Thundercats Mafia Gameplay Thread [Game Over]

There was no need for cover roles in the previous game, for the same reason as this one: there was no expectation that every player would have a unique name and scum could very easily claim vanilla town.

I am well aware, and you might see I immediately responded with an “edit” when I noticed that I hadn’t meant what I actually said.

Yes, I’m making a lot of single posts, because I’m not sure how much more time I’ll have, so I’m addressing small things as I find them.

Although I don’t doubt the merit of your point, Pleonast did not claim vanilla this game; he claimed Thundercat. There’s quite a distinction. It’s not entirely pointless because it says that if he’s vanilla, he has a unique name.

Well sure, I’m concerned about Astral Rejection jumping on Giraffe given his brush off of Tom, but that’s not my main concern. It’s the suggestion of a mass claim that has me worried more, and that is explicitly making him look like scum to me.
It is my opinion that the most likely game set-up is 3 scum and a minimum of Town power roles. In such a case, a mass claim would do nothing except tell the scum who the power roles were. It is true that there could be 4 scum and we have lots of power roles to balance that, and thus have a mass-claim be beneficial, but we don’t know that. Thus, I see a huge potential negative for the Town that should be apparent at a moment’s notice, and only the possibility that it might work out for us.

It really doesn’t even matter that I find 3 scum and minimal town power most likely, what matters is that we should be considering the possibility, and in such possibility a mass-claim offers tons of help to scum. The scum know exactly how many of them there are, and if there are 3 would be very interested in a mass-claim.

Current vote tallies (with voter(s), in chronological order):

glowacks: 4 (Red Skeezix, Giraffe, Astral Rejection, special ed)
Tom Scud: 2 (Mahaloth, Zeriel)
Astral Rejection: 1 (glowacks)
Mahaloth: 1 (fubbleskag)
pedescribe: 1 (Tom Scud)
special ed: 1 (Wolverine)
Zeriel: 1 (Pleonast)

Votes will be final when Night 1 begins on Monday at 10am CST.

Votes cast today, by player (in post number):

  1. Astral Rejection - [del]Giraffe[/del] (39/68); glowacks (68)
  2. glowacks - Astral Rejection (55)
  3. Pleonast - Zeriel (64)
  4. Zeriel - Tom Scud (37)
  5. Mahaloth - Tom Scud (34)
  6. Normal Phase
  7. special ed - [del]Pleonast[/del] (33); glowacks (79)
  8. Red Skeezix - glowacks (41)
  9. Giraffe - glowacks (63)
  10. pedescribe
  11. fubbleskag - Mahaloth (77)
  12. Tom Scud - pedescribe (95)
  13. Sir T-Cups
  14. Wolverine - special ed (87)

Day One ends in ~18 hours.

Just a reminder folks, this game requires participation, and consecutive no-votes will lead to removal. If you need a sub, we have several, but otherwise, please remember to place votes. The Day ends in 2 hours 15 minutes or so.

I don’t have much time. I’ve skimmed enough over the weekend to have a vague idea of what’s been talked about, but only a vague one. I’m going to look at glowacks to see if I’m comfortable with the lynch on her; if not, I have no idea what I’ll do.

[quote=“glowacks, post:38, topic:579228”]

The downside is narrowing the pool of people the scum have to choose among when going after power roles. We don’t have an exact idea regarding how many Mason-like folks we have to bolster the ranks of confirmed Town, but I did a bit of sweating last game as scum when the confirmed Town pile started stacking up - and it was much easier to deal with in that game, as we didn’t really have to worry about finding power roles. The only thing there is of course the Town didn’t have to worry about the power roles being killed. How much advantage is there to a stack of confirmed town unless you can have it total more than half the number of remaining players?

[quote]

Huge, since the presence of confirmed town narrows town focus onto the pool of players in which the scum are trying to hide. Fewer distractions = greater likelihood of success. As scum, the absolute most frustrating event for me is when lovely lynch-bait turns up a mason or some such.

You clearly know this (you mention sweating last game despite that you ultimately won it easily).

I am pinged by this last paragraph. The masonry comment makes no sense to me as a counter to the “one of 3 scum” hypothesis. Surely Tom could be any town player and think having a couple of confirmed townies off the bat might be a useful thing (in addition to any masonry) – why would he have to be a mason himself to do this, if town? He wouldn’t, so the whole thing looks like a manufactured justification for NOT voting for Tom. There was something earlier that struck me the same way, too, but it’s gone out of my head.

Tom’s voters are Mahaloth and Zeriel? I’ll be interested to see how you approach them.

Agreed.

Disagreed! If not now, when? I was about to respond to your first point that discussing plans is if anything a not-scum tell (then a couple of counter-examples came to mind), but still, my feeling is anything that might be brought up early that might make scum uncomfortable is a good thing.

Further, you omit to discuss what about Tom’s plan is actually susceptible to further analysis based on new information. You just sort of dismiss the whole thing as not worth talking about now. I don’t like that.

Don’t you mean justification for not voting? Glowacks didn’t vote for Tom (or anyone else) in that post.

I don’t see fishing as a potential motive, nor do I see any real concern about whether Tom is a mason (if scum, the overriding motivation in that false dichotomy appears to be to find a justification for not voting for Tom, either because the case is thought to be too weak or because Tom is also scum).

Gah. Up until that last sentence I was getting a pretty strong town impression from this post of glowacks. Whether the conclusions on Giraffe vs Astral, or on the number of scum, turn out to be accurate or not, I see nothing wrong with the logic behind them. (Unlike with Tom-scum vs Tom-mason.)

But significant scum motivation in pushing a mass claim in the (more likely, in glowacks’ estimation) 3-scum scenario, yet Tom himself doesn’t get any grief for wanting some claims? Only Astral? Did Astral actually push for a mass claim, literally?

I’ll have to go look at the referenced post of Astral’s.

No, he’s not.

[quote]
We’ve hashed this out a bunch of times before, but I need to get out of the habit of assuming poor ideas are inherently scummy. This goes for everyone - I want you to toss out your ideas, even if they’re half-baked. Talk is always good.[/quoe]

Oy. That was very close to “lecturing the townies”, the mistake of Red Skeezix’ that I was right about in the last SDMB game and regrettably failed to pursue.

No, they are all listed as “may include”. The only single player about whom there is no ambiguity is the godfather, Mumm-ra. That probably means that Lion-O is also present. (That the godfather has a secondary “ability” of revealing the number of living scum upon death allows for some ambiguity there, but I don’t really expect that Lion-o would be left out.)

One more thing about Thundarians: there’s nothing to say that named vanilla roles other than Cheetara or Tygra are not in the game.

One Thundarian would just be silly. Zero is not explicitly ruled out, but as there’s no “may include” on the Thundarian section as a whole, I don’t expect it.

If Panthro and the kit/kat pair were definitely in the game, which they’re not; and if there are four scum.

Meh. Given the mistake about the Thundarian power roles, this isn’t really worth the pixels that were used to write it, so it’s hard to assess motivation. Clearly if glowacks is right and Astral is wrong, then this is a scum-friendly proposition. But does that mean it came from a scum? My first impression says no, that scum wouldn’t base an anti-town proposition on such an obvious mistake. So I don’t agree with this part of glowacks’ vote.

Obligatory Devil’s advocate – unless there are in fact three, and the assumption of four is being used to push for an ill-advised mass claim. :stuck_out_tongue:

This is all fine in so far as the attack on Mahaloth. I’m not getting any consistent idea of how Astral feels about Tom, though.

“First off, Tom Scud. I’ve been giving your idea (and the specific way you worded it) some thought, and I don’t find it as suspicious as I originally did. Yeah, your idea won’t necessarily give us any good information, but I see where you’re coming from.”

"Can you clarify what makes his idea “obviously stupid” and “pro-scum”? Giraffe’s math would indicate it might give us an excellent day 1 shot at targeting scum. "

“The funny thing is, you have the beginnings of a solid vote. Tom Scud’s idea was indeed bad, …”

What the hell? This is all in the same post. The last two were addressing posts by the same player. “Not as suspicious as originally thought/might not give us any good information – might give us an excellent day 1 shot at targeting scum – was indeed bad”? I see no sign of any consistent feeling about Tom leading through this post, only comments that address the needs of the moment. Which is rapidly reversing my impression from the mass claim thing.

This is in response to Zeriel’s vote, and actually I’m ok with this bit. “Can be seen as anti-town” is broad enough to fit with any of the above quotes.

Fair enough.

Meh. I don’t see the major inconsistency here that Astral does. If I understand it correctly, Giraffe did some math that indicated an increased chance of lynching scum today at the cost of greater risk to our power roles later. How you weight each of those things is going to depend a lot on personal idiosyncracies, and I don’t find Giraffe’s “not without benefit to town” to be so egregiously wrong-headed as to be worth a vote in itself. It’s not a horrible vote (I do see where Astral says he’s coming from), but I don’t think it’s a very good one either.

To sum up: very slight town cred on the mistaken assumption, a great deal of “what the heck” on the Tom stuff (including a faint whiff of lecturing the townies), and a “meh, not thrilled” on the Giraffe vote. Glowacks pretty much ignores the Tom inconsistencies and focuses on how anti-town the mass claim idea would be; and criticizes Astral for voting someone who was “speaking his mind and giving input”, even though it’s the very nature of that input that actually prompted the vote.

I think I’m leaning toward voting for glowacks over Astral, mostly on the strength of the false-dichotomy portion of that one post, backed up by reasoning for the Astral vote that strikes me as missing the point of why Astral is suspicious, and failure to follow up in any meaningful way on an early suggestion that Mahaloth and/or Zeriel might be suspicious for voting for Tom. (And the waffling on that point, too: “scum might be sitting back relaxing”.)

vote: glowacks

Now I need a break.

huh?

Did you say something?

:slight_smile:

I wouldn’t say Astral “pushed” for a mass-claim, but he suggested that we should consider one. Tom’s named vanilla claim idea does not put the power roles out in the open, just slightly narrows the pool in which they would be found while at the same time creating confirmed town players that the scum aren’t particularly interested in killing. In the previous game I was initially worried more about not being seen by the engineer and wanting to kill him every night until there were too many confirmed players; the sweating was because we as scum had little choice but to kill confirmed town and we had to make it less likely for the engineer to see us.

I fully admit to playing absolutely terribly due to not having a real clue how to play town, and will take into consideration all the accusations leveled against me in future games. A lot of what’s being discussed has gone way over my head though. If I failed to pursue various arguments, it’s because I didn’t seem any scum motivation in them. Most all the arguments from people I see some merit in and don’t consider them at all above the background level of suspicion. I made my vote due to feeling that the suggestion that was made would blow the game wide open for scum in circumstances that the scum would know existed.

As I typed this Normal Phase typed up even more, and I’m not particularly happy with it. She seems to just want to be sure of getting a vote on the popular guy to vote for and completely dismisses my argument by saying “the scum wouldn’t make such an obvious mistake”. I guess the scum get free reign to suggest bad plans because they obviously wouldn’t?

So long folks.

Current vote tallies (with voter(s), in chronological order):

glowacks: 5 (Red Skeezix, Giraffe, Astral Rejection, special ed, Normal Phase)
Tom Scud: 2 (Mahaloth, Zeriel)
Astral Rejection: 1 (glowacks)
Mahaloth: 1 (fubbleskag)
pedescribe: 1 (Tom Scud)
special ed: 1 (Wolverine)
Zeriel: 1 (Pleonast)

Votes cast today, by player (in post number):

  1. Astral Rejection - [del]Giraffe[/del] (39/68); glowacks (68)
  2. glowacks - Astral Rejection (55)
  3. Pleonast - Zeriel (64)
  4. Zeriel - Tom Scud (37)
  5. Mahaloth - Tom Scud (34)
  6. Normal Phase - glowacks (111)
  7. special ed - [del]Pleonast[/del] (33); glowacks (79)
  8. Red Skeezix - glowacks (41)
  9. Giraffe - glowacks (63)
  10. pedescribe
  11. fubbleskag - Mahaloth (77)
  12. Tom Scud - pedescribe (95)
  13. Sir T-Cups
  14. Wolverine - special ed (87)

Dusk falls.

A hush falls among the shadows as you gather in the circle of light around the Altar of Truth. glowacks is led to the Altar by his accusers, and placed upon the Altar.

Slowly, the shadows melt away, revealing a diminutive humanoid form that you recognize as one of the goodly and peaceful creatures of Third Earth. After a brief moment, a loud cracking noise is heard and glowacks disappears in a brilliant blue flash. A moment later, the light illuminating the altar is gone, and you are plunged into darkness.

glowacks, a Wollo, is banished from Third Earth. Night One has begun. Night powers and communications are now available for use.

Dawn will break on Tuesday, 4/26 at 11am CST.

So it said somewhere in the setup thread that each poster needs to make seven or eight posts in a row, right?

Glowacks. :frowning:

Fluid, have you pm’d Sir T Cups?

Yes. Everyone who doesn’t place a final vote will get a PM warning about the participation rule (once). We do have subs available now so my hope is that people will let me know if they can’t play.

Well, didn’t make it back in time, but I see nothing happened except more piling on glowacks.