And here I thought the paper was simply telling us to set this whole place a-blaze, and that’ll reveal the helper… I guess we’ll try it your ways instead.
The lectern does indeed rotate, and with a heavy grating sound part of the mosaic in the West wall slides aside, and in place of a life-size representation of a tower shield is a narrow doorway leading onwards into darkness. The taller party members likely have to stoop to get through it, and you can get through only one at a time.
“Crap, I have to duck and go first and I have no light. I’ll do it but I won’t like it. Any one want to volunteer? Perhaps our wonderful priest girded by the strainer of his lord?”
“I thought about bravely volunteering to guard the entrance, but then I remembered this ‘helper’ thingy probably has rubies for eyes. I must investigate. I’ll be in the middle of the pack, because that’s where I function best.”
“So lets go” I start down the stairs, as soon as some of my fellow FIs come with me.
I go slowly, senses straining for anything strange, using a torch for light.
There’s only a couple of steps, then it levels off. Once you’re through the door, the passage widens out a little. From up ahead comes a stale smell, slightly sour and acrid - kinda farmyardy only less wholesome.