magnetic decks to kill by turn 6ish if uncontested. Basically, get a mech on board, magnetic it into a giant by turn 4 and beat face until dead.
I thought that they were toning down power levels in this rotation after seeing the Witchwood cards, but this set is something else. If Witchwood was balance by not making anything too powerful, this set is balance by making everything overpowered.
Which is a valid way of balancing, but I wouldn’t expect the meta to be as varied as it is today - everything is on a knife edge and while 1% advantage when the overall power level is low can be overcome, 1% advantage when the overall power level is high means an unstable equilibrium.
I opened 46 packs got 4 legendaries, 4 of the epics I got were the same card so I got 665 dust from duplicates.
Looking at the prebuilt deck suggestions I don’t have anywhere near the cards to build any of them.
Opened 60 packs, which is something I haven’t really done before, but I’ve been doing my daily quests for months without really playing the game otherwise and accumulated around 9000 gold. Since I am unlikely to play through that backlog in the arena I figured a mass pack buy makes sense at the start of a new overpowered expansion.
Opened 80 packs, got 8 legendaries, but most were meme-tier. Pretty much just Dr. Boom and Mecha-thun (maybe) that look like they’ll be in competitive decks. And I crafted the random deck guy.
That’s bad luck. I opened 60 decks + my guaranteed legendary, and got the Floop, Luna’s pocket galaxy, Electra Stormsurge, and Zillax, all I think at least playable at tier 2. I also crafted Myra’s unstable element because I really want to meme Rogue, and if not it goes in aggro Rogue.
Boom is a good pull though. Although I have no idea why you crafted Whizzbang >.>
Whizzbang is great for random “I don’t feel like thinking too hard” queuing. “Give me a random semi-tuned deck and put me in, coach!”
Also, I still have like 10,000 dust left over from having bought witchwood packs.
I just pulled a Mechathun, and M’thun Priest is crazy good. I almost feel kinda dumb working so hard on Pogo Rogue when I could have been combo winning the game on turn 10 reliably.
Yeah Mechathun Priest is pretty OP right now.
Unless you are playing a Warlock and they Demonic Project your Mechathun into a Flame Imp.
I don’t really like mechathun as a deck archetype. It feels like a cheap only somewhat interactive win condition.
I just hit Rank 3 with Mechathun Priest. This is the earliest I’ve ever hit Rank 3!
The main thing is that I’ve been queuing into a lot of control, and Mechathun is almost a guaranteed win against control.
It’s not as braindead as you would think, though. It’s basically a resource management deck, where you manage the amount of resources you have to deal with your opponent’s board, together with counting out the turns you have left and calculating how to leave yourself with enough cards to play each turn until your combo goes off, and making sure that you’re not stuck with cards in hand that you can’t get rid of once your deck is empty.
I just hit 13 with deathrattle hunter which is the first time I’ve made 13 since the peak of jade druid. I’m doing well enough i think i can make 10 for the first time if i can get a chance to pay attention for a couple of hours.
I opened 60 packs this expansion with the expectation that I’d be interested in playing again, but… meh. Haven’t felt it in a few months.
I’m curious to see how their grand plan went switching away from paid expansions (like Naxx where you got all the content for $20) to more expansions with more card packs to buy. I was willing to spend the $40 a year or whatever on expansions, but I won’t buy packs, so I’ve put $0 into the game since then. I imagine there are a lot of people like me. But are they more than offset by the people who buy a ton of packs? Just curious - any sources on their profitability?