The Outer Worlds 2 reveal trailer is hilarious

This is one of the funniest things I’ve seen in a long while. Been quite some time since I’ve had genuine belly laughs like this. The first game was awesome so I hope this one is too.

This is fantastic!

I think it’s the most honest trailer I’ve ever seen for anything.

The trailer for 2 is arguably better than the entirety of the first game. :stuck_out_tongue_winking_eye:

Okay, I exaggerate, I liked the first one, but felt it didn’t live up to the hype. Still was a fun, playable game, which is more than we can say for a recent game which I am too kind to name, who failed to live up to being playable. :man_facepalming:

I quite enjoyed Cyberpunk 2077.

I didn’t name names did I? :laughing: And my emphasis was on playable - which it most emphatically was not for many of the advertised systems. One of my close friends (was a groomsman lo these many years ago) bought the incredibly awesome -

And it fundamentally doesn’t run on the system without looking like a Viewmaster. Again, I’m not dunking on the game itself, I was specifically dunking on it’s playability on it’s advertised platforms and the corporate shennanigans CD Projekt Red went through to hide it pre-launch.

That said, and back to the OP, the reason that it’s so freaking funny is that it is the most honest trailer in recorded history. Because it’s admitting that trailers in the industry are formulaic, almost never feature real game footage, and come out long before there is anything of substance to say about the game. Trailers are mostly statements of intent these days.

While I found the trailer amusing, it’s still coming from Bethesda and Microsoft. I fully expect them to spit out a trailer for some other game next week with all the same aspects and without a hint of irony.

I played both Outer Worlds(and both DLC) and Cyberpunk 2077 over the past few months and enjoyed both. I think Outer Worlds is the better, and of course more finished, game. However, I also found Cyberpunk to be a good game, just glitchy and not quite the magnum opus we hoped for.

I’m probably in the minority, but I hope they make Outer Worlds 2 much more open world, and create side stuff to make the world more alive. I kind of liked the first one, but never finished it because of the 90s almost-on-rails format. Walking down the canyon, fighting the same basic group of enemies for the 12th time in a row, only to go to a new planet and repeat, lost my interest halfway through.

I loved the game and also hope it is better. I hope they can make a game as great as New Vegas.

Quoting from myself in a previous thread about The Outer Worlds -

I do suggest anyone who wants to talk about the first game check out the thread, lots of the same complaints and compliments there. But I think the best news about the trailer is that they are still going with the ‘not take things too seriously’ that made TOW1 what it was. Sure that point irritated me at times, especially when contrasted with the vary serious nature of a lot of the story beats, but it was a pleasant change from, say Fallout 4, which despite a ton of gag Easter eggs, largely played it straight - despite needing a distraction from the weak and bland main story.

I was largely unimpressed by the first game (weak advancement with boring perks, little too try-hard on the anti-corp satire, etc) but I’m glad to hear that they’re making a second. Even if the first wasn’t my cup of tea, I appreciate what they were trying to do and maybe they’ll address some of the issues in the sequel.

I, too, played the first game and thought it was happily playable, but otherwise forgettable. Although I think I’m a bit in the minority that I liked that it WASN’T open world. I don’t have the patience for open world games and get bored very quickly. I rather enjoyed just following the story, a side quest or two, and then going to the next planet. I’m looking forward to the second one though and will again happily play it.

One knock I have to say on the first game is that I couldn’t understand how to get my companions to do their special moves for the life of me. I think I would have enjoyed it more if I could have gotten a handle on that. So some of my tepidness toward the game could be user error.

I’m a big Fallout fan, and I enjoyed TOW overall, but if I really analyze why I stopped playing after 15 hours it is the lack of feeling of personal progression. I was picking up slightly better gear here and there, but the perks after the first 3-4 were very underwhelming; I no longer felt a need to rank-up, as there was no payoff.

I thought the trailer was derivative of Deadpool 1’s title sequence. But pretty good.

I agree. I really enjoyed the game but there just wasn’t enough in it for me. I like 100-hour long games with massive numbers of side-quests, interesting stories, places to explore, and items to discover.

I understand why the devs went with the shorter experience, but I really hope the sequel gets the Fallout: New Vegas treatment.

TOW wasn’t nearly as funny as it thought it was.

My thoughts exactly. This type of thing has been done many times before, but it was done well, so props for that.